Problems running games? Right in here.
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TheJonyMyster
- Posts: 1795
- Joined: 03 Sep 2012, 05:12
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» 26 Oct 2012, 20:36
Whenever I play Trosh, It works fine until the giant wave of
SMP2s Purple ponies appear.
I've tried the source as well, and it freezes as soon as I get the powerup.
I'm not sure how I'm supposed to write what I have, but I can tell you I have

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Camewel
- Posts: 2996
- Joined: 02 Feb 2012, 21:32
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» 26 Oct 2012, 23:19
It lags rather badly on my MacBook after the powerup, but it's hardly relevant as it's not a serious game anyway.
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TheJonyMyster
- Posts: 1795
- Joined: 03 Sep 2012, 05:12
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» 27 Oct 2012, 00:10
WHAT!?! NOT SERIOUS?!? HOW ARE EXPLOSIONS, WHEATLEYS, SUNGLASSES, KILLING BIRDS, AND LASERS NOT SERIOUS!?!
Plus, the game is AWESOME.
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Qcode
- Posts: 1479
- Joined: 05 Feb 2012, 18:00
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» 27 Oct 2012, 01:05
...
Last edited by Qcode on 21 Oct 2021, 08:46, edited 1 time in total.
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TheJonyMyster
- Posts: 1795
- Joined: 03 Sep 2012, 05:12
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» 27 Oct 2012, 05:24
Nope. still freezes.
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Legend_of_Kirby
- Posts: 752
- Joined: 14 Oct 2012, 05:37
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» 30 Oct 2012, 00:50
TheJonyMyster wrote:

I have a mac and I tried trosh for the first time, but then it crashed. I later redownloaded it, and it worked (maybe maurice updated it)
But i have an 2.3GHz intel i5 processor.
But maybe its your processor!
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TheJonyMyster
- Posts: 1795
- Joined: 03 Sep 2012, 05:12
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» 04 Nov 2012, 06:30
I don't know what those things are... talk as if I was a caveman figuring this out
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Maurice
- Stabyourself.net
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- Joined: 01 Feb 2012, 20:19
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» 05 Nov 2012, 11:51
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Camewel
- Posts: 2996
- Joined: 02 Feb 2012, 21:32
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» 05 Nov 2012, 18:45
I can confirm that this version runs much better on my Mac, holding a playable framerate, where before it fell to 1FPS.
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Maurice
- Stabyourself.net
- Posts: 2145
- Joined: 01 Feb 2012, 20:19
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» 06 Nov 2012, 14:19
And guess whose fault it is
Apple's.
With their shit OpenAL implementation.
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TheJonyMyster
- Posts: 1795
- Joined: 03 Sep 2012, 05:12
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» 11 Nov 2012, 17:56
Thanks.