HAVING PROBLEMS WITH THE GAME? CHECK HERE FIRST
Then why the fuck did you post?
- Legend_of_Kirby
- Posts: 752
- Joined: 14 Oct 2012, 05:37
- Contact:
He has been making useless posts all day. I've already addressed this... TWICE.
- Legend_of_Kirby
- Posts: 752
- Joined: 14 Oct 2012, 05:37
- Contact:
Me? or him? I posted because I wanted the information to be known.
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- Posts: 524
- Joined: 02 Jun 2012, 03:40
Uh yes, I have a problem... I'm having a Fry moment.
Can't tell if Turtley is absolutely stupid...
Or he's trying to increase his post count for All Night Stabyourself Super [insert something here] Bros.
Probably both. I'm also entertaining the idea that he's trying to troll hard with useless posts. That ban hammer is looming close, Turtley my friend, be cautious.
Can't tell if Turtley is absolutely stupid...
Or he's trying to increase his post count for All Night Stabyourself Super [insert something here] Bros.
Probably both. I'm also entertaining the idea that he's trying to troll hard with useless posts. That ban hammer is looming close, Turtley my friend, be cautious.
- Legend_of_Kirby
- Posts: 752
- Joined: 14 Oct 2012, 05:37
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I was wondering the same thing, but looks like we have a even worse forum member: Michealjohn
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- Posts: 222
- Joined: 09 Apr 2012, 20:26
guys, how make screen bigger at windows 7?
If you want to make the window bigger, Options->Misc->Scale.
- Derpy mario
- Posts: 22
- Joined: 22 Aug 2013, 00:38
my game has a glitch where first player recolor always resets to default when i try playing
Any ideas of help for this? since ive redownloaded the entire game and reset everybit of game progress ive done
Any ideas of help for this? since ive redownloaded the entire game and reset everybit of game progress ive done
- Mari0Maker
- Posts: 1348
- Joined: 07 Apr 2012, 17:10
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Try deleting your settings.txt file in %appdata%/LOVE/mari0, and open up Mari0 again.Derpy mario wrote:my game has a glitch where first player recolor always resets to default when i try playing
Any ideas of help for this? since ive redownloaded the entire game and reset everybit of game progress ive done
No, it's normal.When you are playing single player, The portals colors aren't the custom colors, they are hardcoded colors.Derpy mario wrote:my game has a glitch where first player recolor always resets to default when i try playing
Any ideas of help for this? since ive redownloaded the entire game and reset everybit of game progress ive done
Some mods like Mari0:eXTended fix this. Try running that mod first to see if it's the problem, before deleting your settings.txt.
- Derpy mario
- Posts: 22
- Joined: 22 Aug 2013, 00:38
its not the portals its the character coloring no matter how many players
- Derpy mario
- Posts: 22
- Joined: 22 Aug 2013, 00:38
i downloaded it through windows and it didn't have the problem for a while until i tried downloading a character file
that kinda led to the problem in the first place
since it wouldn't let me play any character other than mario
that kinda led to the problem in the first place
since it wouldn't let me play any character other than mario
Uh, where did you download the "character file", and how did you apply it?
Because Mari0 1.6(the latest version) don't have custom characters.
Because Mari0 1.6(the latest version) don't have custom characters.
- Derpy mario
- Posts: 22
- Joined: 22 Aug 2013, 00:38
i downloaded it thru the link turtle has on the one forum
p.s. quick question how do you get a level to connect to its sub-levels
p.s. quick question how do you get a level to connect to its sub-levels
Oh, I see, you're talking about Turtle's Character Loader mod.Derpy mario wrote:i downloaded it thru the link turtle has on the one forum
Please see this tutorial to learn how to run it.
Once you've run it, to install a character, open the options, go to skins, then press M
A "characters" folder should open.
Download a character:
Create a folder in the "characters" folder named "[name of character]", then unzip the content of the character you just downloaded, here.
Then restart the mod, go to the skin options panel, and if you click on the arrow buttons [<][>], that should work.
Derpy mario wrote:p.s. quick question how do you get a level to connect to its sub-levels
Place that entity on pipes, and right click on it to select the sub level the pipe will lead to.(0 is the main level)
- Derpy mario
- Posts: 22
- Joined: 22 Aug 2013, 00:38
"facepalm" i really should look at every block in entitiesAutomatik wrote:Oh, I see, you're talking about Turtle's Character Loader mod.Derpy mario wrote:i downloaded it thru the link turtle has on the one forum
Please see this tutorial to learn how to run it.
Once you've run it, to install a character, open the options, go to skins, then press M
A "characters" folder should open.
Download a character:Create a folder in the "characters" folder named "[name of character]", then unzip the content of the character you just downloaded, here.
Then restart the mod, go to the skin options panel, and if you click on the arrow buttons [<][>], that should work.
Derpy mario wrote:p.s. quick question how do you get a level to connect to its sub-levels
Place that entity on pipes, and right click on it to select the sub level the pipe will lead to.(0 is the main level)
also thanks and how do i reset the game status since it won't let me reset all data to possibly undo the reset character skin color glitch
- Derpy mario
- Posts: 22
- Joined: 22 Aug 2013, 00:38
woohoo now i can change color palette on the player w00t w00t
Hi guys!
I'm sorry to bother you but i can't load any map pack because I cant find the love folder on my Mac.
I did check the application support but there's no LOVE =(
Can anyone help me out?
Thanks anyway!
I'm sorry to bother you but i can't load any map pack because I cant find the love folder on my Mac.
I did check the application support but there's no LOVE =(
Can anyone help me out?
Thanks anyway!
Last edited by newbie on 13 Oct 2013, 20:15, edited 1 time in total.
Open mari0, go into "select mappack", press M.
I recently tried to upgrade Mari0; I threw away the old app and downloaded the new one. I'm on OS X 10.8.5, a MacBook Pro. It gets past the splash screen (eww) and then bluescreens with this error:
Error: menu.lua:258: attempt to index field '?' (a nil value)
stack traceback:
menu.lua:258: in function 'menu_draw'
main.lua:810: in function 'draw'
[string "boot.lua"]:410: in function <[string "boot.lua"]:373>
[C]: in function 'xpcall'
I ran love directly at the command line to verify it's at 0.8.0. What's next?
Error: menu.lua:258: attempt to index field '?' (a nil value)
stack traceback:
menu.lua:258: in function 'menu_draw'
main.lua:810: in function 'draw'
[string "boot.lua"]:410: in function <[string "boot.lua"]:373>
[C]: in function 'xpcall'
I ran love directly at the command line to verify it's at 0.8.0. What's next?
-
- Posts: 2
- Joined: 07 Jan 2014, 03:47
When i try to open Mari0 it loads but when it gets to the menu it says:
Error
menu.lua: 185: attempt to compare nil with number
Traceback
menu.lua: 185: in function 'menu_draw'
main.lua: 810: in function 'draw'
[C]: in function 'xpcall'
SOMEONE HELP ME!!!!!!!!!!!!!!! I am running on Windows 7
Error
menu.lua: 185: attempt to compare nil with number
Traceback
menu.lua: 185: in function 'menu_draw'
main.lua: 810: in function 'draw'
[C]: in function 'xpcall'
SOMEONE HELP ME!!!!!!!!!!!!!!! I am running on Windows 7
- maidenTREE
- Posts: 653
- Joined: 28 Mar 2013, 16:16
- Contact:
You accidently left Mari0 on a modded mappack by accident.GaMERMaRIO wrote:When i try to open Mari0 it loads but when it gets to the menu it says:
Error
menu.lua: 185: attempt to compare nil with number
Traceback
menu.lua: 185: in function 'menu_draw'
main.lua: 810: in function 'draw'
[C]: in function 'xpcall'
SOMEONE HELP ME!!!!!!!!!!!!!!! I am running on Windows 7
- MissingWorld
- Posts: 230
- Joined: 06 Jan 2014, 01:45
Tecminer wrote:That happened when I started the editor in SE.
may sound dumb, but i dont know where to find thatMissingWorld wrote:
- HugoBDesigner
- Posts: 2189
- Joined: 19 Sep 2012, 02:23
- Contact:
In your e-mail. That's an e-mail, so you have to open up your e-mail service (Gmail, Outlook, Yahoo, etc), make a new e-mail, put in the subject something like "Crash on SE", put that e-mail in the addressee/receiver and attach the screenshot on the e-mail.
Shouldn't be so hard...
Shouldn't be so hard...
- absolutenope
- Posts: 42
- Joined: 01 Jun 2014, 03:26
NopeSašo wrote:Did you modify the game in any way (or installed any mappacks/characters/anything)
I'll need your system specifications, but it's likely a graphics support issue. I remember something similar a while ago.
If you're not sure how to get them, check this thread: viewtopic.php?f=10&t=26
If you're not sure how to get them, check this thread: viewtopic.php?f=10&t=26
- absolutenope
- Posts: 42
- Joined: 01 Jun 2014, 03:26
Operating SystemSašo wrote:I'll need your system specifications, but it's likely a graphics support issue. I remember something similar a while ago.
If you're not sure how to get them, check this thread: viewtopic.php?f=10&t=26
Windows XP Professional 32-bit SP3
CPU
Intel Pentium 4
Northwood 0.13um Technology
RAM
1.00GB DDR @ 133MHz (2.5-3-3-6)
Motherboard
P4M266A-8237 (Socket 478) 40 °C
Graphics
VA1912wSERIES (1280x1024@60Hz)
32MB S3 Graphics ProSavageDDR (S3)
Storage
74GB Seagate ST3802110A (ATA) 37 °C
Optical Drives
HL-DT-ST DVDRAM GSA-H42N
DTSOFT Virtual CdRom Device
Audio
Controlador de audio (WDM) VIA AC'97
- absolutenope
- Posts: 42
- Joined: 01 Jun 2014, 03:26
same problem while playing, select mappack, level editor and options, i can't even edit my character.
- absolutenope
- Posts: 42
- Joined: 01 Jun 2014, 03:26
okay forget it i solved it by myself
just set color to "16 bits" and it's done
just set color to "16 bits" and it's done
- absolutenope
- Posts: 42
- Joined: 01 Jun 2014, 03:26
ikr, it's weirdest pc ever, it even runs special edition, im going to buy a new pc later
Ever since I got my new computer, the game has been displaying in weird little ways.
In scale 1:Pixels aren't "accurate" in scale 1
Scale 2: You can see little black lines on the brick blocks and whatnot in scale 2 and up. It's a little weird...
Other scales...
Scale 3 Scale 4
My PC:
I know it's probably a really small thing, but this sort of thing bothers me :S
In scale 1:
Scale 2:
Other scales...
Scale 3 Scale 4
My PC:
Mhh, maybe your graphics driver forced anti-aliasing or something. Look in the driver's settings.
I can't see the "little black lines" on the bricks blocks.
I can't see the "little black lines" on the bricks blocks.
They're super small and kind of unnoticable. it looks as if the black is melting into the brownAutomatik wrote:I can't see the "little black lines" on the bricks blocks.
- Sunset_Moth
- Posts: 781
- Joined: 02 Sep 2012, 23:22
- Contact:
are you using any shaders? There are some that do Anti-Aliasing, I think.
- Littleman7
- Posts: 7
- Joined: 09 Jul 2014, 06:56
Hello! I'm new so I know little of whats going on.........
Anyway was looking around on the stabyourself.net and noticed the ability to make levels larger vertically and horizontally, and the current version of my Mario...which I don't know what it is...does not have this feature, is this a "Future release" update or is it already out and if it is, where is the download link for Windows? Thank You!
Anyway was looking around on the stabyourself.net and noticed the ability to make levels larger vertically and horizontally, and the current version of my Mario...which I don't know what it is...does not have this feature, is this a "Future release" update or is it already out and if it is, where is the download link for Windows? Thank You!
- Flutter Skye
- Posts: 1690
- Joined: 08 Apr 2012, 17:54
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The vertical levels were included in Mari0 SE, which is currently unfinished and buggy. Maurice has uploaded a beta of it, which you can find here.