Mari0 Images Thread

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HansAgain
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Post » 21 Sep 2014, 19:51

Cool, i was going to suggest to make more linking so you can break any monitor first, but looking at the GIF more closely, i noticed that you necessarily have to break one first to break the another one, good job there, but you may want to reduce the speed of the GIF (the text file).

EDIT: why dos this always happen to me? :( (new page)

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OrbitalBlueprint
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Post » 22 Sep 2014, 22:10

Yeah, I should probably make it faster...

On a side-related note, here's a screenshot from a mappack I'm making! It's going to be way different from Subject 128...

Image

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MM102
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Post » 29 Oct 2014, 04:08

Image
Image

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TurretBot
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Post » 29 Oct 2014, 12:44

Good job, you made both portals and tiles do not what they're supposed to.
Still cool though.

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JohnHOne
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Post » 31 Oct 2014, 20:49

Spooky! Spoilers!
Image
Image
the first gif show mario trying to press W, but it died because of maurice
the second gif continue the first gif,along with showing a speedrun
edit:*duh* i put the image at a spoiler now
Last edited by JohnHOne on 01 Nov 2014, 01:03, edited 1 time in total.

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MM102
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Post » 31 Oct 2014, 21:13

Spoilers Don't work. Remove the "s" at the end and replace the back slash with a forward slash.
Think of using the preview button before posting and remember you can always just click the spoiler button to add spoilers.

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JohnHOne
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Post » 27 Nov 2014, 22:45

sorry for the bumb,i have something...
at master clock, the level 1-3 is a gameboy level!
Image
Image
Image

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Sky
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Post » 27 Nov 2014, 23:08

I think it'd be cooler to use the sprites from Super Mario Land 2. Makes it look more authentic, rather than some custom sprites (Goomba) and some not (Waddle Dee), which is a little jarring. Alternatively, you could make a custom Waddle Dee sprite instead of using the official one, and go all custom.

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JohnHOne
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Post » 27 Nov 2014, 23:33

WillWare wrote:I think it'd be cooler to use the sprites from Super Mario Land 2. Makes it look more authentic, rather than some custom sprites (Goomba) and some not (Waddle Dee), which is a little jarring. Alternatively, you could make a custom Waddle Dee sprite instead of using the official one, and go all custom.
I Will change the goomba sprite to the super mario land 2 later
the alternative(making a custom waddle dee) tip i do not like much,i like much the official ones,changing waddle dee will make me bored.
EDIt: my 151th post

B-Man99
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Post » 28 Nov 2014, 00:00

JohnHOne wrote: EDIt: my 151th post
151th

Congrafthulathionsth

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JohnHOne
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Post » 28 Nov 2014, 00:14

B-Man99 wrote:
JohnHOne wrote: EDIt: my 151th post
151th

Congrafthulathionsth
Congratulations,you forced me to change my avatar

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MM102
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Post » 29 Nov 2014, 04:36

Image

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JohnHOne
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Post » 29 Nov 2014, 05:17

MM102 wrote:Image
Its funny,what,its a goomba factory?!

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crazyal02
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Post » 02 Dec 2014, 03:38

MM102 wrote:Image
This is how hypnosis works

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MM102
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Post » 07 Dec 2014, 08:06

Image

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MagicPillow
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Post » 14 Dec 2014, 07:27

Image

I bet you can't guess what the button does.  Nothing. It does nothing at all. 

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JohnHOne
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Post » 24 Dec 2014, 18:31

Jump,Breakbreakbreakbreakbreakbreakbreak,Jump
Image

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Sky
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Post » 01 Jan 2015, 22:52



Do videos count?

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SauloFX
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Post » 14 Jan 2015, 20:12

When you test code, you can discover nice things...

Image

"Maria!!! I wasn't ready for this!!!"

Squidish
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Post » 14 Jan 2015, 20:22

Dafuq... So that's what the koopa looks like.

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JohnHOne
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Post » 14 Jan 2015, 21:10

WHAT?!?!?!?!
Image

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Mari0_Player
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Post » 14 Jan 2015, 21:16

SauloFX wrote:Image
Yᴏᴜʀ ғᴀᴛᴇ ʜᴀs ʙᴇᴇɴ ᴅᴇᴄɪᴅᴇᴅ
ᴛʜᴇʀᴇ ɪs ɴᴏ ᴛᴜʀɴɪɴɢ ʙᴀᴄᴋ ɴᴏᴡ
ɴᴏᴛ ᴀɴʏᴍᴏʀᴇ
ɢᴏᴏᴅʙʏᴇ Lᴜɪᴢᴀ
JohnHOne wrote:WHAT?!?!?!?!
Image
#rekt

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Tecminer
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Post » 16 Jan 2015, 17:47

JohnHOne wrote:
Image
Déja vu...

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HowToEatGirafes
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Post » 17 Jan 2015, 14:46

Tecminer wrote:
JohnHOne wrote:
Image
Déja vu...
Already confirmed...

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Tecminer
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Post » 17 Jan 2015, 15:35

Image

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surface-2-air missle
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Post » 22 Jan 2015, 14:54

Okay, I'm gonna post this in the RIGHT board this time
Image

Wilo
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Post » 24 Jan 2015, 20:55

Image
soon

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Sky
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Post » 29 Jan 2015, 09:37

Image

Not too much more work to make it a fully functional POW block!
Image
Yeah, really ^^;

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HowToEatGirafes
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Post » 31 Jan 2015, 12:14

surface-2-air missle wrote:Okay, I'm gonna post this in the RIGHT board this time
Image
This is awesome

Squidish
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Post » 31 Jan 2015, 18:04

WillWare wrote:Image

Not too much more work to make it a fully functional POW block!
MAKE IT FAST I WUNT IT!!!

But really take your time. this looks really neat.

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JohnHOne
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Post » 01 Feb 2015, 05:03

PrincessKiller wrote:
WillWare wrote:Image

Not too much more work to make it a fully functional POW block!
MAKE IT FAST I WUNT IT!!!

But really take your time. this looks really neat.
Ok MagicPillow PrincessKiller,you can convert the .gif into a lot of animated tiles,then,you just need to use my mod,enable bullet time,and speedup the time!

Squidish
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Post » 01 Feb 2015, 05:15

JohnHOne wrote:Ok MagicPillow PrincessKiller,you can convert the .gif into a lot of animated tiles,then,you just need to use my mod,enable bullet time,and speedup the time!
Wow thanks John that was really helpful!

Ok, first of all, I don't have your mod. And I don't want it.
Second, this doesn't use any cheats.
Third, I'm not gonna waste my time to make a bunch of animated tiles from gifs.

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Wary
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Post » 01 Feb 2015, 05:30

JohnHOne wrote:
PrincessKiller wrote:
WillWare wrote:
Not too much more work to make it a fully functional POW block!
MAKE IT FAST I WUNT IT!!!

But really take your time. this looks really neat.
Ok MagicPillow PrincessKiller,you can convert the .gif into a lot of animated tiles,then,you just need to use my mod,enable bullet time,and speedup the time!
Stop spreading your retarded mod propaganda. No one wants to use your mod.

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FuriousTH
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Post » 01 Feb 2015, 05:49

Haha Wary
Presuming your mod
Nothing premium
Regular, not premium
Last edited by FuriousTH on 31 May 2015, 19:33, edited 1 time in total.

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TurretBot
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Post » 01 Feb 2015, 13:22

Actually he can just boot up GIMP and decrease the frame delay.

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MM102
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Post » 09 Feb 2015, 00:49

Image

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Qwerbey
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Post » 09 Feb 2015, 00:55

So what do you do for down?

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MM102
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Post » 09 Feb 2015, 01:01

Image

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Mr.Q.Marx?
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Post » 09 Feb 2015, 14:45

Please say you start with fire flower and it hurts you if the bill goes past the arrow and you're going to sync it to a music track.
Because that would just be such an amazing mappack.

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MM102
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Post » 09 Feb 2015, 15:43

A fire flower wouldn't do anything considering getting hit just reverts you to small mario anyways. Plus the system relys on being 2 blocks tall so you can duck. I mainly did this as a proof of concept because I wondered if I could do it (although I may find use for it in something else). Another thing is wiring and timing those bullet bills would be though as balls not to mention the controls aren't really the best.

But thabk you all anyways :P

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MM102
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Post » 16 Feb 2015, 08:53

Image
jumping on this freddy bandwagon

Squidish
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Post » 16 Feb 2015, 17:35

MM102 wrote:Image
jumping on this freddy bandwagon
GODDAMNIT I WAS ON IT BEFORE ANY OF YOU WERE

Image

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Sky
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Post » 24 Feb 2015, 12:31

Image

I swear I'm not crazy.

B-Man99
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Post » 24 Feb 2015, 14:05

I'm crazy about that tho

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Mari0_Player
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Post » 24 Feb 2015, 17:11

WillWare wrote:Image

I swear I'm not crazy.
What is this hypnotizing map

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MM102
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Post » 31 Mar 2015, 07:22

Image
this started out as a proof of concept for an eight red coin mission

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HowToEatGirafes
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Post » 31 Mar 2015, 08:49

Nice to see that the SMG mappack is still up :D

Squidish
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Post » 31 Mar 2015, 14:57

MM102 wrote:Image
this started out as a proof of concept for an eight red coin mission
Placing all the purple gel must be a pain though. Maybe there could be a mod for that? Regardless nice job! I've always loved Super Mario Gallaxy, it's my favorite 3D Mario game. I can't wait to try this out!

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MM102
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Post » 01 Apr 2015, 03:11

PrincessKiller wrote:Placing all the purple gel must be a pain
Image

Squidish
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Post » 01 Apr 2015, 04:40

MM102 wrote:Image
._. I have yet to learn the mysteries of SE.

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