[Suggestion] Little Inferno Mode

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Mari0Maker
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Post » 23 Dec 2012, 04:42

I know this is a odd suggestion for SE, but I thought it'd be cool if there was a Little Inferno Mode.
Before I explain all of this, watch the video.

So basically, all I really want in Little Inferno mode is the flame.
No don't include the hand, they got rid of that in the final game. :P

Anyways, to use fire, hold down the right left mouse button.
You can kill enemies, break BRICK blocks, and you can even destroy mushrooms and fire flowers.
As a bonus, you can burn the flagpole and castle. :P

As for the fire graphics, both should just be a simple fire, in a loop (animation).

Does anyone think this is a good and unique idea?
Last edited by Mari0Maker on 23 Dec 2012, 18:13, edited 3 times in total.

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Superjustinbros
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Post » 23 Dec 2012, 04:57

I'm up for anything new and not overrated like Minecraft.

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Starsly
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Post » 23 Dec 2012, 21:54

We need more modes as it would differentiate game play in only one level alot.

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Matu_Il_Mito
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Post » 24 Dec 2012, 11:51

I really like this idea, but it would be cooler if you have a fire cannon or a beam cannon, very similar to the gel cannon.

Franpa
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Post » 24 Dec 2012, 12:18

How about Mario Bros. mode? It's something I've been hoping to see from Nintendo since the lame version included in Super Mario Bros. All-Stars but so far no luck :/ (So far the NES version is the only good one that I'm aware of.)

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idiot9.0
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Post » 24 Dec 2012, 12:42

Franpa wrote:How about Mario Bros. mode? It's something I've been hoping to see from Nintendo since the lame version included in Super Mario Bros. All-Stars but so far no luck :/ (So far the NES version is the only good one that I'm aware of.)
I want to see this added too. The original Mario Bros. was awesome and I think having the portal gun active during this game could give it a new twist.

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Mari0Maker
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Post » 24 Dec 2012, 22:08

Matu_Il_Mito wrote:I really like this idea, but it would be cooler if you have a fire cannon or a beam cannon, very similar to the gel cannon.
But it would kind of kill off the Little Inferno concept. :P
But yeah, maybe there could be that. :)

Camewel
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Post » 24 Dec 2012, 22:58

So all this is, is a mode where you can break/kill things with left click while a fire animation plays?
Sounds like a fun and unique idea!!!!!!!

Maurice
Stabyourself.net
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Post » 25 Dec 2012, 02:37

Camewel wrote:So all this is, is a mode where you can break/kill things with left click while a fire animation plays?
Sounds like a fun and unique idea!!!!!!!
I didn't really feel like watching the video and now I really don't feel like watching the video.

Camewel
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Post » 25 Dec 2012, 04:46

Maurice wrote:
Camewel wrote:So all this is, is a mode where you can break/kill things with left click while a fire animation plays?
Sounds like a fun and unique idea!!!!!!!
I didn't really feel like watching the video and now I really don't feel like watching the video.
Little Inferno is like if an entire game development studio decided to make an addictive flash game.
The video, and in fact the game, have little to no relevance on the idea anyway.

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Smear-Gel
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Post » 27 Dec 2012, 08:26

Superjustinbros wrote:overrated
That word's misused way too often.


I'm trying to think of a game mode that can be added but every one I can think of can be done with the tiles or entities present in SE.

Wait, what about a yoshi's island mode? Eating enemies allows you to throw them at stuff like eggs and break blocks. I dunno.

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renhoek
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Post » 27 Dec 2012, 09:42

Smear-Gel wrote:
Superjustinbros wrote:overrated
That word's misused way too often.


I'm trying to think of a game mode that can be added but every one I can think of can be done with the tiles or entities present in SE.

Wait, what about a yoshi's island mode? Eating enemies allows you to throw them at stuff like eggs and break blocks. I dunno.
quick question why'd you quote sjb if you didn't have anything to say about his comment?

anyway that cheat suggestion sounds really familiar
viewtopic.php?f=8&t=163&hilit&start=300 (see second last post)

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Smear-Gel
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Post » 28 Dec 2012, 00:08

What I had to say is that the word overrated is flung around way more often than it should. For example: "I know millions of people love this game but I don't so it's overrated." Not saying that's what he was saying but I felt that needed to be said.

Yeah, I kinda like that "pokemon mode" idea as well. Catching enemies and making them fight for you sounds cool.

Snowconez
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Post » 02 Jan 2013, 06:00

Someone on Youtube mentioned a reasonably interesting idea, a game where you play as an enemy. You would walk around, but instead of killing characters by jumping them you would simply walk into them, while trying to avoid them landing on your head. I don't think that it would be a very bad mode, and instead of fighting Bowser in the castles you would fight Mario.

Franpa
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Post » 02 Jan 2013, 06:11

Snowconez wrote:Someone on Youtube mentioned a reasonably interesting idea, a game where you play as an enemy. You would walk around, but instead of killing characters by jumping them you would simply walk into them, while trying to avoid them landing on your head. I don't think that it would be a very bad mode, and instead of fighting Bowser in the castles you would fight Mario.
The idea would probably work best as a multiplayer game mode. Something similar to the Evil Bottles game mode in Banjo Tooie that requires a cheat device to unlock.

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Smear-Gel
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Post » 02 Jan 2013, 07:12

Woah guys hold up.

We need an ORDER OF TWILIGHT mode.

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Mari0Maker
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Post » 02 Jan 2013, 08:25

Smear-Gel wrote:Woah guys hold up.

We need an ORDER OF TWILIGHT mode.
Hmm, could be a good cameo.
I like the idea. :)

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Legend_of_Kirby
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Post » 04 Jan 2013, 03:22

While we're at it, lets add a trosh mode! or a tetris mode!

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Mari0Maker
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Post » 04 Jan 2013, 04:19

Legend_of_Kirby wrote:While we're at it, lets add a trosh mode! or a tetris mode!
I do like the idea of a Tetris mode, as I saw that implemented in a Flash Game.
But, were getting a little offtopic here. I'm probably going to make a thread for any Mari0 SE Idea.

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