If it's not broke, don't fix it.
0.8.0 is fine for now, and I don't know if Maurice has any plans for changing it.
			
			
									
									
						Shall we start updating to 0.9.0?
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				Automatik
														 - Posts: 1073
 - Joined: 20 Jul 2012, 17:54
 
Good idea.
I've done a plug&play lib to convert 0.8.0 games to 0.9.0:
http://hastebin.com/hawituyala.lua
It don't have everything(Not the thread stuff) but for most things it should be ok
			
			
									
									
						I've done a plug&play lib to convert 0.8.0 games to 0.9.0:
http://hastebin.com/hawituyala.lua
It don't have everything(Not the thread stuff) but for most things it should be ok
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				Sašo
														 - Stabyourself.net
 - Posts: 1447
 - Joined: 06 Jan 2012, 12:07
 
Considering the changes so far (dammit slime) it's just gonna end up being an indefinite process
			
			
									
									
						- 
				Qcode
														 - Posts: 1479
 - Joined: 05 Feb 2012, 18:00
 
...
			
			
													
					Last edited by Qcode on 21 Oct 2021, 18:37, edited 2 times in total.
									
			
									
						- 
				Automatik
														 - Posts: 1073
 - Joined: 20 Jul 2012, 17:54
 
You put the .lua in the root folder and then require() it.WaryLouka wrote:.. and how i shall use this on actual projects?Automatik wrote:Good idea.
I've done a plug&play lib to convert 0.8.0 games to 0.9.0:
http://hastebin.com/hawituyala.lua
It don't have everything(Not the thread stuff) but for most things it should be ok
I want to use it on my Mari0: Lite Edition
Though as QCode said, Mari0 use threading(so it won't work), and as Saso said, we better should wait for 0.9.0 to come-out.