Blogpost mega thread
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Last edited by Qcode on 21 Oct 2021, 08:54, edited 1 time in total.
Yes, put it all in to a single thread and make discussions about blog posts a gigantic mess of different topics. That's entirely the reason behind forum software letting you make individual threads!
considering people have made 3 threads dedicated to full screen.Franpa wrote:Yes, put it all in to a single thread and make discussions about blog posts a gigantic mess of different topics. That's entirely the reason behind forum software letting you make individual threads!
And a million for the map editor... I guess merging it all is a good idea after all :/xXxrenhoekxXx wrote:considering people have made 3 threads dedicated to full screen.Franpa wrote:Yes, put it all in to a single thread and make discussions about blog posts a gigantic mess of different topics. That's entirely the reason behind forum software letting you make individual threads!
Putting stuff into coinblocks
Why not? So now you can put any enemy in a coinblock to have it appear as soon as Mario hits it. Yes, hammers are enemies. Mushrooms and co will probably use the same enemy customization so I guess they’re enemies too?
Why not? So now you can put any enemy in a coinblock to have it appear as soon as Mario hits it. Yes, hammers are enemies. Mushrooms and co will probably use the same enemy customization so I guess they’re enemies too?
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Last edited by Qcode on 21 Oct 2021, 08:53, edited 1 time in total.
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
Are the powerups customizable? (can mario shoot iceballs?)Maurice wrote:I think this is a great feature and I'm glad it was finally added by the lazy programmer
guess I'll have to get back into my smb2J mappack DLC and put all the poison mushroom replacements into the blocks.Pyrosaur wrote:Putting stuff into coinblocks
Why not? So now you can put any enemy in a coinblock to have it appear as soon as Mario hits it. Yes, hammers are enemies. Mushrooms and co will probably use the same enemy customization so I guess they’re enemies too?
I'm going to turn into bobthelawyer a sec to give maurice a question/suggestion (but he can choose how he wants it because well why not)
Suggestion: You should fix all the bugs and glitches and release SE as is. You could add the other stuff later.
Question: Why can't you just fix all the bugs and glitches and release SE as is? It would allow for mods and mappacks to be updated etc. etc. etc.
Suggestion: You should fix all the bugs and glitches and release SE as is. You could add the other stuff later.
Question: Why can't you just fix all the bugs and glitches and release SE as is? It would allow for mods and mappacks to be updated etc. etc. etc.
that's the same question and suggestion you idiot.Turret Opera wrote:I'm going to turn into bobthelawyer a sec to give maurice a question/suggestion (but he can choose how he wants it because well why not)
Suggestion: You should fix all the bugs and glitches and release SE as is. You could add the other stuff later.
Question: Why can't you just fix all the bugs and glitches and release SE as is? It would allow for mods and mappacks to be updated etc. etc. etc.
No, Turret isn't an idiot, you are.xXxrenhoekxXx wrote:that's the same question and suggestion you idiot.Turret Opera wrote:I'm going to turn into bobthelawyer a sec to give maurice a question/suggestion (but he can choose how he wants it because well why not)
Suggestion: You should fix all the bugs and glitches and release SE as is. You could add the other stuff later.
Question: Why can't you just fix all the bugs and glitches and release SE as is? It would allow for mods and mappacks to be updated etc. etc. etc.
(and that is something I never thought I would say)
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
Grow up.
Turret is acting foolishly. He didn't need to say both. renhoek, he was trying to say the same thing twice. I wouldn't call renhoek an idiot for misunderstanding turret... After all, I don't see the point turret was trying to make...
(I don't know whether to feel offended by turrets statement... I can pretty much agree with his statements, it doesn't seem offensive, but the way he said it...)
Turret is acting foolishly. He didn't need to say both. renhoek, he was trying to say the same thing twice. I wouldn't call renhoek an idiot for misunderstanding turret... After all, I don't see the point turret was trying to make...
(I don't know whether to feel offended by turrets statement... I can pretty much agree with his statements, it doesn't seem offensive, but the way he said it...)
- Superjustinbros
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- Contact:
I think he was just trying to show the comparison between a question and a suggestion.BobTheLawyer wrote:Grow up.
Turret is acting foolishly. He didn't need to say both. renhoek, he was trying to say the same thing twice. I wouldn't call renhoek an idiot for misunderstanding turret... After all, I don't see the point turret was trying to make...
(I don't know whether to feel offended by turrets statement... I can pretty much agree with his statements, it doesn't seem offensive, but the way he said it...)
Aside from that...
I plead to hope that we're getting Poison Mushrooms in SE. If not then I'll just have to re-skin a goomba, change the speed and make it unstompable and fire goes through it, and make it the same speed as a mushroom.
well here's what I read turrets question and suggestion
Suggestion: fix bugs and release.
Question: why can't you just fix bugs and release?
which could've been one question instead.
as for the poison mushroom thing if it does get in I'm hoping people won't be dicks about it and replace the skin with a normal mushroom skin.
Suggestion: fix bugs and release.
Question: why can't you just fix bugs and release?
which could've been one question instead.
as for the poison mushroom thing if it does get in I'm hoping people won't be dicks about it and replace the skin with a normal mushroom skin.
i didn't know how to put it so i just wrote it both ways jeez, yes i want maurice to simply 'fix bugs and release' but im not surd thats the best way to say it
I know, right?
Fire Trigger: Well received, getting into turtle's mod.
That's my only other suggestion so far. (besides my build up on the ? blocks trigger thing but nobody responded to that)
Fire Trigger: Well received, getting into turtle's mod.
That's my only other suggestion so far. (besides my build up on the ? blocks trigger thing but nobody responded to that)
You would unfortunately suffer the problem of the "mushroom" not disappearing upon contact with the player like a actual mushroom item would. Unless you can specify that when customizing entities.Superjustinbros wrote:I think he was just trying to show the comparison between a question and a suggestion.BobTheLawyer wrote:Grow up.
Turret is acting foolishly. He didn't need to say both. renhoek, he was trying to say the same thing twice. I wouldn't call renhoek an idiot for misunderstanding turret... After all, I don't see the point turret was trying to make...
(I don't know whether to feel offended by turrets statement... I can pretty much agree with his statements, it doesn't seem offensive, but the way he said it...)
Aside from that...
I plead to hope that we're getting Poison Mushrooms in SE. If not then I'll just have to re-skin a goomba, change the speed and make it unstompable and fire goes through it, and make it the same speed as a mushroom.
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
I don't see why not.WesleyB wrote:Actually the poison mushroom is already in. Saw it on one of the streams a while ago.
I'm wondering if we'll be able to make thwomps.
People underestimate the power of customization.
- Mari0Maker
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- Contact:
Thwomps have already been made:
viewtopic.php?f=13&t=2231
viewtopic.php?f=13&t=2231
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
Not in SEMari0Maker wrote:Thwomps have already been made:
viewtopic.php?f=13&t=2231
I'm going to turn into a master LUA coder for a second even though I have no LUA skills:BobTheLawyer wrote:Not in SEMari0Maker wrote:Thwomps have already been made:
viewtopic.php?f=13&t=2231
How to make a thwomp
Code: Select all
base=plant
{
}
Code: Select all
base=plant
{
"pistondisty": 15,
"dontpistonnearplayer": false,
"pistonspeedy": 23
}
And we want our thwomp to squish mario, so make him piston near player.
10 times the speed of a plant for the falling speed
now the tricky part, height and weight...
...made easy!
Code: Select all
base=plant
{
"height": 2,
"width": 1.25,
"pistondisty": 15,
"dontpistonnearplayer": false,
"pistonspeedy": 23
}
- Superjustinbros
- Posts: 2119
- Joined: 29 Mar 2012, 20:39
- Contact:
http://blog.stabyourself.net/post/36665 ... f-an-enemy
Can there be a way for people with zero programing knowledge to create custom enemies? :U
Can there be a way for people with zero programing knowledge to create custom enemies? :U
not much "programming" knowledge is required since it's not really programming, it's really setting values.Superjustinbros wrote:http://blog.stabyourself.net/post/36665 ... f-an-enemy
Can there be a way for people with zero programing knowledge to create custom enemies? :U
- Mari0Maker
- Posts: 1348
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- Contact:
I hope. Even with what rokit boy said (^), I still don't really know that stuff. :PSuperjustinbros wrote:http://blog.stabyourself.net/post/36665 ... f-an-enemy
Can there be a way for people with zero programing knowledge to create custom enemies? :U
There is 0 programming involved.Superjustinbros wrote:http://blog.stabyourself.net/post/36665 ... f-an-enemy
Can there be a way for people with zero programing knowledge to create custom enemies? :U
-
- Posts: 107
- Joined: 04 Mar 2012, 05:35
^ And even if there was, you could still try to learn it.
Gee, before, i didnt know how to program in lua at all (i know this isn't about lua, but still...) Now, well, i still have very small knowledge for it, but i DID do some (sucky) Lua scripts for some NES emulators. Here is an example.
http://www.youtube.com/watch?v=FhdRItouEkw
I have one more lua video in my channel, its my first lua script: SMB3 music scrambler. Parts of all the music in the game get scrambled...
My scripts are very messy though.
EDIT: I said "could"! Not "should"!
Gee, before, i didnt know how to program in lua at all (i know this isn't about lua, but still...) Now, well, i still have very small knowledge for it, but i DID do some (sucky) Lua scripts for some NES emulators. Here is an example.
http://www.youtube.com/watch?v=FhdRItouEkw
I have one more lua video in my channel, its my first lua script: SMB3 music scrambler. Parts of all the music in the game get scrambled...
My scripts are very messy though.
EDIT: I said "could"! Not "should"!
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Last edited by Qcode on 21 Oct 2021, 08:51, edited 1 time in total.
Summary: Maurice will stall by releasing Not Pacman and writing a bunch of blogposts.
EDIT: sorry for the confusion
EDIT: sorry for the confusion
Last edited by TurretBot on 22 Dec 2012, 16:21, edited 2 times in total.
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- Posts: 222
- Joined: 09 Apr 2012, 20:26
Again. He working on anything but not on Mari0
Mari0's not the only game in existence. Stabyourself does make other games, so they can't always focus on Mari0 all the time. Stop complaining.Dark[Ol(U23)leneri] wrote:Again. He working on anything but not on Mari0
yes but the waiting time is getting rediculous...
It's not waiting time, just think of it as SYS making their own variation of "The Waiting Game" where we all patiently wait for SE.Turret Opera wrote:yes but the waiting time is getting rediculous...
let me rephrase:
the length of time between the release of 1.6 and the release of SE is getting rediculous.
the length of time between the release of 1.6 and the release of SE is getting rediculous.
- TripleXero
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I'm sure everyone on the forums wants SE as soon as they can, but the longer we wait, the more stuff gets added, so it's worth it
- Mari0Maker
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- Contact:
But when we suggest stuff it takes even longer.TripleXero wrote:I'm sure everyone on the forums wants SE as soon as they can, but the longer we wait, the more stuff gets added, so it's worth it
But, your right, more stuff is good. :D
No, it's not.
I would rather have buggy SE in it's current state instead of having to wait until the year 21893246163298756439857365846534875647830435706470356780633745367380957578043
I would rather have buggy SE in it's current state instead of having to wait until the year 21893246163298756439857365846534875647830435706470356780633745367380957578043
Quick, release it now Maurice and watch him try to do stuff in it and encounter errors and crashes non-stop! He clearly thinks such things contribute to gameplay!
Also, the level format prolly hasn't been updated to handle the new stuff yet until all the features are in place.
Also, the level format prolly hasn't been updated to handle the new stuff yet until all the features are in place.
Last edited by Franpa on 24 Dec 2012, 05:56, edited 1 time in total.
it hasn't even been a year yet since it started development,Turret Opera wrote:No, it's not.
I would rather have buggy SE in it's current state instead of having to wait until the year 21893246163298756439857365846534875647830435706470356780633745367380957578043
STOP BITCHING!
This. ALL OF THIS.xXxrenhoekxXx wrote:it hasn't even been a year yet since it started development,Turret Opera wrote:-stupid post by turret ps. turret you're an idiot-
STOP BITCHING!
Seriously people (Turret in particular), have some goddamn patience. We all want SE. But it needs to be COMPLETE first before it can be released. That means bug tested, beta tested, and polished before it is released. Seriously, shut up.