New Super Mari0 Bros. V.1.0 MOD [OUTDATED]
I will present my new mod: (sorry for the spelling, I'm from Spanish speaking)
This is the first mod I do, I have to thank a lot for my mod hatninja hize based his, Mari0 Snes Edition.
In this mod, I put the big mario sprites for Mario & Luigi Superstar Saga
Since this is my first edition of sprites, you may have some errors on the next version and fix it.
I have now put a mappack sample for testing the physics of sounds together to put pictures there, locate in select mappack: Example mappack and, starting to play. in the next version, up out the full version of the mappack Bros. New Super Mari0 V.0.2.0
Link: http://www.mediafire.com/download/f8850 ... 1.0.l..rar
For now, the test is mappack so sprites can be messy, and much of the incomplete levels and in version 2.0 beareth full mappack.
(POSTDATA: Thanks also to Mari0Maker, for telling me the location of the data and graphics of Mari0!)
Here some screenshots:
Here is a video of the example mappack:
Thank you very much for the welcome to the Stabyourself Forum, enjoy the mod!
By FuriousHedgehog.
This is the first mod I do, I have to thank a lot for my mod hatninja hize based his, Mari0 Snes Edition.
In this mod, I put the big mario sprites for Mario & Luigi Superstar Saga
Since this is my first edition of sprites, you may have some errors on the next version and fix it.
I have now put a mappack sample for testing the physics of sounds together to put pictures there, locate in select mappack: Example mappack and, starting to play. in the next version, up out the full version of the mappack Bros. New Super Mari0 V.0.2.0
Link: http://www.mediafire.com/download/f8850 ... 1.0.l..rar
For now, the test is mappack so sprites can be messy, and much of the incomplete levels and in version 2.0 beareth full mappack.
(POSTDATA: Thanks also to Mari0Maker, for telling me the location of the data and graphics of Mari0!)
Here some screenshots:
Here is a video of the example mappack:
Thank you very much for the welcome to the Stabyourself Forum, enjoy the mod!
By FuriousHedgehog.
Last edited by FuriousTH on 20 Aug 2015, 05:47, edited 1 time in total.
- Áçé Syntax Áçé
- Posts: 106
- Joined: 01 Dec 2013, 09:39
Nice job FuriousHedgehog! I really like your mod!
By the way, can you put that character in the character library thread cause I really liked it!
By the way, can you put that character in the character library thread cause I really liked it!
Oh thanks, well i am not change the mario sprite for the original colors, well... ifor the other people in the forum change the colors of the clothes of mario' i's because no change the mario with the original colors.Áçé Syntax Áçé wrote:Nice job FuriousHedgehog! I really like your mod!
By the way, can you put that character in the character library thread cause I really liked it!
- MissingWorld
- Posts: 230
- Joined: 06 Jan 2014, 01:45
Translation: he doesn't know how to palettes.FuriousHedgehog wrote: Oh thanks, well i am not change the mario sprite for the original colors, well... ifor the other people in the forum change the colors of the clothes of mario' i's because no change the mario with the original colors.
Exactly dude!MissingWorld wrote:Translation: he doesn't know how to palettes.FuriousHedgehog wrote: Oh thanks, well i am not change the mario sprite for the original colors, well... ifor the other people in the forum change the colors of the clothes of mario' i's because no change the mario with the original colors.
It looks cool
I'm just not a fan of the conflicting graphic styles
you have the M&LSSS mario
NSMB tiles
and the SM64 castle
You should try to use graphics from NSMB, NSMB2, NSMBW, and NSMBU to keep the theme
here have a character
viewtopic.php?p=104735#p104735
EDIT:
EDIT2:
is this mod for mari0 se or mari0 1.6?
I'm just not a fan of the conflicting graphic styles
you have the M&LSSS mario
NSMB tiles
and the SM64 castle
You should try to use graphics from NSMB, NSMB2, NSMBW, and NSMBU to keep the theme
here have a character
viewtopic.php?p=104735#p104735
EDIT:
sorry, I didn't notice this partFuriousHedgehog wrote: For now, the test is mappack so sprites can be messy, and much of the incomplete levels and in version 2.0 beareth full mappack.
EDIT2:
is this mod for mari0 se or mari0 1.6?
what I mean is that the next version will improve some bugs and put the full mappack and the mod is for mari0 1.6 and the music of the castle no this of sm64, is nsmbw at same the tileset.MM102 wrote:It looks cool
I'm just not a fan of the conflicting graphic styles
you have the M&LSSS mario
NSMB tiles
and the SM64 castle
You should try to use graphics from NSMB, NSMB2, NSMBW, and NSMBU to keep the theme
here have a character
viewtopic.php?p=104735#p104735
EDIT:sorry, I didn't notice this partFuriousHedgehog wrote: For now, the test is mappack so sprites can be messy, and much of the incomplete levels and in version 2.0 beareth full mappack.
EDIT2:
is this mod for mari0 se or mari0 1.6?
- Mari0Maker
- Posts: 1348
- Joined: 07 Apr 2012, 17:10
- Contact:
I will admit this looks better than some mods here, so nice job!
And thanks for thanking me, too. :)
And thanks for thanking me, too. :)
Oh! No problem bro!Mari0Maker wrote:I will admit this looks better than some mods here, so nice job!
And thanks for thanking me, too. :)
Was this made with Löve 0.8 or 0.9?
- HugoBDesigner
- Posts: 2188
- Joined: 19 Sep 2012, 02:23
- Contact:
"love.filesystem.enumerate" is a function of LÖVE 0.8.0. Most mods here are for LÖVE 0.8.0 too...
Yes, my mari0 mod is created in LÖVE 0.8.0 and the version of mari0 is the 1.6HugoBDesigner wrote:"love.filesystem.enumerate" is a function of LÖVE 0.8.0. Most mods here are for LÖVE 0.8.0 too...
I am working in a new version.JohnHOne wrote:also,why you do not make enemies dance at "dah dah" vocals?
:/
- MagicPillow
- Posts: 1108
- Joined: 20 Jul 2013, 04:59
- Contact:
Do you even realize how long this would take for a tiny feature that hardly effects gameplay?JohnHOne wrote:also,why you do not make enemies dance at "dah dah" vocals?
It wouldn't be worth it.
Also, you double-posted.
YeaMagicPillow wrote:Do you even realize how long this would take for a tiny feature that hardly effects gameplay?JohnHOne wrote:also,why you do not make enemies dance at "dah dah" vocals?
It wouldn't be worth it.
Also, you double-posted.
It´s harder for the tiny thing
It's not new, it was posted here like 5 months ago, but still doing what he requested would be very hard for a very simple feature, that doesn't matter (in my opinion).PrincessKiller wrote:...Also, this is still a new mod...
Also, i think that the mario sprites doesn't fit with the tiles of the game, you should change them or the tiles.
Use this version and please don't bump this thread.HugoBDesigner wrote:Most mods here are for LÖVE 0.8.0 too...