Super Stabyourself War

If it doesn't fit elsewhere, it should go here
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ChrisGin
Posts: 204
Joined: 24 Mar 2013, 06:52

Post » 25 Sep 2013, 20:18

Image
Sorry it's 0smw, but I saw it after upload...but here's Turret Opera. Hope this isn't too shabby. Everybody loves balloons...

EDIT: gray color showed yellow in skin editor...but wasn't in-game...so oh well. Changed again. BTW 2nd page Derp. also not 0smw anymore.
Last edited by ChrisGin on 25 Sep 2013, 21:22, edited 1 time in total.

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LightningFire
Posts: 1829
Joined: 10 Mar 2012, 17:24

Post » 25 Sep 2013, 20:58

ChrisGin wrote:Image
Sorry it's 0smw, but I saw it after upload...but here's Turret Opera. Hope this isn't too shabby. Everybody loves balloons...
Turret Opera wrote:Like if the skin you want to edit has a color that's not on the palette it crashes.

-- SOME SKINS --
Image
TurretBot

Image
Chess Piece Base (you need to edit it)
Also I'll make mine one of these days, although I don't think I'll follow the color palette thing.

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Polybius
Posts: 307
Joined: 03 May 2012, 08:24

Post » 26 Sep 2013, 02:27

Mari0 Tile set has been added, along with another pile of edits.

B-Man99
Posts: 1868
Joined: 02 Jul 2012, 00:32

Post » 26 Sep 2013, 03:41

I could have sworn I posted here earlier but I'd love to help... I've been kind of busy though and I'm not super good at art stuff. I totally can't wait to see what happens with this though!

EDIT: If anything I say sounds super rushed it's probably because I'm trying to type with one hand :|

OnePostForLife
Posts: 5
Joined: 26 Sep 2013, 10:03

Post » 26 Sep 2013, 10:05

As an anon, I've been reading Twatter Story (till it got moved to Shameless anyway) and I think it'd be cool to have those characters in the game. So, I drew who I think was one of the most influential characters in the story. (And the most fucked up.)
Image

Yes this is the only reason that I made an account and likely the last time I'll log in. I prefer the anonymity.

Feel free to edit as needed.
Last edited by OnePostForLife on 27 Sep 2013, 03:23, edited 2 times in total.

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Polybius
Posts: 307
Joined: 03 May 2012, 08:24

Post » 26 Sep 2013, 18:50

I don't know who the hell that is from twatter story.

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TurretBot
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Joined: 15 Mar 2012, 23:18

Post » 26 Sep 2013, 18:58

drone36 wrote: Mari0 Tile set has been added, along with another pile of edits.
Please make it not ruin in-game levels.

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Polybius
Posts: 307
Joined: 03 May 2012, 08:24

Post » 26 Sep 2013, 19:05

Its it's own separate tile page, don't worry about it! It WILL NOT affect levels you make i will give you the textures for this so you can create your own levels with them.

Here the texture pack should replace the "Classic" folder in your GFX folder it has an additional Mari0 page on it..

ALSO QUICK NOTE!, when making skins, save them as BMP format because SMWar doesnt like PNG.

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Polybius
Posts: 307
Joined: 03 May 2012, 08:24

Post » 26 Sep 2013, 21:37

This double post is necessary, FOR ALL YOU C++ junkies out there if you can help revive online play, i got the source code for Super mario war right here!
After rummaging through the wreckage that is 72dpiarmy.supersanctuary.net i found an SVN tortoise link, and got the complete 1.8 source code It had traces of unused online play code as seen in these little snippets:

Code: Select all

void net_close()
{
	SDLNet_Quit();
}


/********************************************************************
 * NetServer
 ********************************************************************/

NetServer::NetServer()
{
	numclients = 0;

	for (int i = 0; i < MAXCLIENTS; ++i )
	{
		clients[i].active = 0;
		clients[i].sock = NULL;
	}

	tcpsock = NULL;
	socketset = NULL;
}

NetServer::~NetServer()
{
	cleanup();
}

bool NetServer::startserver()
{
	socketset = SDLNet_AllocSocketSet(MAXCLIENTS + 1);

	if (socketset == NULL)
	{
		printf("Couldn't create socket set: %s\n", SDLNet_GetError());
		return false;
	}

	SDLNet_ResolveHost(&ip, NULL, 12521);

	printf("Server IP: %x:%d\n", ip.host, ip.port);

	tcpsock = SDLNet_TCP_Open(&ip);
	
	if (tcpsock == NULL)
	{
		cleanup();
		printf("Couldn't create server socket: %s\n", SDLNet_GetError());
		return false;
	}

	SDLNet_TCP_AddSocket(socketset, tcpsock);

	return true;

Code: Select all

"	private:

		IPaddress ip;
		TCPsocket tcpsock;
		SDLNet_SocketSet socketset;

		ClientPeer peers[MAXCLIENTS]; "


and after rummaging through the code, there are traces of online multiplayer code in C++ im not sure if we can pull it off, but with some help, we sure as hell can.

here is the source code:
http://www.mediafire.com/?el454ujuzqe3v5f

I also found a buggy Java version of SMWar with online play but its very buggy.

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Aquacycle
Posts: 48
Joined: 11 Sep 2013, 11:43

Post » 26 Sep 2013, 22:42

Some more Graphics!

game_countdown_numbers.png
Image
menu_background.png
Image
menu_smw
Image
EDIT: I forgot i also made a skin of mario with a portal gun

Image
Last edited by Aquacycle on 21 Oct 2013, 15:42, edited 1 time in total.

OnePostForLife
Posts: 5
Joined: 26 Sep 2013, 10:03

Post » 27 Sep 2013, 02:20

drone36 wrote:I don't know who the hell that is from twatter story.
Image
Image
It works out all right. Also, revised.
Image

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Cake
Posts: 1401
Joined: 06 Mar 2012, 03:29

Post » 27 Sep 2013, 03:23

My alarm clock woke me up too late.
Image
Here it is anyway.
(Time crunch = reuse Mario's body.)

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Polybius
Posts: 307
Joined: 03 May 2012, 08:24

Post » 27 Sep 2013, 07:35

SuperMarioBronies wrote: EDIT: I forgot i also make a skin of mario with a portal gun

Image
@supermariobroni: The logo is bland, the menu is too, we need something better than just that ..

the skin and the countdown is epic, will re-vamp that for use.
@One post: will update your entree.

Im surprised no-one has submitted pony skin. this is a shocking, miracle of beautiful, horridness.

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ChrisGin
Posts: 204
Joined: 24 Mar 2013, 06:52

Post » 27 Sep 2013, 15:02

SuperMarioBronies wrote:Some more Graphics!

game_countdown_numbers.png
Image
menu_background.png
Image
menu_smw
Image
EDIT: I forgot i also make a skin of mario with a portal gun

Image
I already gave Mario a portal gun...
plus...these graphics need to resemble the forums. so derp.

edit: gimme a few and ill make ponays.

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Aquacycle
Posts: 48
Joined: 11 Sep 2013, 11:43

Post » 27 Sep 2013, 15:28

ChrisGin wrote: I already gave Mario a portal gun...
plus...these graphics need to resemble the forums. so derp.
But those sprites were terrible, also
ChrisGin wrote:these graphics need to resemble the forums.
what does that mean, like this?

Image

B-Man99
Posts: 1868
Joined: 02 Jul 2012, 00:32

Post » 27 Sep 2013, 21:02

OnePostForLife wrote:.
omg. So much for one post for life. Can't stop laughing.
And SuperMarioBronies, that forum sprite was amazing. Made my day :D
drone36 wrote:Im surprised no-one has submitted pony skin. this is a shocking, miracle of beautiful, horridness.
Drone can you please explain what this means I can't comprehend the sentence with all those commas... Oh and I'd try to help with the online play thing but I don't know C++ grrr

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Aquacycle
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Joined: 11 Sep 2013, 11:43

Post » 28 Sep 2013, 03:53

B-Man99 wrote: SuperMarioBronies, that forum sprite was amazing. Made my day :D
Well im glad i made your day.

OnePostForLife
Posts: 5
Joined: 26 Sep 2013, 10:03

Post » 28 Sep 2013, 10:00

B-Man99 wrote:
OnePostForLife wrote:.
omg. So much for one post for life. Can't stop laughing.
Well, since I already screwed my username in the ass, I may as well post this.
Twatter Story Chapter 1 Maps and World

Twatter.
Image
Fairly basic, but that's what Twatter is.
Outside of RWLabs.
Image
Straight forward.
EDIT: I was not aware that someone had already made an RWLabs map already. But whatever.
Inside of RWLabs.
Image
Inside of RWLabs. It's possible to go up or down via the ladder.
Prison of RWLabs.
Image
As you can see, you are the one who chooses whether to open it or not. If you don't, you cannot protect yourself from the long range attacks. In the beginning there are some boxes that break open instantly to give people "abilities." You will always spawn in your cell.
Test Chambers of RWLabs
Image
If you press "down" at the wrong tile you will fall down. Climb back up before you get killed. Also, I'm not sucking RWLabs' dick- his place is just an instrumental location in the story.
Escaping RWLabs
Image
The darkness will kill you. And yes, the fact that RW is dead in the picture is on purpose.
Lazy Work
Image
Portal to Equestria is right there.
Equestria
Image
Exactly what you think it is.
Chaos
Image
The land is ravaged after the war. It's a shitty place to live in.
World
Image
Please note: The whole story is too complex to be fit in this thing. So for the intents and purposes of this world, I made it simplistic as hell.
The mushroom houses are only for information. Skip them if you want.
I would like to draw a character for Jorichi but all I know is that he has a hood on. He didn't provide a character bio so... Or is there a picture of him?

EDIT: Fixed a bug where you can't move in Order.
Last edited by OnePostForLife on 29 Sep 2013, 00:46, edited 2 times in total.

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Aquacycle
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Joined: 11 Sep 2013, 11:43

Post » 28 Sep 2013, 23:59

JOKE HERE:
Heres a skin of onepostforlife
Image
Last edited by Aquacycle on 29 Sep 2013, 22:37, edited 1 time in total.

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Polybius
Posts: 307
Joined: 03 May 2012, 08:24

Post » 29 Sep 2013, 09:24

Really? .-.
Debating whether you`re fucking with me, or you truly mean this shit .-.
still thinking. . . heheh i know what to do with that now.. . .
love adding secrets to stuff :d

Anyway. I have questions.

I have a few smw folders.
One strictly holding SYSWar stuff.
Another JAM packed with maps skins and ect.
And
One with both.
Which should be the one to be released?

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Aquacycle
Posts: 48
Joined: 11 Sep 2013, 11:43

Post » 29 Sep 2013, 22:08

drone36 wrote:Really? .-.
Debating whether you`re fucking with me, or you truly mean this shit .-.
I'm not sure...[/sarcasm]

Also
drone36 wrote:Another JAM packed with maps skins and ect.
I have never heard of a JAM when it comes to SMW, What is that?

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TurretBot
Posts: 4396
Joined: 15 Mar 2012, 23:18

Post » 29 Sep 2013, 23:02

Just the one with stabyourself stuff.
EDIT: release the one jam packed with stuff seperately
Last edited by TurretBot on 29 Sep 2013, 23:29, edited 1 time in total.

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Mari0Maker
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Joined: 07 Apr 2012, 17:10

Post » 29 Sep 2013, 23:18

I say release all the versions.
Otherwise, the one with both.

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Aquacycle
Posts: 48
Joined: 11 Sep 2013, 11:43

Post » 29 Sep 2013, 23:53

I made a skin of the stabyourself logo guy

Image

EDIT:
Mari0Maker wrote:I say release all the versions.
Otherwise, the one with both.
I agree.

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Cake
Posts: 1401
Joined: 06 Mar 2012, 03:29

Post » 30 Sep 2013, 00:33

I vote Stabyourelf version.

I'd like to see all content so far.

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Polybius
Posts: 307
Joined: 03 May 2012, 08:24

Post » 30 Sep 2013, 07:30

Ill post one then the other when its ready.

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Gramanaitor
Posts: 174
Joined: 24 May 2013, 14:34

Post » 30 Sep 2013, 22:31

EDIT: Finished trosh sprite!
Image
Last edited by Gramanaitor on 01 Oct 2013, 22:51, edited 2 times in total.

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JPthisismefag
Posts: 70
Joined: 11 Oct 2012, 22:40

Post » 30 Sep 2013, 22:32

I call not it!

OnePostForLife
Posts: 5
Joined: 26 Sep 2013, 10:03

Post » 01 Oct 2013, 04:12

Is it too late to add another world to this list? This time I actually added some more details... Although not all.

For this world I chose to have introductions. There are five characters with unique backstories- Lightningfire, Thunderflipper, RW, WillWare and Delta. I apologize for the blatant door spam but it was necessary to prevent weird timelines. Also, could anyone let me know how to use a key that some other computer player is holding? As in skipping turns?

Twatter Story 2 Maps and World
Okay, we have a lot of ground to cover (I have too much free time, ok?) so let's get started.

*Holy crap I didn't realize I made this many maps. Without any organization whatsoever, here we go!*

SAM'S TREE
Image
The location in which he gets rescued from.
RWLABS RUINS
Image
The very last (?) map. The ritual caused RWLabs to explode.
THE WATERFALL
Image
Where WillWare and Sam rest.
SKYFALL
Image
Thunderflipper's long fall down...
UPSTAIRS PRISON
Image
The location in which WillWare was captured. Also, I liked the idea of prisons.
CELL 513
Image
The Emerald is in there.
DELTA'S ACCIDENT
Image
Delta releases spirits into this world. The background spirits are just for decoration- don't worry.
ESCAPE FROM FLOOR ONE
Image
After RW's death the group must leave.
RETURN TO INSIDE OF RWLABS
Image
The lack of maintenance for five years made this place kinda crappy.
RETURN TO RWLABS
Image
The laboratory has seen better days.
RWLABS SUBJECT 513
Image
The boss fight that occurs just outside the building- with Sakura's death.
RWLABS CHAMBERS 2
Image
A crappier place than usual. You may notice that I'm overusing the darkness but it's dark in there.
RWLABS PORTAL
Image
RW escaping the cave and entering Twatter.
RWLABS BOSS FIGHT
Image
The site of RW's death.
RWLABS UPSTAIRS
Image
Looking for the Emerald.
STRIKE FROM THE DARKNESS
Image
Thunderflipper gets ambushed by the monster while searching for Lyra. The skull and crossbones will kill you upon touch and travel really really fast.
RWLABS AMBUSH
Image
After getting the Emerald the group is ambushed. Notice the lack of the Elite Four. Also, as much as I like to admit that boss fights are getting repetitive, IT'S THE FUCKING STORY.
THE CAMP
Image
They make camp outside RWLabs. The end.
TWATTER CASTLE
Image
Lightningfire and Delta leave (at different times) the castle.
THE CAVE
Image
RW wakes up in total darkness... except for a candle I added in because a completely dark map is a huge advantage for the CPU.
THE CLIFF
Image
Site of death for Delta and Subject 513. I know the battle took place in RWLabs but seriously, it gets messy.
THE CONTROL ROOM
Image
Thunderflipper vs Subject 513
THE FINAL BATTLE
Image
The battle between Jorichi and everyone else. The four spirits will kill you upon touch.
TWATTER FOREST
Image
A forest that you travel through.
THE FOREST AT NIGHT
Image
Originally Thunderflipper, Delta and Grace's battle with Subject 513. In this iteration Grace isn't here.
THE FUTURE
Image
WillWare must go back to the past...
You may notice that there is a crapton of boxes in this series of maps. The reason is I wanted to illustrate previous powers that the characters had. Hey, if you don't like it, maybe I'll change it.

If you didn't read anything else, read this if you are willing to play the maps.

THE WORLD
Image
As I may have said before, Twatter Story is too complex for this. I was forced to develop characters not as much as I wanted (ex: Lyra and Jorichi. Goddamit, I was about to have a separate hidden storyline for him but things got a little too complex) or was forced to shift the storyline a little bit to accommodate everything (ex: Sam kills RW.) The other characters in here- such as Pyro, Turret, Popcan and others, I am sorry, but you didn't play a major part in the story and thus were unable to be added. You did get an Easter Egg so there's that...
Again, sorry that some could not make it in here and that some parts had to be cut.

Please play through either version (non-dialogue or dialogue) and tell me about any hiccups. Maybe I need to revise my first world now... (shudders)

EDIT: Fixed the "Control Room" boss fight- the boss was halfway in the ground.

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Polybius
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Joined: 03 May 2012, 08:24

Post » 01 Oct 2013, 08:13

~@Gramanaitor: upload the image to imagur and post link here.

@Onepost: Maps/Worlds will be added:
Here is the priority list:
A1 - Re-textures / More tile-sets
A2 - Music packs
A3 - Sound packs
B1 - Skins
B2 - Maps
B3 - Worlds

To help with A-1 send in re-textures and tile sets you want to see in the game.
If you`re too lazy to edit the tilesets just link them and i will edit.

P.S @OnePost: Also i will fix up the world you posted lots of the maps look too dang similar .-. and i will remove the character paths, although it was a neat idea, the story was everyones not just select few. :) I`ll add entire storyline and world along with your maps. Ill make the world less linear, and add more of a feel of traveling and experience to it.

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TheJonyMyster
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Joined: 03 Sep 2012, 05:12

Post » 02 Oct 2013, 03:25

hey i know im not in this at all
but can you do jonathans house from the twatter story chronicles please

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popcan12
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Joined: 10 Feb 2012, 02:30

Post » 02 Oct 2013, 04:03

Speaking of Twatter, I'll pm you some art that should be in an easter egg.

OnePostForLife
Posts: 5
Joined: 26 Sep 2013, 10:03

Post » 02 Oct 2013, 08:57

drone36 wrote:Also i will fix up the world you posted lots of the maps look too dang similar
Well the story occurs in one place- it was either reuse the same maps 20 times or to make slight variations to at least keep them different.

That being said I would like to see a free-roam Twatter Story- I certainly would like to see that idea.

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Polybius
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Joined: 03 May 2012, 08:24

Post » 03 Oct 2013, 08:42

@ one post i will include your version of twatter story dont worry about that :p, i`ll just work on it to make the maps more “different”, because “better” is an arbitrary term based on what people think/percieve. :p
something that is good and works well, can`t be made better, but can be made different.

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Aquacycle
Posts: 48
Joined: 11 Sep 2013, 11:43

Post » 10 Oct 2013, 16:49

So heres a mari0 map i made, it has a custom background so your gonna have to add that, and heres the DL.

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ChrisGin
Posts: 204
Joined: 24 Mar 2013, 06:52

Post » 10 Oct 2013, 17:18

Image
heres a pow...it now says BAN...

EDIT: Image
Image
Image
also made qcode and turtle and idiot based on idiot puzzles....im a lil bored xD

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Gramanaitor
Posts: 174
Joined: 24 May 2013, 14:34

Post » 11 Oct 2013, 20:24

ChrisGin wrote:im a lil bored xD
I am too, so I made these:
Image
Image

EDIT: Made another one:
Image

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TheJonyMyster
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Post » 12 Oct 2013, 05:54

if youre bored please make me

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TurretBot
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Joined: 15 Mar 2012, 23:18

Post » 12 Oct 2013, 16:21

MAKE YOURSELF STUPID jk
Is anyone going to use the chess piece base I made?

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Gramanaitor
Posts: 174
Joined: 24 May 2013, 14:34

Post » 12 Oct 2013, 18:20

TheJonyMyster wrote:if youre bored please make me
Is this good enough?

Image

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ChrisGin
Posts: 204
Joined: 24 Mar 2013, 06:52

Post » 14 Oct 2013, 17:58

Image
im starting chess pieces...with Maurice's...

EDIT ADD: Image
BobTheLawyer's...made it move like a chess piece since it isn't animated...meh.
Image
Idiot...
Image
SuperJustinBro...
Image
Jorichi...
Image
made Trosh awhile ago...I like his jumps...

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TurretBot
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Post » 14 Oct 2013, 21:33

You should rotate his jumps 90 degrees.

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Polybius
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Joined: 03 May 2012, 08:24

Post » 15 Oct 2013, 07:38

its been a while since an update but heres whats up:

Added all the epic content you guys are dishing out! fixed up menu (looks wicked btw) i want to make the title logo better, who wants to be on the logo say “I want to be on the logo in the main menu.” :p else ill just make a better logo, but i was hoping to get characters in logo.

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ChrisGin
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Joined: 24 Mar 2013, 06:52

Post » 15 Oct 2013, 15:23

I want to be on the logo in the main menu...there I said it xD

edit: MOAR TROPHIES
Image
Costinteo
Image
HugoBdesigner...we need a darker brown...
Image
another turret
...if u want a trophy as a character I shall take requests

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TurretBot
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Joined: 15 Mar 2012, 23:18

Post » 15 Oct 2013, 21:24

drone36 wrote:I want to be on the logo in the main menu.
Have you actually released anything yet? Just wondering.

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LightningFire
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Joined: 10 Mar 2012, 17:24

Post » 15 Oct 2013, 21:28

Turret Opera wrote:
drone36 wrote:I want to be on the logo in the main menu.
Have you actually released anything yet? Just wondering.
Well, he did release his own character, he also made the skin editor, and he has been taking care of everything recently.
Also, I would like to appear in the logo. I'll go and work on my sprites tomorrow or something.

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Gramanaitor
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Post » 15 Oct 2013, 22:28

Here's renhoek as a chess/trophy piece:

Image

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Mari0Maker
Posts: 1346
Joined: 07 Apr 2012, 17:10

Post » 15 Oct 2013, 23:51

Gramanaitor wrote:Here's renhoek as a chess/trophy piece:

Image
Is that what it's going to look like ingame? Or is it an edited color palette?

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ChrisGin
Posts: 204
Joined: 24 Mar 2013, 06:52

Post » 16 Oct 2013, 00:48

have u ever noticed that renhoek looks like a whoopee cushion?

eDIT: moar trophays...

Image
turtle...aleedleleedle...
Image
trist3d
Image
moar qcode...
Image
I forgot his name...bonko!
Image
Jony Depp...
Image
assassin-kiashi
Last edited by ChrisGin on 16 Oct 2013, 01:13, edited 2 times in total.

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TurretBot
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Post » 16 Oct 2013, 00:50

ChrisGin wrote:have u ever noticed that renhoek looks like a whoopee cushion?
have u ever noticed that renhoek looks like candy?