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Looking for helpers/coders/coding software.

Posted: 25 Dec 2015, 20:12
by imgudman4567
So, as the semi-long title states, I am looking for helpers, coders, and coding software. I would also appreciate any other helping crew and such. Why? Well, as some of you more online people, *cough* jumpinglizard *cough*, would know that I have an ongoing project titled: Image Image And it hasn't been much worked on due to limitations, so I you would like to help, here are links to the posts:

Modding Section: viewtopic.php?f=13&t=4869
Mapping Section: viewtopic.php?f=12&t=4868

Re: Looking for helpers/coders/coding software.

Posted: 25 Dec 2015, 21:23
by alesan99
For coding software, there is really nothing you have to install, long as you have a text editor and something you can extract the zip with all the code you are good.
Two good text editors: http://www.sublimetext.com/,https://notepad-plus-plus.org/

As for coders, I doubt there's any active coders here that know lua and aren't busy with other things so I guess I could add one or two minor things (minor being graphic edits or basic enemies, not powerups etc.)

Re: Looking for helpers/coders/coding software.

Posted: 25 Dec 2015, 23:20
by imgudman4567
alesan99 wrote:For coding software, there is really nothing you have to install, long as you have a text editor and something you can extract the zip with all the code you are good.
Two good text editors: http://www.sublimetext.com/,https://notepad-plus-plus.org/

As for coders, I doubt there's any active coders here that know lua and aren't busy with other things so I guess I could add one or two minor things (minor being graphic edits or basic enemies, not powerups etc.)
Well, anything helps, and a question that's irrelevant to my mod, why doesn't your mod have to set up like mari0 se?

Re: Looking for helpers/coders/coding software.

Posted: 25 Dec 2015, 23:34
by alesan99
imgudman4567 wrote:Well, anything helps, and a question that's irrelevant to my mod, why doesn't your mod have to set up like mari0 se?
I'm not sure what you mean by "set up".
My mod was started way before SE was released so it's based on 1.6.
SE has many differences and It would take long to convert it if that's what you mean.

Re: Looking for helpers/coders/coding software.

Posted: 26 Dec 2015, 03:32
by imgudman4567
Interesting. Another thing that IS relevant to my mod, do you have any pictures of the SNES palette like Image?
(That picture is of the NES palette.)

Re: Looking for helpers/coders/coding software.

Posted: 26 Dec 2015, 03:57
by jumpinglizard
imgudman4567 wrote:Interesting. Another thing that IS relevant to my mod, do you have any pictures of the SNES palette like Image?
(That picture is of the NES palette.)
Image

This good?

Re: Looking for helpers/coders/coding software.

Posted: 26 Dec 2015, 04:02
by imgudman4567
Very.