Missing sounds

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petersvp
Posts: 14
Joined: 05 Mar 2012, 01:20

Post » 05 Mar 2012, 01:42

The game reassembles all NES stuff very well. But there are too much MISSING portal features that I will post here AND will even help with possible implementations or resources [As i am developer by myself]

This is the list:
  • Missing animation when storage cube gets melted by emancipation grill - it just disappears.
  • Missing the sound from that case as well
  • Missing the sound from the bouncy repulsion gels.
  • Will be good idea to add the speeding sound.
  • Portal placing sound is not exactly the same from the Portal game.
  • I were unable to find a way to make a switch that switches off the lasers or the blue paths.
  • Will be good idea to add more possibilities with the gels. For example, we must be able to make Mario styled pipe to drop repulsion gel (entity fix)
  • Turrets? They are so important part of the Portal.
  • Bloopers Out Of Water CAN BE stomped in the original SMB! you definetly must implement this. Test it in emulator if you want to check.
About the sounds - you can just rip them off from the GCFs - not difficult at all and... Yeah, the game is about NES AND portal, Nes sound is great, but portalish sound is not. Same for graphics else I will make a mod someday

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