The Super Mario Topic
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I want a topic that'll stay awhile that's actually about a specific topic.
So I picked a broad topic, with something that everyone's experienced (and probably came here partially for)
So, let me start off.
I'm one of the younger gamers here that had the first 3D Mario game being Super Mario Sunshine. I absolutely love it, still to this day. I don't get how people love Super Mario 64 more, other than in a minor notice of it being their first games.
So I picked a broad topic, with something that everyone's experienced (and probably came here partially for)
So, let me start off.
I'm one of the younger gamers here that had the first 3D Mario game being Super Mario Sunshine. I absolutely love it, still to this day. I don't get how people love Super Mario 64 more, other than in a minor notice of it being their first games.
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This has always bothered me, that most people like the earlier one first, no matter the quality of the sequel/successor. I do not know whether Sunshine is superior to 64 or not, I have never played either, but the nostalgia filter thing bothers me every time somebody claims the earlier was better for whatever transparent reason. An example of this is when me and my brother watched Pacific Rim, and he did not like it because it was too close to Evangelion. That was his only reason, because it was 'copying' Evangelion.imaginary cake wrote: I absolutely love it, still to this day. I don't get how people love Super Mario 64 more, other than in a minor notice of it being their first games.
But anyway, back on topic. I have very little experience with Mario as a whole, in fact this holds true for most Nintendo games, other than Pikmin and Metroid. Although I do have an unfinished copy of Super Paper Mario I borrowed, so I have to get to playing that.
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Super Mario 64 is, in my opinion, really fun, replayable, addicting, and filled with tons of stuff (so it doesn't get old).
It may not be the best game ever but it's one of the best to me, and all of things that you hear critics use to descibe a perfect game; Super Mario 64 holds a lot more ground than it would even need to.
Fun fact, it also inspired Gabe Newell.
It was used to make Super Mario 74, but I could talk forever about how great that is.
...
You can drop a baby penguin off a cliff in front of the mother's eyes after taunting her.
Super Mario 64: the game; the masterpiece; the legend
The penguin-trauma-initiating simulator
As for the entire Mario series I could talk a lot about it, but I don't really feel the need to. Franchises don't make much sense to me sometimes unless they're made by the same people with the same vision, which honestly can't happen for a AAA company and a household name with such a large extent and with so many high points and low points Hotel Mario
If you want I can explain how I feel about some of the other games in the series (Super Paper Mario and Bowser's Inside Story are my other favorites if you notice my avatars) but i don't know how many people are interested in this thread anyways.
It may not be the best game ever but it's one of the best to me, and all of things that you hear critics use to descibe a perfect game; Super Mario 64 holds a lot more ground than it would even need to.
Fun fact, it also inspired Gabe Newell.
It was used to make Super Mario 74, but I could talk forever about how great that is.
...
You can drop a baby penguin off a cliff in front of the mother's eyes after taunting her.
Super Mario 64: the game; the masterpiece; the legend
The penguin-trauma-initiating simulator
As for the entire Mario series I could talk a lot about it, but I don't really feel the need to. Franchises don't make much sense to me sometimes unless they're made by the same people with the same vision, which honestly can't happen for a AAA company and a household name with such a large extent and with so many high points and low points Hotel Mario
If you want I can explain how I feel about some of the other games in the series (Super Paper Mario and Bowser's Inside Story are my other favorites if you notice my avatars) but i don't know how many people are interested in this thread anyways.
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I think more than anything it depends on what kind of gameplay people prefer.
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Got ninja'd twice.
I personally find that Super Mario Sunshine was an even better game. It was largely different from what people were used to, but it's a solid game nonetheless. I mean, punching and short-distance attack were never really my type of style, but Super Mario Sunshine's FLUDD was really fun. All I want to see is a sequel, remake or SOMETHING that brings back SMS in some way. I mean, you could fight a giant mecha bowser with water missiles, dive into a deep, sunken city, platform under some of the best Mario music of all time, and so on.
A game's sales does tell whether a game was successful or not, but it doesn't tell the quality. Super Mario Sunshine had a different play style from the rest of the market, so it didn't fit in. I love it for being different, but others consider it the worst Mario game out there.
I did happen to find a really interesting article though on what NIntendo's been doing with their 3D Mario games.
http://www.dromble.com/2013/09/21/ninte ... -3d-mario/
And to be honest, it makes me all the more less excited for the next 3D Mario game. (unless it was Sunshine 2) Even if they did make a Sunshine 2, something tells me that it would be much more linear than the original, akin to what happened to Luigi's Mansion and Dark Moon. I love to explore and mess around sometimes, and I really need those options if a 3D platformer would appeal to me.
I mean, the next best thing Nintendo could do is make a open-world Zelda-type Mario for me. It wouldn't even need FLUDD, just to be something new that we haven't seen before.
And you know, Nintendo should really stop trying to chase those people who get 'lost' in a 3D Mario game, because it's highly unlikely that they'll ever pick one up. Yes, the Mario fanbase was split when Super Mario 64 came out, but it will never get fixed because people prefer different play styles. I'd really like for them to keep their 2D and 3D games separate, because they really appeal to different people.
It's like trying to make someone who's played Call of Duties all their life try to play Contra. It's just not happening.
Super Mario 64 was a bold experiment that determined the fate of 3D games forever. Super Mario Sunshine also tried something drastically new, but it just didn't appeal to the audiences. Super Mario Galaxy was the last bold experiment, and it was a huge success. Then the sequel came out, and then Super Mario Galaxy minus the gravity aspect. Then THAT got a sequel. Nintendo became afraid to experiment, to try something new. And that's the irony of stuff like Yoshi's 'New' Island, or a 'New' Super Mario Bros game. (excluding the original)
And they do experiment and do well in other games, but it's their big series that they become afraid of 'ruining'.
I want the Nintendo from 2005 back...
I personally find that Super Mario Sunshine was an even better game. It was largely different from what people were used to, but it's a solid game nonetheless. I mean, punching and short-distance attack were never really my type of style, but Super Mario Sunshine's FLUDD was really fun. All I want to see is a sequel, remake or SOMETHING that brings back SMS in some way. I mean, you could fight a giant mecha bowser with water missiles, dive into a deep, sunken city, platform under some of the best Mario music of all time, and so on.
A game's sales does tell whether a game was successful or not, but it doesn't tell the quality. Super Mario Sunshine had a different play style from the rest of the market, so it didn't fit in. I love it for being different, but others consider it the worst Mario game out there.
I did happen to find a really interesting article though on what NIntendo's been doing with their 3D Mario games.
http://www.dromble.com/2013/09/21/ninte ... -3d-mario/
And to be honest, it makes me all the more less excited for the next 3D Mario game. (unless it was Sunshine 2) Even if they did make a Sunshine 2, something tells me that it would be much more linear than the original, akin to what happened to Luigi's Mansion and Dark Moon. I love to explore and mess around sometimes, and I really need those options if a 3D platformer would appeal to me.
I mean, the next best thing Nintendo could do is make a open-world Zelda-type Mario for me. It wouldn't even need FLUDD, just to be something new that we haven't seen before.
And you know, Nintendo should really stop trying to chase those people who get 'lost' in a 3D Mario game, because it's highly unlikely that they'll ever pick one up. Yes, the Mario fanbase was split when Super Mario 64 came out, but it will never get fixed because people prefer different play styles. I'd really like for them to keep their 2D and 3D games separate, because they really appeal to different people.
It's like trying to make someone who's played Call of Duties all their life try to play Contra. It's just not happening.
Super Mario 64 was a bold experiment that determined the fate of 3D games forever. Super Mario Sunshine also tried something drastically new, but it just didn't appeal to the audiences. Super Mario Galaxy was the last bold experiment, and it was a huge success. Then the sequel came out, and then Super Mario Galaxy minus the gravity aspect. Then THAT got a sequel. Nintendo became afraid to experiment, to try something new. And that's the irony of stuff like Yoshi's 'New' Island, or a 'New' Super Mario Bros game. (excluding the original)
And they do experiment and do well in other games, but it's their big series that they become afraid of 'ruining'.
I want the Nintendo from 2005 back...
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It's all about Mario's Time Machine, bitches. Commence Long Post in spoiler.
TL;DR I enjoy the Mario series, I prefer SM64 over Sunshine but for good reasons and not nostalgia, Paper Mario series is a great series, Galaxy is fun, and Nintendo is taking some small steps to getting better games IMO but you never know.
I could go on for days.
I could go on for days.
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@imaginary: That explains my feeling about the franchise as a whole completely and perfectly you know.
Wow!
Super Mario Sunshine was always a great game to me, I just liked the style and gameplay of SM64 a little more
So yeah imaginary cake I really don't know how else to add to that
One note though
Again, experimentation ;)
@idiot: Thanks for bumping me and making like half of my entire original post redundant. Well said.
I loved Super Mario Galaxy in the same sense as Super Mario 64, with the non-linearity and the simple perfection, but I didn't get a kick out of the platforming like I did in Super Mario 64, so I still like SM64 a little better. I could definitely see the influences though, which made me very happy to say the least.
Whether or not I enjoy party/sports games always depends on who I'm playing with, so I'd be a terrible judge of those types of offshoots.
Anyone here into Fortune Street? I love the game but Mario feels so out of place I can't really explain it. Probably because of the gameplay and the fact that it's a Dragon Quest branch-off? I don't know. Either way, it's a fantastic game in my opinion, but I just wanted to say that I really don't consider it part of the Mario franchise so I'm not really mentioning it.
Wow!
Super Mario Sunshine was always a great game to me, I just liked the style and gameplay of SM64 a little more
So yeah imaginary cake I really don't know how else to add to that
One note though
Except for Super Paper Mario. I honestly think that 2.5D thing worked really well given the Paper Mario history and how well the game was put together anyway.imaginary cake wrote:I'd really like for them to keep their 2D and 3D games separate, because they really appeal to different people.
Again, experimentation ;)
@idiot: Thanks for bumping me and making like half of my entire original post redundant. Well said.
I loved Super Mario Galaxy in the same sense as Super Mario 64, with the non-linearity and the simple perfection, but I didn't get a kick out of the platforming like I did in Super Mario 64, so I still like SM64 a little better. I could definitely see the influences though, which made me very happy to say the least.
Whether or not I enjoy party/sports games always depends on who I'm playing with, so I'd be a terrible judge of those types of offshoots.
Anyone here into Fortune Street? I love the game but Mario feels so out of place I can't really explain it. Probably because of the gameplay and the fact that it's a Dragon Quest branch-off? I don't know. Either way, it's a fantastic game in my opinion, but I just wanted to say that I really don't consider it part of the Mario franchise so I'm not really mentioning it.
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I should stop playing 5 games at once, and finally collect the last 19 Power Stars in SMG2.
Also why does everyone think Bouldergeist is hard? I beat him on my first run without taking damage.
Also why does everyone think Bouldergeist is hard? I beat him on my first run without taking damage.
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I love bouldergeist.
He's the best enemy that came out of Super Mario Galaxy.
He's the best enemy that came out of Super Mario Galaxy.
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- Joined: 02 Jul 2012, 16:05
Mario, Mario, Mario. Where should I start.
Mario is a great character, added with the fact he's in some of my favorite games makes him flooping awesome. Even though I prefer Luigi, Mario's still a badass. One of my favorite games from the series, Super Paper Mario was a damn masterpiece, it was an RPG, but unlike the other games, wasn't turn-based, more of a platformer than anything. I love great platformers like Mario, Fez, Megaman, and many more.
Nintendo does seem to be taking the easy route, not doign anything too drastic to the franchise. I'm the kind of person that likes being rewarded as I go along, like in Terraria, you build new better armor and you feel like you're progressing and you feel good about yourself when you do so. Which is probably the reason Super Paper Mario is one of my favorites, you're leveling up, getting new pixl's and characters, and overall having a great time.
Sticker Star was horrible, it was the only Paper Mario game that made me grind to get to the next area.Some of the ideas in the game are cool, but after I grinded, I really wanted to stop playing. I want to feel like I'm using strategy to defeat the enemy, not because 'oh my strength is higher than his'. I want to feel like I actually used my brain to figure out how to win, not just leveling up until I can destroy the boss in one hit with a Power Bounce or something.
Personally, on what idiot said, I'm more Sunshine > SM64. Sunshine brought a cool awesome gadget that made you feel all powerful with the simplest of liquids water. Yes, I can agree the boating section in Corona Mountain made me [too much rage] , but besides that, the game is a great addition to the series, and I would love to see Mario go on another adventure with the Flash Liquidising Ultra Dousing Device (yes I still remember that).
Mario is a great series overall. Though, even though Nintendo made a wrong move with the WiiU by making it seem like it was an addition to the Wii, looking at it's recent low sales, Nintendo and Mario brothers are going to live on, because they are a good company. They bring great games to us, with A Link Between Worlds being my favorite game from them. Mario will definately be around for a while, and I hope they stay well into my 20s.
tl;dr mario is a sexy beast and will be around for a long time unless Nintendo royaly foops up or something.
Mario is a great character, added with the fact he's in some of my favorite games makes him flooping awesome. Even though I prefer Luigi, Mario's still a badass. One of my favorite games from the series, Super Paper Mario was a damn masterpiece, it was an RPG, but unlike the other games, wasn't turn-based, more of a platformer than anything. I love great platformers like Mario, Fez, Megaman, and many more.
Nintendo does seem to be taking the easy route, not doign anything too drastic to the franchise. I'm the kind of person that likes being rewarded as I go along, like in Terraria, you build new better armor and you feel like you're progressing and you feel good about yourself when you do so. Which is probably the reason Super Paper Mario is one of my favorites, you're leveling up, getting new pixl's and characters, and overall having a great time.
Sticker Star was horrible, it was the only Paper Mario game that made me grind to get to the next area.Some of the ideas in the game are cool, but after I grinded, I really wanted to stop playing. I want to feel like I'm using strategy to defeat the enemy, not because 'oh my strength is higher than his'. I want to feel like I actually used my brain to figure out how to win, not just leveling up until I can destroy the boss in one hit with a Power Bounce or something.
Personally, on what idiot said, I'm more Sunshine > SM64. Sunshine brought a cool awesome gadget that made you feel all powerful with the simplest of liquids water. Yes, I can agree the boating section in Corona Mountain made me [too much rage] , but besides that, the game is a great addition to the series, and I would love to see Mario go on another adventure with the Flash Liquidising Ultra Dousing Device (yes I still remember that).
Mario is a great series overall. Though, even though Nintendo made a wrong move with the WiiU by making it seem like it was an addition to the Wii, looking at it's recent low sales, Nintendo and Mario brothers are going to live on, because they are a good company. They bring great games to us, with A Link Between Worlds being my favorite game from them. Mario will definately be around for a while, and I hope they stay well into my 20s.
tl;dr mario is a sexy beast and will be around for a long time unless Nintendo royaly foops up or something.
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Mario is the best character in videogames, END.
Story of my life and Mario:
EDIT: Also 900 posts. YAY!
Story of my life and Mario:
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Mario Kart is some of the best online play that Nintendo has.
Being patient for Mario Kart 8 is hard.
Being patient for Mario Kart 8 is hard.
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Did I mention that:
It's rumored that MK8 will have a track editor, according to NewEgg's product description?
http://www.gamespot.com/articles/rumor- ... 0-6417886/
Something tells me though that this isn't as full-fledged as we think it is; like something that just modifies your side of the internet play, along the lines of editing banners or scenery in the track.
But I mean, they did list a Wii U remake of Luigi's Mansion: Dark Moon a few months ago.
Hey, at least there'll be a solid Nintendo Direct in the next 2 weeks either dealing with Luigi's year ending or something big for Mario Kart.
One more thing:
It's rumored that MK8 will have a track editor, according to NewEgg's product description?
http://www.gamespot.com/articles/rumor- ... 0-6417886/
Something tells me though that this isn't as full-fledged as we think it is; like something that just modifies your side of the internet play, along the lines of editing banners or scenery in the track.
But I mean, they did list a Wii U remake of Luigi's Mansion: Dark Moon a few months ago.
Hey, at least there'll be a solid Nintendo Direct in the next 2 weeks either dealing with Luigi's year ending or something big for Mario Kart.
One more thing:
Last edited by Cake on 12 Mar 2014, 04:34, edited 1 time in total.
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imaginary cake wrote:
All I want to see is a sequel, remake or SOMETHING that brings back SMS in some way.
Do you know Super Mario 63? Its a Mix of Super Mario 64 and Super Mario Sunshine.
It has an level Editor and Secrets. It also has Quality.
Heres a Link to the Site of the Creator
Edit: Yes, Its laggy on some PC´s
Last edited by Think_with_Coins on 09 Mar 2014, 09:28, edited 1 time in total.
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I've seen that before, but it was as laggy as crap on the computer I was using.
I've played it in full speed, but overall the game doesn't interest me too much anymore.
(You can only explore in so many directions in 2D)
I've played it in full speed, but overall the game doesn't interest me too much anymore.
(You can only explore in so many directions in 2D)
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Gah I want to talk about Mario Kart 8.
No one else I know wants to.
So, character predictions?
Retro Course predictions?
DLC? (aka old tracks to buy or characters?)
Any other special announcements relating to it?
(Ex. NewEgg's Track Editor special items, (since we haven't seen any new ones) and unfortunately not Double Dash?)
No one else I know wants to.
So, character predictions?
Retro Course predictions?
DLC? (aka old tracks to buy or characters?)
Any other special announcements relating to it?
(Ex. NewEgg's Track Editor special items, (since we haven't seen any new ones) and unfortunately not Double Dash?)
Last edited by Cake on 12 Mar 2014, 06:41, edited 1 time in total.
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I would love to see Toad's Turnpike return as a retro course. I loved the atmosphere in that level.
Also http://www.gamefaqs.com/boards/700050-mario-kart-8
Also http://www.gamefaqs.com/boards/700050-mario-kart-8
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I've played it before, a ton.Think_with_Coins wrote:imaginary cake wrote:
All I want to see is a sequel, remake or SOMETHING that brings back SMS in some way.
Do you know Super Mario 63? Its a Mix of Super Mario 64 and Super Mario Sunshine.
It has an level Editor and Secrets. It also has Quality.
Heres a Link to the Site of the Creator
Edit: Yes, Its laggy on some PC´s
Krrsshkt. Krrshkt. KRRRRRRRRSHKT
Also, I remember getting to like key 3... But after that I got a virus from somewhere and couldn't get rid of it. And then I transferred my save file.
I'm playing it again.
I played it in:
I don't even know how back it was the first time
4th grade
6 or 7th grade
Late, late, late 2013
Krrssssssshkt. (That sound glitch... MAN.)