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Re: Beta Screenshots and Gifs

Posted: 25 Jun 2014, 21:26
by absolutenope
MissingWorld wrote: Well, it's better, but it isn't really there. You seem to be using more colors than necessary, really. Try making the colors consistent among the blocks.

Image
it's all i can do for now

Re: Beta Screenshots and Gifs

Posted: 25 Jun 2014, 21:29
by MissingWorld
absolutenope wrote:Image
it's all i can do for now
Well, here's my personal suggestion.
Image

Re: Beta Screenshots and Gifs

Posted: 25 Jun 2014, 22:30
by absolutenope
MissingWorld wrote: Well, here's my personal suggestion.
Image
Image
something like this?

Re: Beta Screenshots and Gifs

Posted: 25 Jun 2014, 23:35
by MissingWorld
absolutenope wrote:Image
something like this?
If anything, I think that's less like what I'm talking about than the previous one.

Re: Beta Screenshots and Gifs

Posted: 25 Jun 2014, 23:45
by absolutenope
MissingWorld wrote:
absolutenope wrote:Image
something like this?
If anything, I think that's less like what I'm talking about than the previous one.
Image
Image

Re: Beta Screenshots and Gifs

Posted: 26 Jun 2014, 00:25
by MissingWorld
absolutenope wrote:Image
Image
Yes, that is a victory. You've succeeded in completely wasting my patience.

Re: Beta Screenshots and Gifs

Posted: 26 Jun 2014, 00:32
by TurretBot
XD

Re: Beta Screenshots and Gifs

Posted: 26 Jun 2014, 00:32
by HansAgain
Image
*Spoiler 'cus big image.
^
Once you get colours like these, stop wasting kilobytes with your screenshots.

Re: Beta Screenshots and Gifs

Posted: 26 Jun 2014, 00:35
by Wilo
speak for yourself hans
get that fucker in a spoiler before our world is fucking devoured
^ problem solved

EDIT: 600 posts!

Re: Beta Screenshots and Gifs

Posted: 26 Jun 2014, 01:28
by absolutenope

Re: Beta Screenshots and Gifs

Posted: 26 Jun 2014, 01:30
by MissingWorld
absolutenope wrote:me: http://en.wikipedia.org/wiki/Asperger_syndrome


i'll stop trying.
Disorders are by no means an excuse. Trust me.

Re: Beta Screenshots and Gifs

Posted: 26 Jun 2014, 10:31
by Sašo
Nice job posting gifs and images, how about you post more

Re: Beta Screenshots and Gifs

Posted: 26 Jun 2014, 14:33
by TurretBot
Isn't that the point of this thread?
You don't need to tell us to do the obvious.

Re: Beta Screenshots and Gifs

Posted: 26 Jun 2014, 20:36
by SauloFX
Your wish is an order
Image
Image

Re: Beta Screenshots and Gifs

Posted: 26 Jun 2014, 22:46
by MagicPillow
Can't tell if the sarcasm is this
Sašo wrote:Nice job posting gifs and images
Or this
Sašo wrote:how about you post more

Re: Beta Screenshots and Gifs

Posted: 26 Jun 2014, 23:09
by B-Man99
Probably both. Either way Sašo has a really good point.

Oh and Saulo those screenshots are looking pixel perfect

Re: Beta Screenshots and Gifs

Posted: 27 Jun 2014, 20:33
by SauloFX
Moar
Image

Re: Beta Screenshots and Gifs

Posted: 28 Jun 2014, 01:04
by MissingWorld
Image
I'm not sure why I thought this would be a good idea.

Re: Beta Screenshots and Gifs

Posted: 28 Jun 2014, 16:24
by Sunset_Moth
Foreground, or tiles? I could imagine a minigame mappack that every level took place on one gameboy screen.

Re: Beta Screenshots and Gifs

Posted: 28 Jun 2014, 17:49
by MissingWorld
bubba_nate wrote:Foreground, or tiles? I could imagine a minigame mappack that every level took place on one gameboy screen.
Well, it's actually a foreground. I was intending on just testing it with world 1-1, but that's not a bad idea.

Re: Beta Screenshots and Gifs

Posted: 28 Jun 2014, 20:16
by gemwrecker
MissingWorld wrote:Well, it's actually a foreground. I was intending on just testing it with world 1-1, but that's not a bad idea.
The only problem is:
What if Peach is on the ground? She'll be off-camera.
Also, the scrolling will probably be at the bare corner of the screen (And off-screen to the left).

Re: Beta Screenshots and Gifs

Posted: 28 Jun 2014, 21:38
by HansAgain
Saulo, those look really good! I want to see the full mappack.

Re: Beta Screenshots and Gifs

Posted: 28 Jun 2014, 23:24
by MissingWorld
gemwrecker wrote:
MissingWorld wrote:Well, it's actually a foreground. I was intending on just testing it with world 1-1, but that's not a bad idea.
The only problem is:
What if Peach is on the ground? She'll be off-camera.
Also, the scrolling will probably be at the bare corner of the screen (And off-screen to the left).
Walls and border editing. In case you haven't noticed, that block formation is lower than it normally is.

Re: Beta Screenshots and Gifs

Posted: 28 Jun 2014, 23:38
by absolutenope
Image
finally

4 SHADES
four, quatre, cuatro, 四 !

Re: Beta Screenshots and Gifs

Posted: 01 Jul 2014, 01:59
by MagicPillow
After a few days without internet, I bring you my newest creation!

Image

Re: Beta Screenshots and Gifs

Posted: 01 Jul 2014, 02:57
by SauloFX
That is neat Pillow!


It reminds me from movie trailers

Re: Beta Screenshots and Gifs

Posted: 01 Jul 2014, 21:30
by MM102
reminds me of super meat boy
Image

Re: Beta Screenshots and Gifs

Posted: 01 Jul 2014, 21:40
by Automatik
I really like these tiles, MM102! It's beautiful.

Re: Beta Screenshots and Gifs

Posted: 02 Jul 2014, 01:01
by MagicPillow
Well, the quality got kind of messed up, but here it is anyway.

Image

Re: Beta Screenshots and Gifs

Posted: 07 Jul 2014, 20:37
by absolutenope
level 5-2
Image

Re: Beta Screenshots and Gifs

Posted: 15 Jul 2014, 00:57
by Sky
Image

Re: Beta Screenshots and Gifs

Posted: 15 Jul 2014, 19:09
by absolutenope
WillWare wrote:Image
great

Re: Beta Screenshots and Gifs

Posted: 15 Jul 2014, 19:42
by TurretBot
Your spikey is showing through those pipes...

Re: Beta Screenshots and Gifs

Posted: 15 Jul 2014, 20:21
by Sky
TurretBot wrote:Your spikey is showing through those pipes...
Yes, I saw that. I won't be using those Portal tiles for very long, so when I replace them I'll use foreground tiles with collision. I've got other plans too, this is very prototype - I was just really happy when I got the pipes working so well (they don't let Mario through).

Re: Beta Screenshots and Gifs

Posted: 16 Jul 2014, 23:01
by gemwrecker
WillWare wrote:Image
I noticed the time. Gif's can really cause wierd things sometimes.

Re: Beta Screenshots and Gifs

Posted: 17 Jul 2014, 00:23
by Sunset_Moth
WillWare wrote:
TurretBot wrote:Your spikey is showing through those pipes...
Yes, I saw that. I won't be using those Portal tiles for very long, so when I replace them I'll use foreground tiles with collision. I've got other plans too, this is very prototype - I was just really happy when I got the pipes working so well (they don't let Mario through).
I assume you used my idea of using custom collision enemies?

Re: Beta Screenshots and Gifs

Posted: 17 Jul 2014, 05:21
by Sky
bubba_nate wrote:
WillWare wrote:
TurretBot wrote:Your spikey is showing through those pipes...
Yes, I saw that. I won't be using those Portal tiles for very long, so when I replace them I'll use foreground tiles with collision. I've got other plans too, this is very prototype - I was just really happy when I got the pipes working so well (they don't let Mario through).
I assume you used my idea of using custom collision enemies?
Whether it was your idea or not, I had planned that from the start. I actually made the pipes their own masking category, 32.

Re: Beta Screenshots and Gifs

Posted: 17 Jul 2014, 14:14
by alesan99
bubba_nate wrote:I assume you used my idea of using custom collision enemies?
I'm positive you weren't the first person to know what the "mask" option does.

Re: Beta Screenshots and Gifs

Posted: 17 Jul 2014, 17:30
by Sunset_Moth
I was the first person to post about it, wasn't I?

Re: Beta Screenshots and Gifs

Posted: 20 Jul 2014, 03:50
by SauloFX
Image


I just edited my tileset...

Re: Beta Screenshots and Gifs

Posted: 20 Jul 2014, 06:11
by idiot9.0
I love Missing Textures: The game.

Re: Beta Screenshots and Gifs

Posted: 20 Jul 2014, 07:51
by TurretBot
At this point you migh have figured it out, but changing the width changes the block order.

Re: Beta Screenshots and Gifs

Posted: 20 Jul 2014, 20:40
by Firaga
Image
Gif by Saulo.

Re: Beta Screenshots and Gifs

Posted: 25 Jul 2014, 18:38
by SauloFX
Image


Edit:
Some more stuff

Image

Re: Beta Screenshots and Gifs

Posted: 08 Aug 2014, 18:56
by TurretBot
Image

Re: Beta Screenshots and Gifs

Posted: 13 Aug 2014, 04:55
by Wilo
Image

Re: Beta Screenshots and Gifs

Posted: 13 Aug 2014, 12:44
by TurretBot
WiloKing wrote:
Image
fixed???

Re: Beta Screenshots and Gifs

Posted: 24 Aug 2014, 10:07
by MM102
Image
allow for me to show you the very definition of tedious and monotony
Image
hopefully it will pay off

Re: Beta Screenshots and Gifs

Posted: 03 Sep 2014, 23:37
by TurretBot
Made a selector in Mari0
Image
Image
Correction: The pink wires are connected to the RS Flip-Flop gate, not the AND gate.
Made this with it:
Image

Code: Select all

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Re: Beta Screenshots and Gifs

Posted: 21 Sep 2014, 19:31
by OrbitalBlueprint
Here's something I made:

Image

I won't be using it in a full mappack, just decided to try it out.