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hint for online multiplayer

TornaderX
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Post » 23 Apr 2013, 05:41

i know a program for create a LAN connection, his name's Hamachi.
It is quite good for LAN games.
Thank you for your work at mari0 :)

D-Pad
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Post » 23 Apr 2013, 07:18

...What? Was that even a hint?

renhoek
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Post » 23 Apr 2013, 07:28

Hamachi's useless if you know how to port forward your ip.

Maurice
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Post » 23 Apr 2013, 14:24

There's no difference in programming a game for TCP/IP (Internet) or LAN. The only real difference is ping, and Hamachi doesn't change that.

Franpa
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Post » 24 Apr 2013, 14:16

I think he thinks that hamachi adds LAN support to games, not that it turns existing LAN support in to WAN support.

Sašo
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Post » 24 Apr 2013, 15:36

Franpa wrote:I think he thinks that hamachi adds LAN support to games, not that it turns existing LAN support in to WAN support.

No, hamachi makes a virtual private network so the computers appear to be in a LAN, but in the end it doesn't change how networking is done. Lag compensation still has to be done and that is arguably one of the hardest parts.

It's why I always try to refer to it as "network multiplayer". It's the same, except with WAN the connection has to go over a few more routers (and be port translated a once or twice but that's a different story).

Jackostar10000
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Post » 27 Apr 2013, 05:07

Last edited by Sašo on 27 Apr 2013, 14:34, edited 1 time in total.
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