(Coming Soon) Mari0 SMB3
- Mari0Lu1g1
- Posts: 347
- Joined: 10 Mar 2012, 12:08
2-2 (2-3) is complete! Get it with the full pack now!
http://www.mediafire.com/download.php?esv8umsd90nm27x
EDIT:
0_0 Thanks guys!
http://www.mediafire.com/download.php?esv8umsd90nm27x
EDIT:
0_0 Thanks guys!
- Flutter Skye
- Posts: 1690
- Joined: 08 Apr 2012, 17:54
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that is cool
Last edited by Sašo on 09 May 2012, 21:30, edited 1 time in total.
Reason: maybe next time quote every single post in the thread, that'll be lovely
Reason: maybe next time quote every single post in the thread, that'll be lovely
- Mari0Lu1g1
- Posts: 347
- Joined: 10 Mar 2012, 12:08
Need to get back to this, work is pulling me away :I
- Flutter Skye
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i hope you finish this mod
Last edited by Flutter Skye on 29 May 2012, 21:33, edited 1 time in total.
- Mari0Lu1g1
- Posts: 347
- Joined: 10 Mar 2012, 12:08
13 hours!? Your in dude, that's like 3 people in 1DeividasJ wrote:I could help with level designing as i can spend insanely unhealthy ammounts of the computer every day (about 13 hours nearly nonstop. everyday.)
But i have never played Super Mario Bros 3
I'll play it i guess so i could help you on this project.
No, but if you have a complete version upload, somebody out there will mod it.xXxrenhoekxXx wrote:do you still have that old smb3 mario I made?
if not I can upload it again.
Oh and creating new level at 3:00 (-5 EST)
The Super Mario 3 idea is great. It's one of my favourite games and I'm glad to see it get the Portal/Mario treatment.
One question, I got to the end of the first castle and there is a sort of end boss fight with a hammer bro and a bunch of turtles and two pipes. I killed all the enemies and tried entering both tubes, but nothing happened. Is there a way out of that room? I've managed to fall through the floor (and die) a couple of times, but can't find a way out.
One question, I got to the end of the first castle and there is a sort of end boss fight with a hammer bro and a bunch of turtles and two pipes. I killed all the enemies and tried entering both tubes, but nothing happened. Is there a way out of that room? I've managed to fall through the floor (and die) a couple of times, but can't find a way out.
While I must say dead thread is dead, I really want to see a SMB3 version of Mari0.
There was 17 days difference between
andxXxrenhoekxXx wrote:here
still haven't gotten around to doing small mario,
I've been real busy with other stuff.
this. Dead thread was dead.newguy wrote:The Super Mario 3 idea is great. It's one of my favourite games and I'm glad to see it get the Portal/Mario treatment.
One question, I got to the end of the first castle and there is a sort of end boss fight with a hammer bro and a bunch of turtles and two pipes. I killed all the enemies and tried entering both tubes, but nothing happened. Is there a way out of that room? I've managed to fall through the floor (and die) a couple of times, but can't find a way out.
- Flutter Skye
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yes i know him also and it's you im know it's you mari0lu1g1Grey wrote:Trust me, he's working on it
You could say I know him :3
- Flutter Skye
- Posts: 1690
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this face scares meGrey wrote:supermarioportal2 wrote:yes i know him also and it's you im know it's you mari0lu1g1Grey wrote:Trust me, he's working on it
You could say I know him :3
Btw, I'm working on it, have 3 levels done, when I get back, I'll post them
- Mari0Lu1g1
- Posts: 347
- Joined: 10 Mar 2012, 12:08
300th Post:
"This project isn't dead, just delayed until I muster enough motivation to continue. I will come back and finish this project, I always finish what I start. So stay tuned..."
"This project isn't dead, just delayed until I muster enough motivation to continue. I will come back and finish this project, I always finish what I start. So stay tuned..."
- TripleXero
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- Joined: 08 Aug 2012, 00:23
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I also tried doing something like this, I even tried changing physics and more, but ended up stopping, there's too much stuff you can't do
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
Hey Mari0Lu1gi, can you please finish SMB3?
What mods do you still need?
What mods do you still need?
- Mari0Lu1g1
- Posts: 347
- Joined: 10 Mar 2012, 12:08
I need a texture Mari0 mod and a Enemy mod
And I will finish it
EDIT: MOTHER OF GOD! 6000 VIEWS!!!
And I will finish it
EDIT: MOTHER OF GOD! 6000 VIEWS!!!
- TripleXero
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- Joined: 08 Aug 2012, 00:23
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I'd really like to help in recreating the levels and other stuff on this when/if you need any help
Good thing this thread is back. This is one of the best ideas on the forums.
(And it helps that SMB 3 is my favourite Mario game of all time.)
(And it helps that SMB 3 is my favourite Mario game of all time.)
okay finally finished the last set of sprites for mario
because the sheet I used told me to give credit and there's a lot of people who made the sheet I'm just going to link to it.
and because the guy who said he was making the map is no where to be seen,
this is what he requested me to rip
(note the P is for players three and four you should know what the "p" stands for.)
and incase you need more tiles
http://forums.mfgg.net/viewtopic.php?f=13&t=13025
good luck Mari0Lu1g1
because the sheet I used told me to give credit and there's a lot of people who made the sheet I'm just going to link to it.
and because the guy who said he was making the map is no where to be seen,
this is what he requested me to rip
(note the P is for players three and four you should know what the "p" stands for.)
and incase you need more tiles
http://forums.mfgg.net/viewtopic.php?f=13&t=13025
good luck Mari0Lu1g1
- Mari0Lu1g1
- Posts: 347
- Joined: 10 Mar 2012, 12:08
I'd really appreciate it, all toy need is this: http://www.nesmaps.com/maps/SuperMarioB ... hers3.html and the tileset, start at world 3TripleXero wrote:I'd really like to help in recreating the levels and other stuff on this when/if you need any help
And it truly was...RWLabs wrote:Good thing this thread is back. This is one of the best ideas on the forums.
(And it helps that SMB 3 is my favourite Mario game of all time.)
This is great, but we still need a modder :IxXxrenhoekxXx wrote:okay finally finished the last set of sprites for mario
because the sheet I used told me to give credit and there's a lot of people who made the sheet I'm just going to link to it.
and because the guy who said he was making the map is no where to be seen,
this is what he requested me to rip
(note the P is for players three and four you should know what the "p" stands for.)
and incase you need more tiles
http://forums.mfgg.net/viewtopic.php?f=13&t=13025
good luck Mari0Lu1g1
- Flutter Skye
- Posts: 1690
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could i help you in something ? ( i don't know lua judt to say)
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
I can't wait!!!!
Has the level select been modded yet?
Has the level select been modded yet?
- Mari0Lu1g1
- Posts: 347
- Joined: 10 Mar 2012, 12:08
Sure, like map making?supermarioportal2 wrote:could i help you in something ? ( i don't know lua judt to say)
no, our modder dropped out, and the over is no where to be found :(BobTheLawyer wrote:I can't wait!!!!
Has the level select been modded yet?
- TripleXero
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Out of curiosity, why do some levels have small changes to them?
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
Give me what you have.Mari0Lu1g1 wrote:Sure, like map making?supermarioportal2 wrote:could i help you in something ? ( i don't know lua judt to say)no, our modder dropped out, and the over is no where to be found :(BobTheLawyer wrote:I can't wait!!!!
Has the level select been modded yet?
I would love to mod it in.
- Mari0Lu1g1
- Posts: 347
- Joined: 10 Mar 2012, 12:08
http://www.2shared.com/file/NJ8uNaRj/smb3.htmlBobTheLawyer wrote:Give me what you have.Mari0Lu1g1 wrote:Sure, like map making?supermarioportal2 wrote:could i help you in something ? ( i don't know lua judt to say)no, our modder dropped out, and the over is no where to be found :(BobTheLawyer wrote:I can't wait!!!!
Has the level select been modded yet?
I would love to mod it in.
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
You gave me two things in that zip...Mari0Lu1g1 wrote:http://www.2shared.com/file/NJ8uNaRj/smb3.html
EDIT: Which is most modern, and how much have you done?
- Mari0Lu1g1
- Posts: 347
- Joined: 10 Mar 2012, 12:08
The one below SMB3BobTheLawyer wrote:You gave me two things in that zip...Mari0Lu1g1 wrote:http://www.2shared.com/file/NJ8uNaRj/smb3.html
EDIT: Which is most modern, and how much have you done?
This is how far our coder got
I don't know the specifics
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
That isn't what I got...Mari0Lu1g1 wrote: The one below SMB3
This is how far our coder got
I don't know the specifics
- Mari0Lu1g1
- Posts: 347
- Joined: 10 Mar 2012, 12:08
*shrug* Then I dunno where the orginal files are..BobTheLawyer wrote:That isn't what I got...Mari0Lu1g1 wrote: The one below SMB3
This is how far our coder got
I don't know the specifics
At that time we were more focused on modding new enemies and entities in
mainly the Red Paragoomba and Piledriver Paragoomba
Here are the entities sprites: http://i.imgur.com/V3OjK.png
- Superjustinbros
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SMB3 Goomba!
- TripleXero
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It's basically the only enemy you can change easily, those and Spines and Beatles
- TripleXero
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I meant specificly to SMB3, the other ones are too big to just edit the image alone
Would you mind it too much if I made an Extra Entities-compatible version of your mappack? I might be able to add some more levels, too.
- Mr.Q.Marx?
- Posts: 849
- Joined: 15 May 2012, 18:35
The main advantage being the use of platforms?WillWare wrote:Would you mind it too much if I made an Extra Entities-compatible version of your mappack? I might be able to add some more levels, too.
And Bob-ombs, yes.Mr.Q.Marx? wrote:The main advantage being the use of platforms?WillWare wrote:Would you mind it too much if I made an Extra Entities-compatible version of your mappack? I might be able to add some more levels, too.
- TripleXero
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I have levels 1 - 3 done from a previous try at this before I knew about the fourms here, like I said months ago. I changed some graphics, physics and some other various things. I noticed that the first two blocks on the first level that you recreated are bigger than the original
- Mari0Lu1g1
- Posts: 347
- Joined: 10 Mar 2012, 12:08
No, the blocks :ISuperjustinbros wrote:SMB3 Goomba!
Renhoek already said itTripleXero wrote:It's basically the only enemy you can change easily, those and Spines and Beatles
SureWillWare wrote:Would you mind it too much if I made an Extra Entities-compatible version of your mappack? I might be able to add some more levels, too.
If you could do basic modding (like new block entites), then I'm in luck :Drokit boy wrote:ohaider
I am open to modding and mapping as well.
If you want a CV you're not in luck, but anyway, erm... hi.
There the same height, just more pixelsTripleXero wrote:I noticed that the first two blocks on the first level that you recreated are bigger than the original