[Suggestion] Configure Death from Falling in "Bonus" levels.

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Superjustinbros
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Post » 15 Nov 2012, 19:02

This was just something I wanted to bring up, if for any level where the player(s) enter(s) from climbing up a vine, if it was possible to add a feature where falling off the map kills you rather than sending you to another screen.

Also, while on topic to vines, it'd be a helpful feature to set where the vine rises in a bonus room and how far does the vine go before it stops.

Maurice
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Post » 15 Nov 2012, 19:15

Vines aren't really supposed to be customizable. It's a 1:1 SMB recode like mazes and that's all it was every supposed to be and probably will be.

Camewel
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Post » 15 Nov 2012, 19:46

Maurice wrote:Vines aren't really supposed to be customizable.
You're being sarcastic, right?

Maurice
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Post » 15 Nov 2012, 20:22

Am I missing something

Camewel
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Post » 15 Nov 2012, 22:12

You've added in customisable levels, skins, colours, and even enemies which are definitely not meant to be customizable. Why on earth are vines the only thing you can't customise?

Maurice
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Post » 16 Nov 2012, 10:12

Because vines are annoying and so is your face
I'll think about it again.

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Shadoo
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Post » 16 Nov 2012, 20:29

Maurice wrote:Because vines are annoying and so is your face
I'll think about it again.
Enemies are also annoying.

You just made customizable enemies anyway.

Maurice
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Post » 17 Nov 2012, 05:49

Shadoo wrote:
Maurice wrote:Because vines are annoying and so is your face
I'll think about it again.
Enemies are also annoying.

You just made customizable enemies anyway.
????

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