Chat "Room" v3

If it doesn't fit elsewhere, it should go here
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Danny
Posts: 207
Joined: 26 Oct 2013, 05:22

Post » 03 Oct 2014, 01:42

Costinteo wrote:Wait wait wait. Breaking bad is about a sneaky serial killer?

Holy shit all this time I thought it was about an infamous criminal that does robberies and shit.
Is it really anything like Death Note or Dexter?
yah dude, its about a guy who secretly sells meth and lies to his family and shit just like in deathnote, you gotta see it

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alesan99
Posts: 2076
Joined: 30 May 2013, 21:42

Post » 03 Oct 2014, 02:11

Does anyone remember Animator VS Animation?
There's a new one that got released today and it's the best one yet obviously.
I recommend watching it if you haven't already.

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Vakema123
Posts: 413
Joined: 26 Jan 2014, 21:24

Post » 03 Oct 2014, 02:38

Danny wrote:
yah dude, its about a guy who secretly sells meth and lies to his family and shit just like in deathnote, you gotta see it
Yeah. Remember the random guy holding up the mall or whatever in the beginning of Death Note? That was him. The guy that secretly sells meth and lies to his family and shit.

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Danny
Posts: 207
Joined: 26 Oct 2013, 05:22

Post » 03 Oct 2014, 02:40

not EXACTLY like deathnote, but they have similarities

B-Man99
Posts: 1868
Joined: 02 Jul 2012, 00:32

Post » 03 Oct 2014, 05:23

yeah similarities
breaking bad is intellectual with fierce battles of thought and strategy
it's also an anime

breaking bad is even named death note
just like death note

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Cake
Posts: 1401
Joined: 06 Mar 2012, 03:29

Post » 03 Oct 2014, 05:30

I haven't managed to get a good post on the forums in quite awhile.
Aside from the minor once-a-week smash stuff.
I'd really like to discuss Animal Crossing somewhere even though I got it a year late.

thunderfapper
Posts: 566
Joined: 03 Feb 2012, 06:35

Post » 03 Oct 2014, 06:36

I've had animal crossing for awhile, and I spent a really long time collecting flowers from the island and planting trees around my main road.
I played the game a lot, but I stopped after awhile because I needed to stop ._.

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Pact
Posts: 58
Joined: 03 Aug 2014, 19:29

Post » 03 Oct 2014, 07:15

alesan99 wrote:Does anyone remember Animator VS Animation?
There's a new one that got released today and it's the best one yet obviously.
I recommend watching it if you haven't already.
Oh god I think the first one was uploaded 7 years ago or something.

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Mr.Q.Marx?
Posts: 849
Joined: 15 May 2012, 18:35

Post » 03 Oct 2014, 21:01

that. that animation... that was brilliant....

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MM102
Posts: 970
Joined: 11 May 2012, 06:08

Post » 03 Oct 2014, 21:25

It VERY very impressive. I dream of making things that well animated and cleaver.

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TurretBot
Posts: 4399
Joined: 15 Mar 2012, 23:18

Post » 03 Oct 2014, 22:49

MM102 wrote:cleaver.
You'll get there eventually.

thunderfapper
Posts: 566
Joined: 03 Feb 2012, 06:35

Post » 05 Oct 2014, 01:09

Is anyone getting Hyrule Warriors?
I was going to pick it up today, but the store was sold out

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HugoBDesigner
Posts: 2129
Joined: 19 Sep 2012, 02:23

Post » 06 Oct 2014, 15:09

You know that moment when you're randomly watching an old video from The Game Theorists and then...

Image

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renhoek
Posts: 4545
Joined: 11 Feb 2012, 10:04

Post » 06 Oct 2014, 16:29

I believe someone already pointed that out at one point.
I'm curious and I don't remember asking idiot but what part did he work on with the intro?

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TurretBot
Posts: 4399
Joined: 15 Mar 2012, 23:18

Post » 06 Oct 2014, 21:22

"I hid myself in the intro because without me it was too boring"

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idiot9.0
Posts: 1707
Joined: 09 Mar 2012, 10:28

Post » 06 Oct 2014, 22:00

I made the animation of the old intro. I had no part in his current one.

I swear I answer this at least once every 3 months.

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HugoBDesigner
Posts: 2129
Joined: 19 Sep 2012, 02:23

Post » 06 Oct 2014, 22:14

No, Idiot, what Ren's asking is what part you made in the OLD intro, not the new one.

Also, just to let clear, I've seen someone pointing your name there a while ago, but at the time I didn't even pay much attention, nor knew about "The Game Theorists" channel, so when I actually saw that it was still a funny surprise :P

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idiot9.0
Posts: 1707
Joined: 09 Mar 2012, 10:28

Post » 06 Oct 2014, 22:43

idiot9.0 wrote:I made the animation of the OLD intro.
Please read.

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HugoBDesigner
Posts: 2129
Joined: 19 Sep 2012, 02:23

Post » 06 Oct 2014, 22:59

So... you made the whole thing? If so, you did an awesome job! I was thinking you made just a part of the animation, not it all :P

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MagicPillow
Posts: 1107
Joined: 20 Jul 2013, 04:59

Post » 08 Oct 2014, 06:50

Is anyone else unable to log in to the Minecraft site?
I'm starting to get worried.

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MM102
Posts: 970
Joined: 11 May 2012, 06:08

Post » 08 Oct 2014, 06:57

I can log in just fine

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Wary
Posts: 597
Joined: 03 Jun 2012, 14:30

Post » 08 Oct 2014, 12:54

MagicPillow wrote:Is anyone else unable to log in to the Minecraft site?
I'm starting to get worried.
If you think something is happening just check here
It may be also that Mojang is migrating their servers to another location.
Last edited by Wary on 08 Oct 2014, 12:57, edited 1 time in total.

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HowToEatGirafes
Posts: 516
Joined: 05 Feb 2014, 23:18

Post » 08 Oct 2014, 12:55

MM102 wrote:I can log in just fine
^ second

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MagicPillow
Posts: 1107
Joined: 20 Jul 2013, 04:59

Post » 08 Oct 2014, 14:09

I'm not sure what was happening, because now it's working fine.

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HugoBDesigner
Posts: 2129
Joined: 19 Sep 2012, 02:23

Post » 08 Oct 2014, 21:26

Fun little fact: since my mom finally decided that we should build a new computer (technically, we'll "build" one, by buying each component), I'm going to finally buy Minecraft. YAY!

On another note, I finally finished a tutorial I've been working on for quite a while: Making a Simple 2D Physics Engine - Part 1. Parts 2 and 3 are coming soon :D
(BTW, if you read the tutorial, I'd appreciate some feedback/suggestions)

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MagicPillow
Posts: 1107
Joined: 20 Jul 2013, 04:59

Post » 09 Oct 2014, 05:32

So how would you guys feel about a SYS-Forums-Game-Jam type thing?

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renhoek
Posts: 4545
Joined: 11 Feb 2012, 10:04

Post » 09 Oct 2014, 13:00

MagicPillow wrote:So how would you guys feel about a SYS-Forums-Game-Jam type thing?
I'd be game depending on what it is.

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jwright159
Posts: 442
Joined: 20 Nov 2013, 22:26

Post » 09 Oct 2014, 14:08

I would totally learn to code for that.

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alesan99
Posts: 2076
Joined: 30 May 2013, 21:42

Post » 09 Oct 2014, 14:11

MagicPillow wrote:So how would you guys feel about a SYS-Forums-Game-Jam type thing?
I'd be great if there was one, but I'm not sure if there is enough people here that can join.

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Mr.Q.Marx?
Posts: 849
Joined: 15 May 2012, 18:35

Post » 09 Oct 2014, 20:06

When? Because it sounds cool.

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MagicPillow
Posts: 1107
Joined: 20 Jul 2013, 04:59

Post » 09 Oct 2014, 23:18

renhoek wrote:I'd be game depending on what it is.
I was thinking just a normal 48-hour jam. People would be able to use whatever language or program they wanted to make it.
alesan99 wrote:I'd be great if there was one, but I'm not sure if there is enough people here that can join.
If we allow people to use any programming language/game-creation program they want, there'd probably be more people than you think.
Mr.Q.Marx? wrote:When? Because it sounds cool.
Probably on the weeked. I was thinking either next weekend or the weekender after.
A lot of people have fall break this week or next, so this weekend would be good for convenience.

When do you guys think it should be?

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Qcode
Posts: 1472
Joined: 05 Feb 2012, 18:00

Post » 09 Oct 2014, 23:43

I might participate if it's this weekend specifically. Also you need to decide on a theme and all that if you want to do this like most game jams.

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Turtle95
Posts: 1246
Joined: 21 Mar 2012, 21:48

Post » 09 Oct 2014, 23:46

Honestly, as long as it's a weekend, then everyone should be fine (those who enter). Also, how will you decide the theme?

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MagicPillow
Posts: 1107
Joined: 20 Jul 2013, 04:59

Post » 09 Oct 2014, 23:54

I'm going to make a poll so that people can vote.
Any suggestions for themes?

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Turtle95
Posts: 1246
Joined: 21 Mar 2012, 21:48

Post » 09 Oct 2014, 23:55

Well there's some general ones:

Platformer
Puzzle
Shooter
Adventure

That's all I can figure out. Anyone got something to add?

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Wary
Posts: 597
Joined: 03 Jun 2012, 14:30

Post » 10 Oct 2014, 00:02

Turtle95 wrote:Well there's some general ones:

Platformer
Puzzle
Shooter
Adventure

That's all I can figure out. Anyone got something to add?
Maze (working on one)
If it doesn't fit in puzzle

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MagicPillow
Posts: 1107
Joined: 20 Jul 2013, 04:59

Post » 10 Oct 2014, 00:04

Those are more genres than themes.
I was thinking themes more along the lines of "Frogs" or "Clouds" or something like that.
Edit: nyanja'd!

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Turtle95
Posts: 1246
Joined: 21 Mar 2012, 21:48

Post » 10 Oct 2014, 00:06

MagicPillow wrote:Those are more genres than themes.
I was thinking themes more along the lines of "Frogs" or "Clouds" or something like that.
Edit: nyanja'd!
Oh, true. So, something along the lines of "Magic Underground" would be one?

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Jorichi
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Post » 10 Oct 2014, 00:22

"Back to the Source", "Something New", "Beyond Regulations", "A Note", "Between Dreams", "Beyond the Clouds", "From Inspritation", "Out of the Window", "Loss of Meaning", "Inexcusable", "Underlying", "From the Dark", "Between Ruins", "All that is left", "Last but not least", "All of the above".
Key words like this can be approached in different ways. Sometimes I see games in game-jam entries which take different approaches to the theme given, and I really like that. It would be nice if we could see games pop up that we simply didn't expect to see, instead of having everyone do the same thing because that's the first thing that came to them when they saw the theme...
(but then again maybe I'm over thinking a 48 hour jam)

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HugoBDesigner
Posts: 2129
Joined: 19 Sep 2012, 02:23

Post » 10 Oct 2014, 01:38

If it's in a weekend, I'd most likely participate. I participated in LÖVE Jam #2, I just didn't finish my game in time :/

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MagicPillow
Posts: 1107
Joined: 20 Jul 2013, 04:59

Post » 10 Oct 2014, 03:04

Okay, so I made the poll and also the jam's forum page!
Here it is, right here. Just clicky clicky. C'mon, you know you want to.

thunderfapper
Posts: 566
Joined: 03 Feb 2012, 06:35

Post » 10 Oct 2014, 05:58

Jorichi wrote:"Back to the Source", "Something New", "Beyond Regulations", "A Note", "Between Dreams", "Beyond the Clouds", "From Inspritation", "Out of the Window", "Loss of Meaning", "Inexcusable", "Underlying", "From the Dark", "Between Ruins", "All that is left", "Last but not least", "All of the above".
Key words like this can be approached in different ways. Sometimes I see games in game-jam entries which take different approaches to the theme given, and I really like that. It would be nice if we could see games pop up that we simply didn't expect to see, instead of having everyone do the same thing because that's the first thing that came to them when they saw the theme...
(but then again maybe I'm over thinking a 48 hour jam)
"Created especially for the Super Nintendo Entertainment System"
"Its, a bit more exciting- a bit more challenging- a bit more graphic- a bit more colorful- a bit more realistic- a bit more levels- a bit more secrets- a bit more ememies- a bit more friends- a bit more sounds- a bit hotter- a bit cooler- a bit weirder- a bit more revolutionary- a bit more mario- a bit more of what you want- its Super Mario World and its yours only if you get the new Super Nintendo Entertainment system"

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Pact
Posts: 58
Joined: 03 Aug 2014, 19:29

Post » 11 Oct 2014, 01:38

MagicPillow wrote:Okay, so I made the poll and also the jam's forum page!
Here it is, right here. Just clicky clicky. C'mon, you know you want to.
Has anyone actually used a programming language not LOVE 2D in a game jam?

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alesan99
Posts: 2076
Joined: 30 May 2013, 21:42

Post » 11 Oct 2014, 03:13

I'm not sure if there even was another sys game jam. If you mean game jams outside of stabyourself then definitely yes, there are many other programming languages/frameworks being used in them. Love2d isn't even the most popular one.

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TurretBot
Posts: 4399
Joined: 15 Mar 2012, 23:18

Post » 11 Oct 2014, 03:48

The most popular language for game jams is game peanut butters.

*shot*

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MagicPillow
Posts: 1107
Joined: 20 Jul 2013, 04:59

Post » 11 Oct 2014, 07:14

10/10 a very of the lol.
I'm actually quite surprised that colors won the vote.
I thought for sure that it'd be frogs or bread & butter, considering that they were ahead.

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Pact
Posts: 58
Joined: 03 Aug 2014, 19:29

Post » 12 Oct 2014, 01:18

alesan99 wrote:I'm not sure if there even was another sys game jam. If you mean game jams outside of stabyourself then definitely yes, there are many other programming languages/frameworks being used in them. Love2d isn't even the most popular one.
I meant game jams inside Stabyourself, but okay.

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MagicPillow
Posts: 1107
Joined: 20 Jul 2013, 04:59

Post » 13 Oct 2014, 07:04

The Stabyourself Forums Game Jam 2014 has officially ended!
You can play them all here in case you're too lazy to scroll up for the link.
Once you've played them all, you can vote for your favorite game here.

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MM102
Posts: 970
Joined: 11 May 2012, 06:08

Post » 13 Oct 2014, 07:25

Giving my honest opinion of the project, it was terrible. The games were fine but everything else was just so poorly executed. You gave completely random non-thought provoking themes. You held the contest the same week it was announced rather than setting a further date so people were more prepared and can tweak there schedules. There was no prize or reward of any sort. Finally, you participated in the contest yourself which is odd because of potential bias (granted you couldn't sway the voting).

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Pact
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Joined: 03 Aug 2014, 19:29

Post » 13 Oct 2014, 08:12

MM102 wrote:There was no prize or reward of any sort.
Isn't that the point of contests (to have prizes)?