Chat "Room" v2

If it doesn't fit elsewhere, it should go here
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4matsy
Posts: 80
Joined: 04 Mar 2012, 18:34

Post » 24 Mar 2014, 02:27

lawl "micro"-transactions :p

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SauloFX
Posts: 556
Joined: 26 Feb 2014, 02:52

Post » 24 Mar 2014, 02:47

Why Mario SE thread is locked?

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HansAgain
Posts: 1111
Joined: 03 Feb 2012, 18:51

Post » 24 Mar 2014, 02:48

There are three possibilities:
1) YOU
2) Two many posts, that thread shouldn't be for chatting.
3) YOOOUUU

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SauloFX
Posts: 556
Joined: 26 Feb 2014, 02:52

Post » 24 Mar 2014, 02:52

Ok,sorry... but i need something to help me in the beta_9 level designer.

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TurretBot
Posts: 4413
Joined: 15 Mar 2012, 23:18

Post » 24 Mar 2014, 03:09

Hans1998 wrote:There are three possibilities:
1) YOU
2) Two many posts, that thread shouldn't be for chatting.
3) YOOOUUU
4) no more betas

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SauloFX
Posts: 556
Joined: 26 Feb 2014, 02:52

Post » 24 Mar 2014, 03:12

TurretBot wrote: 4) no more betas
TurretBot wrote: 4) no more betas
D; D; D;


Wait,i think that's good,because they will finaly release the ''true''version!

Camewel
Posts: 2996
Joined: 02 Feb 2012, 21:32

Post » 24 Mar 2014, 04:26

"they"
long live the team

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SauloFX
Posts: 556
Joined: 26 Feb 2014, 02:52

Post » 24 Mar 2014, 04:32

i thought Saso n Maurice,anyway,maybe they will release.

^_^

Wilo
Posts: 944
Joined: 14 Feb 2013, 06:36

Post » 24 Mar 2014, 04:40

guys im going to be gone for a week or so but i won't be posting the normal shit but i might post anyways. goodbye everyone, for now. you better miss me *gross sobbing*

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HugoBDesigner
Posts: 2190
Joined: 19 Sep 2012, 02:23

Post » 24 Mar 2014, 11:31

So, I made a minigame called "Box Pusher", that is pretty much already known. Anyway, you can check it HERE, but if you're too lazy, I'll copy-paste my LÖVE forums' post :)
Hello again, guys! So, I was playing around with some stuff, and decided to make this minigame just to test my skills. I remembered of a game I used to play a LOOONG time ago, but now I don't remember it. Then I thought: "Hey, why not just recreate it?", and so I did. I also added a new block where you can pass through, but boxes not. Here are some screenshots:

Image

Image

Image

It works for both LÖVE 0.8.0 and LÖVE 0.9.0. If you find any problem or have any suggestions, please let me know. Thank you!

Also, if you want, you can make more levels and place them in your "%appdata%/LOVE/Box Pusher/maps" folder. I might make a few more and let a different download here. Go ahead and have fun!

Box Pusher
Version 1.0

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SauloFX
Posts: 556
Joined: 26 Feb 2014, 02:52

Post » 24 Mar 2014, 14:03

HugoBDesigner wrote:So, I made a minigame called "Box Pusher", that is pretty much already known. Anyway, you can check it HERE, but if you're too lazy, I'll copy-paste my LÖVE forums' post :)
Hello again, guys! So, I was playing around with some stuff, and decided to make this minigame just to test my skills. I remembered of a game I used to play a LOOONG time ago, but now I don't remember it. Then I thought: "Hey, why not just recreate it?", and so I did. I also added a new block where you can pass through, but boxes not. Here are some screenshots:

Image

Image

Image

It works for both LÖVE 0.8.0 and LÖVE 0.9.0. If you find any problem or have any suggestions, please let me know. Thank you!

Also, if you want, you can make more levels and place them in your "%appdata%/LOVE/Box Pusher/maps" folder. I might make a few more and let a different download here. Go ahead and have fun!

Box Pusher
Version 1.0
Wow,it's just like the mini-game that my mp3 have,Nice Job!

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HugoBDesigner
Posts: 2190
Joined: 19 Sep 2012, 02:23

Post » 24 Mar 2014, 14:06

Yes, this one! This was the one I was referring to! I loved that game!

Ok, update 1.1: Fixed a bug in the menu selection (exiting from a level multiple of 5 resulting in selector out of the menu) and added my personal intro for the very first time in one of my games, even though I have it done for a veeery long time:

Updated post
Updated Download

EDIT: Oh, and also added a level display at the top-right corner...

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SauloFX
Posts: 556
Joined: 26 Feb 2014, 02:52

Post » 24 Mar 2014, 14:10

HugoBDesigner wrote:Yes, this one! This was the one I was referring to! I loved that game!

Ok, update 1.1: Fixed a bug in the menu selection (exiting from a level multiple of 5 resulting in selector out of the menu) and added my personal intro for the very first time in one of my games, even though I have it done for a veeery long time:

Updated post
Updated Download

EDIT: Oh, and also added a level display at the top-right corner...
Level designer would be awesome too!

But doing this may be hard...

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HugoBDesigner
Posts: 2190
Joined: 19 Sep 2012, 02:23

Post » 24 Mar 2014, 14:11

SauloFX wrote:
HugoBDesigner wrote:Yes, this one! This was the one I was referring to! I loved that game!

Ok, update 1.1: Fixed a bug in the menu selection (exiting from a level multiple of 5 resulting in selector out of the menu) and added my personal intro for the very first time in one of my games, even though I have it done for a veeery long time:

Updated post
Updated Download

EDIT: Oh, and also added a level display at the top-right corner...
Level designer would be awesome too!

But doing this may be hard...
Hmm, I thought of this already. Wouldn't be too hard, but would be better if done separately...

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SauloFX
Posts: 556
Joined: 26 Feb 2014, 02:52

Post » 24 Mar 2014, 14:14

HugoBDesigner wrote:
SauloFX wrote:
HugoBDesigner wrote:Yes, this one! This was the one I was referring to! I loved that game!

Ok, update 1.1: Fixed a bug in the menu selection (exiting from a level multiple of 5 resulting in selector out of the menu) and added my personal intro for the very first time in one of my games, even though I have it done for a veeery long time:

Updated post
Updated Download

EDIT: Oh, and also added a level display at the top-right corner...
Level designer would be awesome too!

But doing this may be hard...
Hmm, I thought of this already. Wouldn't be too hard, but would be better if done separately...
oh,also forgot,export the levels as .txt files

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HugoBDesigner
Posts: 2190
Joined: 19 Sep 2012, 02:23

Post » 24 Mar 2014, 15:10

SauloFX wrote:
HugoBDesigner wrote:Yes, this one! This was the one I was referring to! I loved that game!

Ok, update 1.1: Fixed a bug in the menu selection (exiting from a level multiple of 5 resulting in selector out of the menu) and added my personal intro for the very first time in one of my games, even though I have it done for a veeery long time:

Updated post
Updated Download

EDIT: Oh, and also added a level display at the top-right corner...
oh,also forgot,export the levels as .txt files
Wait, what? They read .png files, not .txt files. The .png files are better to be seen and hand-made, but the save file ("save.data") is just a text file that saves the map as it is now, if that help :)

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OrbitalBlueprint
Posts: 528
Joined: 08 Sep 2013, 20:11

Post » 24 Mar 2014, 19:12

HugoBDesigner wrote:
Yes, this one! This was the one I was referring to! I loved that game!

Ok, update 1.1: Fixed a bug in the menu selection (exiting from a level multiple of 5 resulting in selector out of the menu) and added my personal intro for the very first time in one of my games, even though I have it done for a veeery long time:

Updated post
Updated Download

EDIT: Oh, and also added a level display at the top-right corner...
Wow, I really love Sokoban, and I like your version! I really liked the idea of barriers through which only the player could pass through :)
Question: Will we ever be able to expect a map editor for this?

EDIT: I see that it's possible to change the maps using a map editor. But still, great job :)

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Vakema123
Posts: 413
Joined: 26 Jan 2014, 21:24

Post » 24 Mar 2014, 21:06

WiloKing wrote:guys im going to be gone for a week or so but i won't be posting the normal shit but i might post anyways. goodbye everyone, for now. you better miss me *gross sobbing*
1) Have fun wherever you are going
2) I will always miss you

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HugoBDesigner
Posts: 2190
Joined: 19 Sep 2012, 02:23

Post » 25 Mar 2014, 02:26

OrbitalBlueprint wrote:
HugoBDesigner wrote:
Yes, this one! This was the one I was referring to! I loved that game!

Ok, update 1.1: Fixed a bug in the menu selection (exiting from a level multiple of 5 resulting in selector out of the menu) and added my personal intro for the very first time in one of my games, even though I have it done for a veeery long time:

Updated post
Updated Download

EDIT: Oh, and also added a level display at the top-right corner...
Wow, I really love Sokoban, and I like your version! I really liked the idea of barriers through which only the player could pass through :)
Question: Will we ever be able to expect a map editor for this?

EDIT: I see that it's possible to change the maps using a map editor. But still, great job :)
Yeah, I do plan on adding an editor, but I'm not sure if separated or along with it. Along with it would be a lot harder, but who knows? Also, guess what's coming next:

Image

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SauloFX
Posts: 556
Joined: 26 Feb 2014, 02:52

Post » 25 Mar 2014, 02:31

HugoBDesigner wrote:
OrbitalBlueprint wrote:
HugoBDesigner wrote:
Yes, this one! This was the one I was referring to! I loved that game!

Ok, update 1.1: Fixed a bug in the menu selection (exiting from a level multiple of 5 resulting in selector out of the menu) and added my personal intro for the very first time in one of my games, even though I have it done for a veeery long time:

Updated post
Updated Download

EDIT: Oh, and also added a level display at the top-right corner...
Wow, I really love Sokoban, and I like your version! I really liked the idea of barriers through which only the player could pass through :)
Question: Will we ever be able to expect a map editor for this?

EDIT: I see that it's possible to change the maps using a map editor. But still, great job :)
Yeah, I do plan on adding an editor, but I'm not sure if separated or along with it. Along with it would be a lot harder, but who knows? Also, guess what's coming next:

Image
really cool!

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Cake
Posts: 1401
Joined: 06 Mar 2012, 03:29

Post » 25 Mar 2014, 05:39

That game looks pretty nice.

Anyway, I've just noticed the part under the post that shows how many edits were made and who made the last one.
Either that's something relatively new to the forums, or I've been oblivious for a really long time.

A good example would be the first post in the birthday thread or group picture thread. (The one by SauloFX)

Also: Is it me or has Kiashi not posted in awhile

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MM102
Posts: 970
Joined: 11 May 2012, 06:08

Post » 25 Mar 2014, 06:09

imaginary cake wrote:I've just noticed the part under the post that shows how many edits were made and who made the last one.
Either that's something relatively new to the forums, or I've been oblivious for a really long time.

A good example would be the first post in the birthday thread or group picture thread. (The one by SauloFX)

Also: Is it me or has Kiashi not posted in awhile
You've been oblivious, edit info has always been displayed at the bottom of posts. Although if you edit your post before the next reply it doesn't show up.

Also firagra hasn't been around either
Or they're just lurking

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Assasin-Kiashi
Posts: 643
Joined: 07 May 2012, 10:21

Post » 25 Mar 2014, 11:46

No I haven't posted in a while because I haven't had anything to say, really, I don't really have any interesting ideas or etc. :/

also,
MM102 wrote:firagra
You've made her sound like Viagra.

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Mr.Q.Marx?
Posts: 849
Joined: 15 May 2012, 18:35

Post » 25 Mar 2014, 13:32

Assasin-Kiashi wrote: You've made her sound like Viagra.
I'm glad I don't have to pronounce everyone's names here. I feel they would all come out as some sort of drug or body part.
I've been told people even read mine as Mars X

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Flutter Skye
Posts: 1690
Joined: 08 Apr 2012, 17:54

Post » 25 Mar 2014, 15:16

Flap Flap Flap
Party Name: Stabyourself

Camewel
Posts: 2996
Joined: 02 Feb 2012, 21:32

Post » 25 Mar 2014, 15:49

awful remake of flappy bird, gravity's too strong and the jumps are too high
also there's no satisfying ding when you score and the scoring is all weird
still, the crown you get for the server highscore is pretty neat

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renhoek
Posts: 4545
Joined: 11 Feb 2012, 10:04

Post » 25 Mar 2014, 16:14

Okay I need to ask,
why is flappy bird still a thing?

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Mr.Q.Marx?
Posts: 849
Joined: 15 May 2012, 18:35

Post » 25 Mar 2014, 16:39

renhoek wrote:Okay I need to ask,
why is flappy bird still a thing?
why is there so many IWBTG clones?
Because people like unfair difficulty.

(I say unfair because the helicopter game got the controls perfect in 2000 and having these physics is a massive downgrade)

Equally this is the reason we play Not Tetris 2 and Not Pacman

Camewel
Posts: 2996
Joined: 02 Feb 2012, 21:32

Post » 25 Mar 2014, 18:31

renhoek wrote:Okay I need to ask,
why is flappy bird still a thing?
have you played it?

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Jorichi
Moderator
Posts: 964
Joined: 11 Feb 2012, 02:08

Post » 25 Mar 2014, 18:57

Flappy bird doesn't appeal to me, but this somehow does: Ridiculous Glitching
It's the same principle, but with a few extra elements thrown in. Though the randomization can make things unfair sometimes.

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Mr.Q.Marx?
Posts: 849
Joined: 15 May 2012, 18:35

Post » 25 Mar 2014, 19:58

Jorichi wrote:Flappy bird doesn't appeal to me, but this somehow does: Ridiculous Glitching
It's the same principle, but with a few extra elements thrown in. Though the randomization can make things unfair sometimes.
gosh that game is tasty.

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Turtle95
Posts: 1246
Joined: 21 Mar 2012, 21:48

Post » 25 Mar 2014, 21:09

I played Flappy Bird a few times. I don't see why people get so addicted. No wait, I do: it is because most people (in my generation) are complete morons. Trust me, they break their iPhones and are on their phones all the time (even in classes).

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Flutter Skye
Posts: 1690
Joined: 08 Apr 2012, 17:54

Post » 25 Mar 2014, 21:25

My bro said the same, that there is no reason to get mad on this game.
After he played +100 times he changed his mind.

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Doormat
Posts: 246
Joined: 20 Aug 2013, 02:33

Post » 25 Mar 2014, 21:29

That reminds me of a video I watched today, where someone said they literally spent hundreds of dollars on Candy Crush.

Ungh, I hate smartphone gaming.

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Sky
Posts: 1286
Joined: 08 Mar 2012, 04:35

Post » 25 Mar 2014, 23:51

Facebook has bought Oculus for $2 billion.

http://www.forbes.com/sites/briansolomo ... 2-billion/

What has this world come to.

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Mr.Q.Marx?
Posts: 849
Joined: 15 May 2012, 18:35

Post » 26 Mar 2014, 00:05

WillWare wrote:Facebook has bought Oculus for $2 billion.

http://www.forbes.com/sites/briansolomo ... 2-billion/
Zuckerberg wrote:Oculus has the chance to create the most social platform ever, and change the way we work, play and communicate.
Oh. Ok. Yeah.
Second life/Playstation Home.
I'm sure this is what everyone thought when they heard of Virtual Reality headsets, $350 version of standing in a city centre.

Are we sure they didn't mean to buy Google Glass? I mean Google Glass is a legitimate purchase which could use a social media application
(that's not Google+ because gosh darn it you know that'll be the standard)

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Firaga
Posts: 931
Joined: 02 Jul 2012, 16:05

Post » 26 Mar 2014, 00:31

WillWare wrote:Facebook has bought Oculus for $2 billion.

http://www.forbes.com/sites/briansolomo ... 2-billion/

What has this world come to.
Dead on arrival.

We can only hope that Facebook still lets them do their own thing without trying to fuck the product royally.
Now that I think about it, if facebook even tries to restrict the fucking occulus it would be a waste of two billion.

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SauloFX
Posts: 556
Joined: 26 Feb 2014, 02:52

Post » 26 Mar 2014, 00:42

I don't think Flappy Bird is very cool,but it is a challenge.
Last edited by SauloFX on 26 Mar 2014, 00:48, edited 1 time in total.

Camewel
Posts: 2996
Joined: 02 Feb 2012, 21:32

Post » 26 Mar 2014, 00:43

Turtle95 wrote:I played Flappy Bird a few times. I don't see why people get so addicted. No wait, I do: it is because most people (in my generation) are complete morons. Trust me, they break their iPhones and are on their phones all the time (even in classes).
SPEEDRUN GUIDE: Looking like an idiot WR attempts
So, you want to look like an idiot as fast as possible? Sure, just follow these simple steps!

STEP 1: Try as hard as possible to look smart.
This is as easy as just using overly formal conventions (such as using full names, or italicing titles or anything else unsuited) on an internet forum or any other place where such formalities are in no way needed or wanted.

STEP 2: Claim that everyone who isn't you is stupid.
This is subtly different from the first part, as you are now only trying to look smart by default, as everyone else being stupid would make you smart by comparison. You can do this subtly, by saying you don't understand their adorable small minds (despite this actually being a sign of close-mindedness and general ignorance) or by just straight out calling them stupid if you don't feel like putting the effort in.

STEP 3: Make an entirely invalid argument.
Now, you've almost proved you have no real intelligence, but how can you top it off? One quick way to make everyone finally give up is to just make an argument for your point that simply doesn't make sense, like trying to correlate hair dye with obesity, or phone usage with intelligence. Once this is done, no-one will have any hope for your intelligence anymore!

Mission complete! You did it! Now, make sure to submit your time, you worked hard on this. See you next time!!

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HansAgain
Posts: 1111
Joined: 03 Feb 2012, 18:51

Post » 26 Mar 2014, 00:46

SauloFX wrote:he
Lesson to have a great life:
When you're taking about an object (even games and programs), you HAVE to write it.

♫Turururuuuuuu.....♫

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SauloFX
Posts: 556
Joined: 26 Feb 2014, 02:52

Post » 26 Mar 2014, 00:49

^Thank you ^

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Firaga
Posts: 931
Joined: 02 Jul 2012, 16:05

Post » 26 Mar 2014, 01:27

I made a "Shit Vinny Says" Tumblr, and it was doing well.
Then Vinesauce reblogged one of my posts.
Image

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MM102
Posts: 970
Joined: 11 May 2012, 06:08

Post » 26 Mar 2014, 01:33


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renhoek
Posts: 4545
Joined: 11 Feb 2012, 10:04

Post » 26 Mar 2014, 02:12

"Live-Action"

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Cake
Posts: 1401
Joined: 06 Mar 2012, 03:29

Post » 26 Mar 2014, 03:08

You just got the 4444th post in this topic.
You won malware!

Also:
Why the heck is the Minecraft movie going to be live-action.
Blocks are the feature of the game, the entire art style.
And then they decide to screw that over and make the Super Mario Bros movie spiritual sequel.

Wilo
Posts: 944
Joined: 14 Feb 2013, 06:36

Post » 26 Mar 2014, 05:29

kiashi return to me please my love.
i'm breaking my rules, but thank you everyone,
thank you for supporting me.
so i went skiing.
i forgot how to slow down, the "technique" for slowing down's called "pizza."
i was going like 40 miles per hour down a blue diamond slope, and i was really confused because my friend kept yelling pizza at me and i was like "what the actual fuck, dude?"
it was painful but fun.
thank you, b-man (do not kill me over capitalization) and vakema.
you guys are the best
and, kiashi:
wink wink

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Cake
Posts: 1401
Joined: 06 Mar 2012, 03:29

Post » 26 Mar 2014, 06:10

Ah, the joys of skiing.
I had no idea that people zig-zagged down the mountain until somebody asked me about it.

There's that, and then there's the fact that the 2nd ski trip I went on, I took the wrong ski lift and went to the top of the mountain.
And I didn't fall once, paralleling and all.
(But I did knock some lady over...)

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HugoBDesigner
Posts: 2190
Joined: 19 Sep 2012, 02:23

Post » 26 Mar 2014, 06:38

In Brazil we don't ski, because there's no snow here...
Dang!

How's it like, Wilo?

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MM102
Posts: 970
Joined: 11 May 2012, 06:08

Post » 26 Mar 2014, 08:02

Image
The last time I went skiing was when I was 4 in Colorado

I think I just rode the training hill over and over then went back to the hotel

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Costinteo
Posts: 705
Joined: 09 Mar 2013, 17:49

Post » 26 Mar 2014, 10:20

Oh shit. The world is ending.
Facebook bought Oculus Rift? Firaga is becoming the most popular human on earth? LIVE ACTION MINECRAFT MOVIE? NOOOO SNOW IN BRAZIL??!?!?!?!

I'm done, guys. I'm gonna go get a bunker and hide until the riots are over. Also, I'm gonna go tell Discovery Channel that I have a bunker so they can make fun of me by recording me and putting me on a show called "Apocalypse: Are you ready?" or some shit like that.

Man those shows suck.