Map Editor
I don't believe no one said about it before, but meh, I'm too lazy to use search button. :P
So when i test sublevel and die/press esc, it comes back to normal level (w/o sublevel). Is this something with my code? Or maybe it's plan to destroy whole universe by having to click maps and then sublevel 1?
Or something.
I don't think it's made on purpose, so it will be fixed in SE?
A bit offtopic: Will it be possible to turn off portal rendering?
By the way, sorry for my english.
So when i test sublevel and die/press esc, it comes back to normal level (w/o sublevel). Is this something with my code? Or maybe it's plan to destroy whole universe by having to click maps and then sublevel 1?
Or something.
I don't think it's made on purpose, so it will be fixed in SE?
A bit offtopic: Will it be possible to turn off portal rendering?
By the way, sorry for my english.
Nowhere, it is an issue in Mari0 v1.6 and older.mallo wrote:Oh. Where i can change that?
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
You could mod it...Franpa wrote:Nowhere, it is an issue in Mari0 v1.6 and older.mallo wrote:Oh. Where i can change that?
Hmmm...
I has idea...
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
Within the map editor?Maurice wrote:It's not a bug, issue or anything.
It's what's supposed to happen.
SE will support checkpoints in sublevels which will behave like you want it to.
No, in the multiplayer menu.BobTheLawyer wrote:Within the map editor?Maurice wrote:It's not a bug, issue or anything.
It's what's supposed to happen.
SE will support checkpoints in sublevels which will behave like you want it to.
????
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
We are taking about the map editor...
Read the thread title!
Read the thread title!
Sarcasm when reviewed by anyone but himself.Camewel wrote:When Maurice says words they're sarcasm.BobTheLawyer wrote:I fail at internet sarcasm.
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
If you want something that fixes the problem, my mod does this and more: viewtopic.php?f=13&t=2738