Mari0 Images Thread

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SauloFX
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Post » 16 Apr 2014, 17:29

Development of my new mappack, i couldn't find any good .gif recorder
Image

Edit: Thank you Flutter :)
Last edited by SauloFX on 16 Apr 2014, 20:34, edited 1 time in total.

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Sunset_Moth
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Post » 16 Apr 2014, 18:38

...I don't think you should stick with that .gif service.

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Flutter Skye
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Post » 16 Apr 2014, 19:45

SauloFX wrote:Development of my new mappack, i couldn't find any good .gif recorder
Image
Use Gifcam, and upload it to Imgur.com
Very good! You're really good at spriting.

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rokit
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Post » 16 Apr 2014, 20:04

Image
speluky

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HowToEatGirafes
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Post » 17 Apr 2014, 11:28

My future mappack is coming !
Image Image Image Image And thanks to all of you guys that make awesome enemies and tilesets !

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TurretBot
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Post » 17 Apr 2014, 23:53

@rokit: I love speluky too!
@howtoeatgiraffes: looks great!

Hope it's okay to post this video of 5-1 in The Wanna Be...
Last edited by TurretBot on 01 May 2014, 23:14, edited 1 time in total.

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Smear-Gel
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Post » 18 Apr 2014, 00:26

TurretBot wrote:
Hope it's okay to post this video of 5-1 in The Wanna Be

I really like high concept maps like this.

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TurretBot
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Post » 18 Apr 2014, 00:32

Smear-Gel wrote:
TurretBot wrote: Hope it's okay to post this video of 5-1 in The Wanna Be
I really like high concept maps like this.
Just in case you're wondering, this is the only level like that in The Wanna Be.
Most of the levels are entirely different, except that they're all platform/puzzles. (But not both.)

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Smear-Gel
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Post » 18 Apr 2014, 00:53

TurretBot wrote:
Smear-Gel wrote:
TurretBot wrote: Hope it's okay to post this video of 5-1 in The Wanna Be
I really like high concept maps like this.
Just in case you're wondering, this is the only level like that in The Wanna Be.
Most of the levels are entirely different, except that they're all platform/puzzles. (But not both.)

Awwww. Well different is still good.

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HowToEatGirafes
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Post » 18 Apr 2014, 15:41

TurretBot wrote: Hope it's okay to post this video of 5-1 in The Wanna Be...
o_o This is a good idea ! love that draw/game style . That reminds me a bit Scribblenauts
EDIT : IT'S TODAY !!!!
Image
Last edited by HowToEatGirafes on 18 Apr 2014, 17:26, edited 1 time in total.

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OrbitalBlueprint
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Post » 18 Apr 2014, 15:57

TurretBot wrote:Hope it's okay to post this video of 5-1 in The Wanna Be...
It looks kinda confusing, but this is a very great idea. Good luck with this!

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Sunset_Moth
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Post » 18 Apr 2014, 16:33

Woah. Duuuuuuuuuuude.
Maybe you could do something based on that, but with grid paper so it was better aligned to the actual game elements, and less gray more white. or brown or whatever color your paper was.

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OrbitalBlueprint
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Post » 18 Apr 2014, 18:05

Custom elevator
Image

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Smear-Gel
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Post » 18 Apr 2014, 18:44

bubba_nate wrote:Woah. Duuuuuuuuuuude.
Maybe you could do something based on that, but with grid paper so it was better aligned to the actual game elements, and less gray more white. or brown or whatever color your paper was.
Nah, I like how messy this is myself.


Also, the elevator looks pretty darn cool.

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MissingWorld
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Post » 18 Apr 2014, 18:55

One of many animated tiles for my mappack.
Image

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TurretBot
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Post » 18 Apr 2014, 21:29

bubba_nate wrote:Woah. Duuuuuuuuuuude.
Maybe you could do something based on that, but with grid paper so it was better aligned to the actual game elements, and less gray more white. or brown or whatever color your paper was.
I think WillWare's doing something like that.

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Smear-Gel
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Post » 19 Apr 2014, 01:40

I always feel bad that for my best maps I never come up with these high concept maps myself, but rather expand on other people's ideas. I wanna come up with something cool.

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MagicPillow
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Post » 19 Apr 2014, 04:35

I was messing around with portals, and when I moved left, I went into an infinite loop.
Notice how my character is slightly moving left.
Image

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TurretBot
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Post » 19 Apr 2014, 04:41

define "slightly"

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MagicPillow
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Post » 19 Apr 2014, 04:46

As is my character is moving to the left, instead of just going straight down.

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TurretBot
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Post » 19 Apr 2014, 04:47

MagicPillow wrote:As is my character is moving to the left, instead of just going straight down.
how much left

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Smear-Gel
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Post » 19 Apr 2014, 05:03

Maybe you just slightly tapped left or something, since going straight down should be possible

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MagicPillow
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Post » 19 Apr 2014, 09:05

The colored walls link to each other, so if you were going straight down, you wouldn't be in a loop.

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MM102
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Post » 19 Apr 2014, 19:30

Image
MWHAHAHAHA!
1.) no this won't actually be in my mappack
2.) I can't save gif cam gifs in a resolution higher than 256 colors with out that annoying green screen bug :(

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TurretBot
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Post » 19 Apr 2014, 19:46

still didn't put a gun on it?

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MM102
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Post » 19 Apr 2014, 19:49

can't be bothered atm

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MissingWorld
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Post » 19 Apr 2014, 20:53

Image
Spring is your standard fare, summer limits your jump height, autumn removes plant-based platforms, winter makes blocks fragile and freezes water.
Credit to sjb for any winter-based tiles.

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MagicPillow
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Post » 20 Apr 2014, 00:01

All those pictures of me with a crown inspired this:
Image
I may release it soon.

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Sunset_Moth
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Post » 20 Apr 2014, 01:39

MissingWorld wrote:summer limits your jump height
How? Like in Gravitas?

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MissingWorld
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Post » 20 Apr 2014, 02:05

bubba_nate wrote:
MissingWorld wrote:summer limits your jump height
How? Like in Gravitas?
Correct.

Tudoreleuu
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Post » 20 Apr 2014, 09:30

On an unrelated note, what happened to that see-through portals thing? I heard someone say something about how you can enable it in the code.

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OrbitalBlueprint
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Post » 20 Apr 2014, 15:39

Tudoreleuu wrote:On an unrelated note, what happened to that see-through portals thing? I heard someone say something about how you can enable it in the code.
I was trying to activate it, but no success. firstpersonview and firstpersonrotate are quite cool though.

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Smear-Gel
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Post » 20 Apr 2014, 15:43

MM102 wrote:
2. I cantsave gif cam gifs in a resolution higher than 256 colors with out that annoying green screen bug :(
I'd love to know if there is a fix for this. I've had that problem too.

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Sunset_Moth
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Post » 21 Apr 2014, 20:27

OrbitalBlueprint wrote:
Tudoreleuu wrote:On an unrelated note, what happened to that see-through portals thing? I heard someone say something about how you can enable it in the code.
I was trying to activate it, but no success. firstpersonview and firstpersonrotate are quite cool though.
Screenshots and how to activate it? (Firstperson not seethrough portals...)

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alesan99
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Post » 21 Apr 2014, 23:03

Smear-Gel wrote:
MM102 wrote: 2. I cantsave gif cam gifs in a resolution higher than 256 colors with out that annoying green screen bug :(
I'd love to know if there is a fix for this. I've had that problem too.
I don't think it has to do anything with the program at all.
It's just that gifs can't display more than 256 colors.

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gemwrecker
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Post » 22 Apr 2014, 11:05

I've made lightning through SE:
Image

You're invisible where it is no light. And visible where it is.

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MM102
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Post » 22 Apr 2014, 15:31

Nice use of foreground blocks

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Sunset_Moth
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Post » 22 Apr 2014, 15:41

I was thinking of using some sort of tool to make custom foregrounds for every level, that way the blocks would be covered too.

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TurretBot
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Post » 23 Apr 2014, 00:03

MM102 wrote:Nice use of foreground blocks
You can't see the feet if you're wondering how he guessed it.

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Smear-Gel
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Post » 23 Apr 2014, 03:12

TurretBot wrote:
MM102 wrote:Nice use of foreground blocks
You can't see the feet if you're wondering how he guessed it.

Either way foreground blocks would have been the most obvious answer.


Still another unique use of the features though.

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SauloFX
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Post » 30 Apr 2014, 18:34

Image

More mappacks to come.

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Mari0Maker
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Post » 30 Apr 2014, 19:10

That is looking great, Saulo! I'm looking forward to it.

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alesan99
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Post » 30 Apr 2014, 20:47

lol I spent like 1 minute waiting for something to happen in the gif but then I realized it was just so we could see the animated fire
The graphics look great! I love the fire animation.

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mindnomad
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Post » 01 May 2014, 06:21

TurretBot wrote:Hope it's okay to post this video of 5-1 in The Wanna Be...
No, it isn't

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TurretBot
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Post » 01 May 2014, 07:21

woops

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Sunset_Moth
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Post » 01 May 2014, 17:11

Do I detect sarcasm?

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Flutter Skye
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Post » 01 May 2014, 18:01

No. He stole Luna's idea, Even though she told him not to.

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idiot9.0
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Post » 01 May 2014, 21:05

Turret, if this is indeed true (which I'm 100% sure it is) then that's is a new freaking low for you. I cannot describe how much of a dick move that is and for you to go around and do it just shatters any form of respect I had for you. Seriously, that kind of shit is just the worst. Grow up and make your own ideas.

B-Man99
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Post » 01 May 2014, 21:12

I don't think I know exactly what is going on so I'm going to reply generally

1. Whoever's paper level thingy that is, that is an AMAZING idea.

2. Stealing other people's ideas just proves that you're too stupid to come up with your own.
It also gives you something in common with Trevor which is never a good thing. Waves. Make your own god damn waves.

3. Fucking terrible excuse for a post
TurretBot wrote:woops
Come on Turret you were actually starting to be cool

EDIT: Only half of you understand the "Trevor" jokes so sorry if that sounded really out of place.

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TurretBot
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Post » 01 May 2014, 22:24

@Bubba_Nate
bubba_nate wrote:Do I detect sarcasm?
Yes. (I can't say the same for Luna, but she probably was too.)
@Flutter Skye (and what actually happened)
Flutter Skye wrote:No. He stole Luna's idea, Even though she told him not to.
Okay, wow. First off, I didn't steal the idea. The idea to have Mario running around on paper is my idea, I didn't take it from anyone else.
The idea came from the picture of a sketch for a Mari0 level that Luna posted onto the group chat; It was a sketch for her mappack iirc. Anyway I took the sketch and made it what you see in the video. Meanwhile on the group chat, I did say I was using it, but I didn't say how I was using it so I could make the video and surprise everyone. However, Luna did message me about it, and I told her what I was doing. I also told her if she doesn't want me using her sketch then I won't, but I didn't get a reply to that, so I figured that meant she was okay with it.
Either way, I don't remember her telling me not to, so I don't know where you got that from.
 TL;DR It wasn't Luna's idea, I made sure she knew beforehand and even told her I won't use it if she doesn't want me too. 
@Idiot9.0
idiot9.0 wrote:Turret, if this is indeed true (which I'm 100% sure it is)
Thanks for having faith in me. (I'm being somewhat serious here.)
idiot9.0 wrote:then that's is a new freaking low for you.
Obligatory grammar complaint, also I find that hard to believe.
idiot9.0 wrote:shatters any form of respect I had for you.
Well, it's not I'm losing that much.
idiot9.0 wrote:Grow up and make your own ideas.
It's funny because I did.
-
@B-Man99
B-Man99 wrote:1. Whoever's paper level thingy that is, that is an AMAZING idea.
Finally, something positive. Thanks!
B-Man99 wrote:3. Fucking terrible excuse for a post
TurretBot wrote:woops
Come on Turret you were actually starting to be cool
In hindsight, that probably wasn't a smart move. Woops!
Fun.

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