Categories (Mask Properties) for SE

General Mar0 discussion has been moved to this subforum!
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Squidish
Posts: 678
Joined: 05 Apr 2014, 04:04

Post » 06 Sep 2016, 21:43

Since this happened for whatever reason, I have no way of knowing about categories or masks when making my own enemies. Does anyone else happen to know what they are?

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Technochips
Posts: 608
Joined: 12 Mar 2015, 16:05
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Post » 06 Sep 2016, 22:17


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Qwerbey
Posts: 1280
Joined: 05 Oct 2012, 07:58
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Post » 06 Sep 2016, 23:14


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