[UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
NEW PAGE POG
Idk, it might be cool, i don't think it would be all that useful tho
-
- Posts: 229
- Joined: 21 Jul 2020, 20:10
- Contact:
The Cappy cheat is very broken, that's why it's a cheat
- Ormalawayo
- Posts: 101
- Joined: 02 Oct 2020, 15:53
Last edited by alesan99 on 02 Apr 2021, 13:30, edited 2 times in total.
alesan you forgot to update the thread update version /j
- Alexis0159
- Posts: 24
- Joined: 02 Jan 2020, 23:41
In the changes I would have added: More things from Mario Maker 2 lol
- Mari0Master101
- Posts: 22
- Joined: 04 Apr 2021, 22:03
- Contact:
This is the best mod for Mari0. When I found out about Mari0, I have been using version 1.6 but this mod improves everything.
- Retr0Cat666
- Posts: 13
- Joined: 15 Feb 2021, 18:08
Yup Alesan99's Entities is really well made. Gotta applaud alesan99.
- Loogi Carry
- Posts: 28
- Joined: 12 Dec 2020, 20:54
- Contact:
Ok I tried to modify some code in visual studio but love.exe had an error
Error
boot.lua:575: No code to run
Your game might be packaged incorrectly.
Make sure main.lua is at the top level of the zip.
Traceback
[C]: in function 'error'
[C]: in function 'xpcall'
[C]: in function 'xpcall'
Error
boot.lua:575: No code to run
Your game might be packaged incorrectly.
Make sure main.lua is at the top level of the zip.
Traceback
[C]: in function 'error'
[C]: in function 'xpcall'
[C]: in function 'xpcall'
- Loogi Carry
- Posts: 28
- Joined: 12 Dec 2020, 20:54
- Contact:
I need boot.lua:575 file, if someone have it pls send meLoogi Carry wrote: ↑07 Apr 2021, 17:52Ok I tried to modify some code in visual studio but love.exe had an error
Error
boot.lua:575: No code to run
Your game might be packaged incorrectly.
Make sure main.lua is at the top level of the zip.
Traceback
[C]: in function 'error'
[C]: in function 'xpcall'
[C]: in function 'xpcall'
- Attachments
-
- image.png (42.34 KiB) Viewed 300228 times
- Mari0Master101
- Posts: 22
- Joined: 04 Apr 2021, 22:03
- Contact:
Loogi Carry wrote: ↑07 Apr 2021, 17:53I need boot.lua:575 file, if someone have it pls send meLoogi Carry wrote: ↑07 Apr 2021, 17:52Ok I tried to modify some code in visual studio but love.exe had an error
Error
boot.lua:575: No code to run
Your game might be packaged incorrectly.
Make sure main.lua is at the top level of the zip.
Traceback
[C]: in function 'error'
[C]: in function 'xpcall'
[C]: in function 'xpcall'
Is it about Mari0: AE? If not this isn't the right topic
That's not a file you need, it's saying there is no code.
"Your game might be packaged incorrectly."
"Make sure main.lua is at the top level of the zip."
- Loogi Carry
- Posts: 28
- Joined: 12 Dec 2020, 20:54
- Contact:
No, I said the error means there is no code (the game's code). It has nothing to do with dlls.
Remember, your computer didn't detect mari0's code at all, so that's why you can't change the code either.
- Loogi Carry
- Posts: 28
- Joined: 12 Dec 2020, 20:54
- Contact:
Can you send me this code on discord ?alesan99 wrote: ↑08 Apr 2021, 15:21No, I said the error means there is no code (the game's code). It has nothing to do with dlls.
Remember, your computer didn't detect mari0's code at all, so that's why you can't change the code either.
The game's code is already included in the game. So you just need to download the game normally...
- Loogi Carry
- Posts: 28
- Joined: 12 Dec 2020, 20:54
- Contact:
- Loogi Carry
- Posts: 28
- Joined: 12 Dec 2020, 20:54
- Contact:
I don't know is this is full folder to work Mari0
- Attachments
-
- image.png (33 KiB) Viewed 300156 times
- Loogi Carry
- Posts: 28
- Joined: 12 Dec 2020, 20:54
- Contact:
- Loogi Carry
- Posts: 28
- Joined: 12 Dec 2020, 20:54
- Contact:
and then when I downloaded love 0.10.2 it was the same process "Super Toast" "No game"
Exactly, so you have the full folder already. You aren't missing any files.Loogi Carry wrote: ↑09 Apr 2021, 07:59But when I was downloading the game it was still writing "Super Toast" "No Game" :/
(The linux version is the same as the source)Loogi Carry wrote: ↑09 Apr 2021, 08:11And also I tried Linux version for windows 'worked' perfectly fine but after few seconds this happend
This mod was made for love 0.10.x not love 11.x so that's why it crashes.
But this is a good thing, it means if the mod is converted to 11.x it'll work on your system.
are they not able to install 0.10.x?
- Loogi Carry
- Posts: 28
- Joined: 12 Dec 2020, 20:54
- Contact:
But then I downloaded love 0.10 but still was Super Toast no gamealesan99 wrote: ↑09 Apr 2021, 14:27Exactly, so you have the full folder already. You aren't missing any files.Loogi Carry wrote: ↑09 Apr 2021, 07:59But when I was downloading the game it was still writing "Super Toast" "No Game" :/(The linux version is the same as the source)Loogi Carry wrote: ↑09 Apr 2021, 08:11And also I tried Linux version for windows 'worked' perfectly fine but after few seconds this happend
This mod was made for love 0.10.x not love 11.x so that's why it crashes.
But this is a good thing, it means if the mod is converted to 11.x it'll work on your system.
I don't know what to do :(
I know. Read what I said.Loogi Carry wrote: ↑11 Apr 2021, 11:59But then I downloaded love 0.10 but still was Super Toast no game
I don't know what to do :(
The mod will work if it's converted to 11.x. For now you can run any version of mari0 that runs on 11.x (The github version of 1.6 or CE).
Or wait until AE is converted.
- Loogi Carry
- Posts: 28
- Joined: 12 Dec 2020, 20:54
- Contact:
I also wanted to said that Mari0 3d is working
Yeah that's good. It runs on 11.x too so it basically proves it.
- Loogi Carry
- Posts: 28
- Joined: 12 Dec 2020, 20:54
- Contact:
The linux version is the same as the source)
This mod was made for love 0.10.x not love 11.x so that's why it crashes.
But this is a good thing, it means if the mod is converted to 11.x it'll work on your system.
[/quote]
ok so I will wait (I hope it will not be long)
This mod was made for love 0.10.x not love 11.x so that's why it crashes.
But this is a good thing, it means if the mod is converted to 11.x it'll work on your system.
[/quote]
ok so I will wait (I hope it will not be long)
It'll be long it's 11 major versions later 11.x changed a bunch of things in a way that makes updating to it really annoying and tedious.
- Ormalawayo
- Posts: 101
- Joined: 02 Oct 2020, 15:53
For some reason a map I made got deleted, I don't have a video or screenshot because mobizen is uninstalled and I don't have enough space to redownload it
- Ormalawayo
- Posts: 101
- Joined: 02 Oct 2020, 15:53
I figured out the big problem and I can't be happier!alesan99 wrote: ↑11 Oct 2020, 01:56Neither, the game sends a request for a filepath and the low-level stuff is handled by the engine and your device.Ormalawayo wrote: ↑11 Oct 2020, 00:02I have 1 question, does the game detect if there's a file in the folder or look for the folder?
This isn't the issue, you showed in your video that you can save and load files, so it DOES work. Don't worry about the technical stuff.
Anyway, just to make sure, I'm going back to the basics.
- When you create a new mappack, it will create a folder called "custom_mappack_1". I see you've already made mappacks, so look for this folder.
-- You installed mari0 to your SD Card. You should look in your SD card first for the files.
--- In your file browser select "SD Card". Then go to android > data > love.to.mario > files > save > mari0_android > alesans_entities
-- If you can't find it or the mappacks folder is empty, then look in your internal storage (its the storage that not called "SD")
--- In your file browser select "Internal storage". Then go to android > data > love.to.mario > files > save > mari0_android > alesans_entities
- BTW When you try to click the "open folder" button in the custom tab of the level editor it will tell you where to go.
- In one of the first screenshots you posted you put "sm3dw.mp3" in the mappacks folder. I re-read your response to this and I think you
misunderstood what I said.
-- What you did: "love.to.mario > files > save > mario_android > alesans_entities > mappacks > sm3dw.mp3"
-- Should be : "love.to.mario > files > save > mario_android > alesans_entities > mappacks > custom_mappack_1 > music > sm3dw.mp3"
--- there's going to already be a folder called music, so if that folder isn't there then you're in the wrong place
- Download a mappack so you can see how its done.
-- What if you download a mappack and put it into the "mappacks" folder, does that work?
- Ormalawayo
- Posts: 101
- Joined: 02 Oct 2020, 15:53
- Mari0Master101
- Posts: 22
- Joined: 04 Apr 2021, 22:03
- Contact:
I'm pretty sure you go on your tablet (or phone), then download the apk and run it on the file explorerOrmalawayo wrote: ↑17 Apr 2021, 10:32In case you didn't know I figured out my file problem, anyways how do you add this to the game (on android)
- Ormalawayo
- Posts: 101
- Joined: 02 Oct 2020, 15:53
I'm confused, anyways I figured it outMari0Master101 wrote: ↑19 Apr 2021, 04:18I'm pretty sure you go on your tablet (or phone), then download the apk and run it on the file explorerOrmalawayo wrote: ↑17 Apr 2021, 10:32In case you didn't know I figured out my file problem, anyways how do you add this to the game (on android)
- Mari0Master101
- Posts: 22
- Joined: 04 Apr 2021, 22:03
- Contact:
I mean like at least you figured it out lolOrmalawayo wrote: ↑19 Apr 2021, 20:36I'm confused, anyways I figured it outMari0Master101 wrote: ↑19 Apr 2021, 04:18I'm pretty sure you go on your tablet (or phone), then download the apk and run it on the file explorerOrmalawayo wrote: ↑17 Apr 2021, 10:32
In case you didn't know I figured out my file problem, anyways how do you add this to the game (on android)
- thelonelysoul
- Posts: 48
- Joined: 22 Apr 2021, 22:17
It would be nice to see a Cat Mario/ Lucky Cat Mario from 3d world, Gold Mario from nsmb2, Flying Squirrel Mario from nsmbu, and Penguin Mario + Propeller Mario from nsmbw
you're asking a bit too much out of alesan
- thelonelysoul
- Posts: 48
- Joined: 22 Apr 2021, 22:17
I haven't worked with love codethelonelysoul wrote: ↑22 Apr 2021, 22:28It would be nice to see a Cat Mario/ Lucky Cat Mario from 3d world, Gold Mario from nsmb2, Flying Squirrel Mario from nsmbu, and Penguin Mario + Propeller Mario from nsmbw
Last edited by thelonelysoul on 26 Apr 2021, 14:47, edited 2 times in total.
Alesan isn't adding new powerups, use custom enemies or characters
So in Mari0 AE hats appear behind anything that can't have its color changed and its annoying so can it be fixed?
- Ormalawayo
- Posts: 101
- Joined: 02 Oct 2020, 15:53
- Ormalawayo
- Posts: 101
- Joined: 02 Oct 2020, 15:53
I don't remember if I already posted this but for some reason my portal mappack is invalid and won't tell me why:
Edit: ok so I posted this already but I'm keeping this one cuz it has a downloadOrmalawayo wrote: ↑16 Apr 2021, 14:31For some reason a map I made got deleted, I don't have a video or screenshot because mobizen is uninstalled and I don't have enough space to redownload it
- thelonelysoul
- Posts: 48
- Joined: 22 Apr 2021, 22:17
I feel dumb. How does one interconnect clear pipes? That would be of some help.
- Ormalawayo
- Posts: 101
- Joined: 02 Oct 2020, 15:53
I think you have to put a pipe in the intersection and turn on the setting or turn it on on the intersecting pipesthelonelysoul wrote: ↑29 Apr 2021, 23:53I feel dumb. How does one interconnect clear pipes? That would be of some help.