Question for SE

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OrbitalBlueprint
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Joined: 08 Sep 2013, 20:11
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Post » 17 Sep 2013, 10:24

Will there be a option to play custom sounds? Instead of just having custom music, I would like to have a folder in my mappack called "sounds". You put some .ogg files in it and in the game you can place a toggleable "Sound" entity. You could select the .ogg file you want to use, and then link it with a button or even better a trigger block!
Would this be implemented? I could see it becoming useful.

Wilo
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Joined: 14 Feb 2013, 06:36

Post » 20 Sep 2013, 22:46

It's in Mari0+Portal, but I think it's going to be in SE.

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HugoBDesigner
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Post » 21 Sep 2013, 00:41

WiloKing wrote:It's in Mari0+Portal, but I think it's going to be in SE.
It's not yet in Mari0 +Portal. What you can do is change the already-existing sounds. But in the next Mari0 +Portal update (the update with Commanders and Environmental Triggers), you'll be able to set commands for it.
You'd have to put in commanders a command like this:
sound play (name) times = (n)
Where (n) is how many times the sound will be played and (name) is the sound name or the sound's file name (without .ogg):

sound play (name) loop

And, to stop...
sound (name) stop
...or set it's volume:
sound (name) setvolume = (n)

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