General Mar0 discussion has been moved to this subforum!
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Superjustinbros
- Posts: 2119
- Joined: 29 Mar 2012, 20:39
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» 15 Nov 2012, 19:02
This was just something I wanted to bring up, if for any level where the player(s) enter(s) from climbing up a vine, if it was possible to add a feature where falling off the map kills you rather than sending you to another screen.
Also, while on topic to vines, it'd be a helpful feature to set where the vine rises in a bonus room and how far does the vine go before it stops.
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Maurice
- Stabyourself.net
- Posts: 2145
- Joined: 01 Feb 2012, 20:19
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» 15 Nov 2012, 19:15
Vines aren't really supposed to be customizable. It's a 1:1 SMB recode like mazes and that's all it was every supposed to be and probably will be.
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Camewel
- Posts: 2996
- Joined: 02 Feb 2012, 21:32
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» 15 Nov 2012, 19:46
Maurice wrote:Vines aren't really supposed to be customizable.
You're being sarcastic, right?
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Maurice
- Stabyourself.net
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» 15 Nov 2012, 20:22
Am I missing something
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Camewel
- Posts: 2996
- Joined: 02 Feb 2012, 21:32
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» 15 Nov 2012, 22:12
You've added in customisable levels, skins, colours, and even enemies which are definitely not meant to be customizable. Why on earth are vines the only thing you can't customise?
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Maurice
- Stabyourself.net
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» 16 Nov 2012, 10:12
Because vines are annoying and so is your face
I'll think about it again.
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Shadoo
- Posts: 56
- Joined: 08 Sep 2012, 14:49
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» 16 Nov 2012, 20:29
Maurice wrote:Because vines are annoying and so is your face
I'll think about it again.
Enemies are also annoying.
You just made customizable enemies anyway.
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Maurice
- Stabyourself.net
- Posts: 2145
- Joined: 01 Feb 2012, 20:19
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» 17 Nov 2012, 05:49
Shadoo wrote:Maurice wrote:Because vines are annoying and so is your face
I'll think about it again.
Enemies are also annoying.
You just made customizable enemies anyway.
????