Qwerty, if you don't mind, I created a version of the spring tooltip thumbnail that gives Mario his hat.QwertymanO07 wrote:
Wanted: Entity tooltip thumbnails
- Superjustinbros
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- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
Maurice, could you make it that instead of the spring including a brick, it cuts whatever tile it's on top of in half?
Even better: don't cut the tile, and add a semi rock blcok tile in the smb tileset.BobTheLawyer wrote:Maurice, could you make it that instead of the spring including a brick, it cuts whatever tile it's on top of in half?
There are some problems with some current tooltips, here are my fixes:
Box had wrong orange color
Region trigger was a animation trigger, just switch the current one with this:
This one was a little bit weird, the ceiling blocker was blue no matter what background you had but I put it on a block.
Wrong color palette for blocks, sky was always blue, and the entity wasn't in line with the blocks
vine stoptext:
Box had wrong orange color
Region trigger was a animation trigger, just switch the current one with this:
This one was a little bit weird, the ceiling blocker was blue no matter what background you had but I put it on a block.
Wrong color palette for blocks, sky was always blue, and the entity wasn't in line with the blocks
Now for some new tooltipsMari0Maker wrote:
vine stoptext:
- Jackostar10000
- Posts: 417
- Joined: 17 Jun 2012, 12:06
Maurice didn't use that one. he used the original. (although he edited it slightly.)
if your going to report an issue. Thats fine. But the off colouring for the tiles and stuff is incorrect.
i ripped it right from the game and placed the bullets lines and red over the top myself.
if your going to report an issue. Thats fine. But the off colouring for the tiles and stuff is incorrect.
i ripped it right from the game and placed the bullets lines and red over the top myself.
I know he didn't use it, that's why I quoted it.Jackostar10000 wrote:Maurice didn't use that one. he used the original. (although he edited it slightly.)
if your going to report an issue. Thats fine. But the off colouring for the tiles and stuff is incorrect.
i ripped it right from the game and placed the bullets lines and red over the top myself.
I'm just trying to help.
I assume you're mad because you think I'm going to get the credit.
I'm not trying to get credit because I didn't make them, so the original creators should still keep their credit.
I'm just trying to improve SE :).
That should probably show the function of each gel or something...
- MagicPillow
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How would you do that in a 64x64 image?
MagicPillow wrote:How would you do that in a 64x64 image?
Something like this, probably. Credits to Maurice on the arrow, it's from the spring tooltip.
EDIT:
Portal background
- MissingWorld
- Posts: 230
- Joined: 06 Jan 2014, 01:45
I did it like this, myself. Feels a bit more organized this way.MagicPillow wrote:How would you do that in a 64x64 image?
It would probably be better with the Portal background, so you could see the Repulsion Gel easier.
- MissingWorld
- Posts: 230
- Joined: 06 Jan 2014, 01:45
Portal background applied.QwertymanO07 wrote:It would probably be better with the Portal background, so you could see the Repulsion Gel easier.