Stabyourself Minecraft Server

If it doesn't fit elsewhere, it should go here
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Costinteo
Posts: 705
Joined: 09 Mar 2013, 17:49

Post » 14 Sep 2013, 22:40

I just made two flags on the server.

One that says SYS and one that has a big bloody kitchen knife on it.

I think we could use one of them (or both) to represent us.

ucenna
Posts: 615
Joined: 11 Jan 2013, 20:06

Post » 15 Sep 2013, 02:40

Can you add this to your server file TF?

Code: Select all

spawn-protection=0
Thanks!

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MM102
Posts: 970
Joined: 11 May 2012, 06:08

Post » 15 Sep 2013, 03:16

I think the trading should be more like ee2
ex:
1 Diamond =
128 redstone
64 coal
64 quarts
32 iron
8 lapis
4 gold
1/4 emerald

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rokit
Posts: 2095
Joined: 03 Feb 2012, 00:47

Post » 15 Sep 2013, 12:14

Emeralds should be the currency, the way you should get emeralds is selling stuff to custom villagers. forget about how rare emeralds are and just use it as currency in a similar way to ee2 .

ucenna
Posts: 615
Joined: 11 Jan 2013, 20:06

Post » 16 Sep 2013, 07:29

I'm for it.

Edit:

Creative Zone has been added!

The Creative Zone is located anywhere within a 40000 block radius of x=0, y=125, z=-40000. if you are at the center of this radius your game mode will be set to adventure mode and you inventory will be cleared. Same applies if your between 39900 and 40000 of the above coord. As a note ender chests are disabled, and if you enter the nether or the end you will be killed(I might add 'em later if so desired.)

thunderfapper
Posts: 566
Joined: 03 Feb 2012, 06:35

Post » 16 Sep 2013, 07:32

Sounds great

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Polybius
Posts: 307
Joined: 03 May 2012, 08:24

Post » 16 Sep 2013, 07:52

Allow ender chests and nether outside of the creative zone, if you allow them inside the creative zone people might smuggle items out via ender chests or nether portal.
Last edited by Polybius on 16 Sep 2013, 07:55, edited 1 time in total.

ucenna
Posts: 615
Joined: 11 Jan 2013, 20:06

Post » 16 Sep 2013, 08:08

Sorry, I wasn't very clear. That's actually what I did.

Recent notable changes:

Anyone that's not a creator, that's within 100 blocks of the tower area will be set to adventure mode.
Anyone that's not a creator, that's in the nether and within 5000 blocks of x=0 y=125 z=-5000 will have their inventory cleared.
The list of people with creator privileges was reset. I tried to repopulate the creator list, so if I missed you just tell me.
All super villagers were maliciously murdered.

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Costinteo
Posts: 705
Joined: 09 Mar 2013, 17:49

Post » 16 Sep 2013, 08:53

Ucenna, I think quests should be allowed outside of creative zone as well, so players in survival can play them and exploration quests aren't boring.

Aand if we do make a lot of quests, it will clog up in the end.

(Just saying in case you still want to go with the idea of creative-zone-only quests)

ucenna
Posts: 615
Joined: 11 Jan 2013, 20:06

Post » 16 Sep 2013, 23:11

I'll leave the idea up to TF. What my idea was that people could start making them in creative and once they were finished they could be transferred to survival.

Edit: Fun fact the tower alone contains over 300 command blocks. 200+(and I'll probably need at least another 200 for the rest of it) of them just to regenerate the floor of one of the spleef arenas(Don't try they're not setup, and why is is so big?)
Oh and the villagers have been re-added they're inside the marketplace/job center/quest hall/ma-thingy.

ucenna
Posts: 615
Joined: 11 Jan 2013, 20:06

Post » 17 Sep 2013, 07:09

Fun fact: I've successfully managed to crash the server 3 times(Don't worry it only happens when I'm working on command blocks, probably something to do with some bug in the scoreboard, at the least it's not going to just randomly happen).

Besides that, I managed to add my first scoreboard points item, namely "Jorichi's Jugger Juice"(I know it's stupid, just give me a better name.) It's hidden somewhere inside the Job Center. I also created the first job (actually this is what I was doing when it crashed twice) you will now be rewarded 1 Coin for every creeper you kill.

So that's about it, as a note I'll try and be more careful. And I'm going to hope that this is a bug in the snapshot and not something that would happen in the stable version.

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Bonko
Posts: 459
Joined: 13 Jun 2012, 00:59

Post » 17 Sep 2013, 23:44

I suddenly have been deopped and uncreatived

I was working on the town hall, so I'd appreciate them being restored. At least the builder part.

ucenna
Posts: 615
Joined: 11 Jan 2013, 20:06

Post » 18 Sep 2013, 00:24

Sorry, that's a side effect of the crashes (the scoreboards had to be reset) I'll have you re creativeified when I get home.

Edit: creativity has been fixed. And Jorichi's Jugger Juice is now Jorichi Flavored Cider.

And we have a new secret drink! Jorichi Flavored Soda.
Will you be the first to "drink 'em all"?

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Bonko
Posts: 459
Joined: 13 Jun 2012, 00:59

Post » 18 Sep 2013, 00:47

Im not creative, and the wand isnt working.

ucenna
Posts: 615
Joined: 11 Jan 2013, 20:06

Post » 18 Sep 2013, 01:11

Oops!
I must've added the wrong user name... Give me a couple of minutes.

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MM102
Posts: 970
Joined: 11 May 2012, 06:08

Post » 18 Sep 2013, 03:46

take a look at what I did
Image
EDIT: this is a map

ucenna
Posts: 615
Joined: 11 Jan 2013, 20:06

Post » 18 Sep 2013, 06:03

Somewhere inside the job center is an Assasin's Base. He's hiring hitmen! If you can find his base he'll leave a target for you. If you find and kill the target then break the sign he will give you a coin. He will then give you another target[thanks to a random target generator] find and kill that target and break the sign and he will give you another coin.

Currently there is only one target:
10 Creepers

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weee50
Posts: 65
Joined: 12 Sep 2013, 00:35

Post » 18 Sep 2013, 23:24

Make this 1.6 compatible! It's only compatible with 13w37a!

ucenna
Posts: 615
Joined: 11 Jan 2013, 20:06

Post » 19 Sep 2013, 23:56

um 13w37a is newer (and better) than 1.6

Edit: Pssh! What's 13w37a to 14w28a, can you please updated it TF?

thunderfapper
Posts: 566
Joined: 03 Feb 2012, 06:35

Post » 20 Sep 2013, 00:45

Updating now!

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Kexaihami
Posts: 348
Joined: 10 Jun 2013, 10:09

Post » 20 Sep 2013, 01:08

Minecraft has shader effects. Is this my calling?

Ucenna, fix your command block bs that's killing me.

ucenna
Posts: 615
Joined: 11 Jan 2013, 20:06

Post » 20 Sep 2013, 03:12

Which part?

Edit: do you mean going into the nether from the creative zone? that's intentional and desired. If not please explain.
Edit2: it might also happen if you don't come from creative, generally avoid anything within 5000 blocks of 0,0,-5000ish.

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Kexaihami
Posts: 348
Joined: 10 Jun 2013, 10:09

Post » 20 Sep 2013, 03:28

Nevermind. It was bonko.

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Bonko
Posts: 459
Joined: 13 Jun 2012, 00:59

Post » 20 Sep 2013, 04:16

Kexaihami wrote:Nevermind. It was bonko.
I never did that.

ucenna
Posts: 615
Joined: 11 Jan 2013, 20:06

Post » 20 Sep 2013, 04:23

well who ever did it it's hopefully fixed now. If you could tell me the nature of the problem I can double check.

ucenna
Posts: 615
Joined: 11 Jan 2013, 20:06

Post » 20 Sep 2013, 07:07

well who ever did it it's hopefully fixed now. If you could tell me the nature of the problem I can double check.

Edit:

Well I've added a few things. We now have Jorichi Flavored Flashbangs! Oh we also have a "sword of banishment" It's very fun to use. That stuff is naturally located inside the job center. Use a Jorichi Flavored Soda to get to the location of the sword. Oh and for those who can't seem to find the Assasin's Guild it's accessed from the second story balcony thingy, and it's visible from outside and stuff.
In other news, I'm largely partly done with a Single Player Bow Spleef Court (@bonko you can help if you want, the blocks are in the second story basement) I decided not to work on the main one until there's a setblock mcedit filter. So yeah that's where we're at.

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rokit
Posts: 2095
Joined: 03 Feb 2012, 00:47

Post » 20 Sep 2013, 17:45

is the trading improved?

ucenna
Posts: 615
Joined: 11 Jan 2013, 20:06

Post » 20 Sep 2013, 17:59

oops almost forgot about that. I won't have time to do it this weekend, but I'll work on it later.

In other news I added Jorichi Flavored Pipe Tobacco.

Edit:

Meh, I had time I did the one that sells emeralds, I'll do the other later.

Here's his code, I haven't spawned him yet.

Code: Select all

/summon Villager ~ ~ ~ {Invulnerable:1,Profession:5,PersistenceRequired:1,Offers:{Recipes:[{maxUses:1000000,buy:{id:263,Count:64},sell:{id:264}},{maxUses:1000000,buy:{id:319,Count:2},sell:{id:263}},{maxUses:1000000,buy:{id:363,Count:2},sell:{id:263}},{maxUses:1000000,buy:{id:266,Count:16},sell:{id:388}},{maxUses:1000000,buy:{id:265,Count:32},sell:{id:264}},{maxUses:1000000,buy:{id:264,Count:4},sell:{id:388}},{maxUses:1000000,buy:{id:339,Count:4},sell:{id:263}},{maxUses:1000000,buy:{id:340,Count:2},sell:{id:263}},{maxUses:1000000,buy:{id:296,Count:6},sell:{id:263}},{maxUses:1000000,buy:{id:35,Count:3},sell:{id:263}},{maxUses:1000000,buy:{id:365,Count:2},sell:{id:263}},{maxUses:1000000,buy:{id:350,Count:2},sell:{id:263}}]}}
And the second:

Code: Select all

/summon Villager ~ ~ ~ {Invulnerable:1,Profession:1,PersistenceRequired:1,Offers:{Recipes:[{maxUses:1000000,buy:{id:388},sell:{id:365,Count:99}},{maxUses:1000000,buy:{id:388},sell:{id:320,Count:99}},{maxUses:1000000,buy:{id:388},sell:{id:260,Count:99}},{maxUses:1000000,buy:{id:388},sell:{id:297,Count:99}},{maxUses:1000000,buy:{id:388},sell:{id:360,Count:99}},{maxUses:1000000,buy:{id:388},sell:{id:262,Count:99}},{maxUses:1000000,buy:{id:388},sell:{id:20,Count:99}},{maxUses:1000000,buy:{id:388},sell:{id:47,Count:90}},{maxUses:1000000,buy:{id:388},sell:{id:384,Count:10}},{maxUses:1000000,buy:{id:388},sell:{id:331,Count:99}},{maxUses:1000000,buy:{id:388},sell:{id:348,Count:85}},{maxUses:1000000,buy:{id:388},sell:{id:381,Count:15}}]}}
Last edited by ucenna on 20 Sep 2013, 20:04, edited 2 times in total.

ucenna
Posts: 615
Joined: 11 Jan 2013, 20:06

Post » 20 Sep 2013, 20:04

Well, I had the time to make villagers, so we now have 2 in the job center.

I recommend tf add this to the server properties because it's going to get pretty unbalanced without it:

Code: Select all

spawn-npcs=false
As a note the trades aren't exact replicas(seems minecraft villagers don't support 3 digits)

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OrbitalBlueprint
Posts: 525
Joined: 08 Sep 2013, 20:11

Post » 20 Sep 2013, 20:15

I would like to play with in this server, my IGN is chschiffi1999.

ucenna
Posts: 615
Joined: 11 Jan 2013, 20:06

Post » 20 Sep 2013, 21:46

I'll add you unless tf beats me.

Edit: Updated

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OrbitalBlueprint
Posts: 525
Joined: 08 Sep 2013, 20:11

Post » 20 Sep 2013, 22:08

Yay! Question: What version is the server? I've read posts about new snapshots, not sure if it are those
EDIT: Yeah, snapshot, guessed so. Currently no one is on the server. Ah well. Time to build a house.

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Bonko
Posts: 459
Joined: 13 Jun 2012, 00:59

Post » 21 Sep 2013, 03:26

Don't know why, but whenever i attempt to connect, minecraft crashes.

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Kexaihami
Posts: 348
Joined: 10 Jun 2013, 10:09

Post » 21 Sep 2013, 06:22

I can attest: Server needs reset.

thunderfapper
Posts: 566
Joined: 03 Feb 2012, 06:35

Post » 21 Sep 2013, 06:26

Reset!

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Kexaihami
Posts: 348
Joined: 10 Jun 2013, 10:09

Post » 21 Sep 2013, 06:37

Thanks, mate.

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Bonko
Posts: 459
Joined: 13 Jun 2012, 00:59

Post » 21 Sep 2013, 23:15

Still crashes upon login. I have 3/5 connection to the server, so idk whats wrong.

thunderfapper
Posts: 566
Joined: 03 Feb 2012, 06:35

Post » 22 Sep 2013, 00:11

I can login fine, it must be something on your end

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Bonko
Posts: 459
Joined: 13 Jun 2012, 00:59

Post » 22 Sep 2013, 02:13

It works now.
BTW, ucenna theres something wrong with the control room and the rebuilding sign. You need to check it out.

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Assasin-Kiashi
Posts: 643
Joined: 07 May 2012, 10:21

Post » 22 Sep 2013, 04:20

where the fuck is half the tower.

edit: according to TF it's still there even though it's invisible and i can go straight through it

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Kexaihami
Posts: 348
Joined: 10 Jun 2013, 10:09

Post » 22 Sep 2013, 20:32

Bonko you joined and crashed literally milliseconds after me.

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Bonko
Posts: 459
Joined: 13 Jun 2012, 00:59

Post » 22 Sep 2013, 20:58

Lol, it must be a bug some people get with the new snapshot or something.

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Turtley3
Posts: 643
Joined: 28 Mar 2013, 16:16

Post » 23 Sep 2013, 01:23

TF, can you whitelist me as Luigi? The reason why I have the name Luigi is because it was named aftere my favorite character, Luigi!

thunderfapper
Posts: 566
Joined: 03 Feb 2012, 06:35

Post » 23 Sep 2013, 01:50

No, the server isn't cracked. Get a premium account and sure

ucenna
Posts: 615
Joined: 11 Jan 2013, 20:06

Post » 24 Sep 2013, 04:23

@bonko Sign missing? yeah that's a known issue. Just place a block there then break it. If it's somethin else I can't help right now, I'm won't have access to the server for at least a week. If you want to look into it the assasin base command blocks are on the top floor of the basement.

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Bonko
Posts: 459
Joined: 13 Jun 2012, 00:59

Post » 24 Sep 2013, 05:24

Tried it, but the controls command blocks dont work because a quarter of the control room is missing.

thunderfapper
Posts: 566
Joined: 03 Feb 2012, 06:35

Post » 25 Sep 2013, 02:33

If anyone wants to help me with a project, hop on the server!

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MM102
Posts: 970
Joined: 11 May 2012, 06:08

Post » 25 Sep 2013, 03:30

rage quit

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Mari0Maker
Posts: 1346
Joined: 07 Apr 2012, 17:10

Post » 28 Sep 2013, 01:51

Would it be possible to add this to the server?

This would be an amazing addition. Here is the download.
You can probably port it into the world with a program like MCEdit, which can be downloaded here.

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weee50
Posts: 65
Joined: 12 Sep 2013, 00:35

Post » 28 Sep 2013, 22:04

13w39b has been released! Update the server to 13w39b!