I need help with compiling...
Posted: 15 Apr 2017, 06:58
I have been trying to make a simple poison mushroom mod and have no idea how to compile. I have the actual "Mario 1.6.love" file (which runs) and I can turn it into a zip and mod it from there but when I'm done modding it, I can't play it, and turning it into "Mari0poisonshroom.love" from .zip doesn't work; Only this error message.
This also happens if I try to recompile a unmodded version into a .love
It would be nice to have some help.
Code: Select all
Error:
boot.lua:355: No code to run
Your game might be packaged incorrectly
Make sure main.lua is at the top level of the zip
Traceback
[C]: in function 'error'
[C]: in function 'xpcall'
It would be nice to have some help.