MARI0 SE GUIDE REQUEST FORUM

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Danny
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Joined: 26 Oct 2013, 05:22

Post » 16 Jun 2014, 01:54

i am requesting a complete mari0 se guide that includes:

triggers
custom characters
animations
texture mods
bug fixes
ect.



please post any questions and answers

thank you


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Danny
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Post » 16 Jun 2014, 13:24

im aware of that forum but i didnt find it very helpfull, this is a more in depth forum focused entirely on help

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Jackostar10000
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Post » 16 Jun 2014, 15:34

what do you need to figure out exactly. someone could clarify it for you.
Also Sorry that ive been gone for ages. been busy whats the newest stable version of SE

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Danny
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Post » 16 Jun 2014, 19:20

its more a general forum though i do have specific questions like is there a quicker way to spawn entities in the editor? for example it would take like 10 minutes to make orange gel on every single tile of a map but is there a shortcut or something?

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MM102
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Post » 16 Jun 2014, 19:50

viewtopic.php?f=12&t=4014
this can also help
this thread really should be pinned don't you think?

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Danny
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Post » 16 Jun 2014, 23:39

agreed, thx 4 the help


i guess my thread is kinda useless now lol

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trosh
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Post » 17 Jun 2014, 03:09

woah you made me check that doc I'd forgotten I'd started that
  • Shit's sexy
  • Someone added quite a lot of stuff is it Saso it is Maurice hmm

B-Man99
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Post » 17 Jun 2014, 03:45

Holy shit you aren't dead?

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HugoBDesigner
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Post » 17 Jun 2014, 03:51

[color=#00BF00]HugoBDesigner[/color] now wrote:Holy shit you aren't dead?

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trosh
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Post » 17 Jun 2014, 04:11

would appear not

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Danny
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Post » 17 Jun 2014, 18:52

i guess this forum can be about cool custom se stuff you guys have like mappacks, enemies, charecters, and stuff like that


btw, how do you open a .json

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Automatik
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Post » 17 Jun 2014, 21:04

With notepad.

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Danny
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Post » 18 Jun 2014, 02:27

is it lua code?

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alesan99
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Post » 18 Jun 2014, 03:32

No it's json.

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Danny
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Post » 18 Jun 2014, 18:24

how would i convert lua to json? would i have to manually re-code it?

i want to make a bullet bill that is heat seeking and explodes with these sprites:
Image

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Automatik
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Post » 18 Jun 2014, 20:51

There is no need to convert lua to json, and it don't really make sense (It's like converting a .mp3 to a .doc)
If you want to know how to make an enemy : Use this : http://guegan.de/mari0doc/custom_enemies.php
And try to look at vanilla enemies(Open mari0_se.love with winzip or something else for zip archives, and look in the "enemies/" folder) or community-made enemies(viewtopic.php?f=12&t=4009).

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Sunset_Moth
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Post » 19 Jun 2014, 16:01

Danny wrote:how would i convert lua to json? would i have to manually re-code it?

i want to make a bullet bill that is heat seeking and explodes with these sprites:
Image
I don't think you can make it rotate, but set the regular bullet bill's code to follow mario. You can't make it target anything else as far as I am aware.

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Danny
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Post » 19 Jun 2014, 20:29

EDIT: i suck at codeing .json

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Danny
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Post » 19 Jun 2014, 23:47

i would show you what i have so far but i dont know how to make a gif

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HugoBDesigner
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Post » 19 Jun 2014, 23:49

To make a GIF, there may be sites that do it online, but I personally prefer programs. Photoshop can do it very well, and so does GIMP. GIMP is free, so I'd recommend you to use that.

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Danny
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Post » 20 Jun 2014, 03:51

i dont like gimp, is there a way to make gifs in paint.net?


BTW, i finished the enemy, here is the code if anyone wants it

Code: Select all

{
   "quadcount": 1,
   
   "spawnoffsety": -0.0625,

   "movement": "none",
   "killsontop": true,
   "killsonsides": true,
   
   "stompable": true,
   "stompcombosuppressor": true,
   
   "speedx": 8,
   "starttowardsplayerhorizontal": true,
      "quadno": 1,
   
   "width": 1,
   "height": 0.875,
   
   "static": false,
   "active": true,
   
   "gravity": 0,
   
   "mask": [   true, 
            true, false, true, true, true,
            true, true, true, true, true,
            true, true, true, true, true,
            true, true, true, true, true,
            true, true, true, true, true,
            true, true, true, true, true],
            
   
   "emancipatecheck": true,
   "autodelete": true,
   
   "offsetX": 8,
   "offsetY": 1,
   "quadcenterX": 8,
   "quadcenterY": 8,
   
   "spawnsenemy": "missilebill",
   "spawnenemydelays": [0.8],
   "spawnenemytowardsplayer": true,
    "spawnenemyspeed": 8,
   "lifetime": 0.85,
   "spawnsound": "fire"
}

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Sunset_Moth
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Post » 22 Jun 2014, 16:22

A bit off topic, why have the staff not de-capslocked the title? They did that to me at least once. I also got a warning for it.

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Danny
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Post » 12 Jul 2014, 18:02

anyone have any tips on increasing fps?

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Firaga
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Post » 12 Jul 2014, 18:03

Danny wrote:anyone have any tips on increasing fps?
- Increase priority in Task Manager
- Turning Vsync on/off
- Lowering resolution size

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Automatik
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Post » 12 Jul 2014, 18:24

Also, don't use shaders, update your graphics drivers, and use the Windows 95 theme or whatever is it's name.

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Danny
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Post » 12 Jul 2014, 18:33

thanks, changing the priority helped a lot

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