If it's not broke, don't fix it.
0.8.0 is fine for now, and I don't know if Maurice has any plans for changing it.
Shall we start updating to 0.9.0?
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- Posts: 1073
- Joined: 20 Jul 2012, 17:54
Good idea.
I've done a plug&play lib to convert 0.8.0 games to 0.9.0:
http://hastebin.com/hawituyala.lua
It don't have everything(Not the thread stuff) but for most things it should be ok
I've done a plug&play lib to convert 0.8.0 games to 0.9.0:
http://hastebin.com/hawituyala.lua
It don't have everything(Not the thread stuff) but for most things it should be ok
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- Stabyourself.net
- Posts: 1447
- Joined: 06 Jan 2012, 12:07
Considering the changes so far (dammit slime) it's just gonna end up being an indefinite process
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- Posts: 1479
- Joined: 05 Feb 2012, 18:00
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Last edited by Qcode on 21 Oct 2021, 18:37, edited 2 times in total.
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- Posts: 1073
- Joined: 20 Jul 2012, 17:54
You put the .lua in the root folder and then require() it.WaryLouka wrote:.. and how i shall use this on actual projects?Automatik wrote:Good idea.
I've done a plug&play lib to convert 0.8.0 games to 0.9.0:
http://hastebin.com/hawituyala.lua
It don't have everything(Not the thread stuff) but for most things it should be ok
I want to use it on my Mari0: Lite Edition
Though as QCode said, Mari0 use threading(so it won't work), and as Saso said, we better should wait for 0.9.0 to come-out.