HAVING PROBLEMS WITH THE GAME? CHECK HERE FIRST

cloudhackix
Posts: 1
Joined: 04 Mar 2012, 19:05

Post » 04 Mar 2012, 19:10

While I haven't been able to get mari0 to run for me (yet) under Gentoo, I did whip up an ebuild for building Love directly from the repository. Hope this helps someone else :-)

http://pastebin.com/DKKZZA5g

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samkostka
Posts: 289
Joined: 17 Feb 2012, 04:42

Post » 04 Mar 2012, 19:11

Is there any way to get love unstable on OSX? the native app won't run, says it's not supported on this architechture. I have a PPC mac from 04, so that might be it but it runs everything else just fine.

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slime
Shaders guy
Posts: 148
Joined: 02 Feb 2012, 21:37

Post » 04 Mar 2012, 19:18

samkostka wrote:Is there any way to get love unstable on OSX? the native app won't run, says it's not supported on this architechture. I have a PPC mac from 04, so that might be it but it runs everything else just fine.
LÖVE 0.8.0 doesn't support PPC. You might be able to get it running by getting all the necessary PPC frameworks yourself and compiling the source with xcode, but as of 0.8.0 there is no official support for PPC.

Gan_HOPE326
Posts: 1
Joined: 04 Mar 2012, 21:12

Post » 04 Mar 2012, 21:20

Running Ubuntu 11.10 on a HP Pavillion DV6 laptop (ATI graphic card), I installed love-unstable and it works.

However, after I closed the game, the laptop STILL is slowed down and heats up a lot (the fan is going crazy), while I only have a browser opened. So you guys might want to check it out, but maybe there's a memory leak or some thread which goes on running? I don't know Lua or Love, it looks high-level enough to have its own garbage collector, but still.
(Or maybe it's just love-unstable being... unstable)

EDIT: nvm, it didn't happen again, so it probably was just a temporary problem.

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LuciferGale
Posts: 6
Joined: 04 Mar 2012, 00:32

Post » 04 Mar 2012, 22:00

It's normal that I've not C:\Documents and Settings\user\Application Data\Love\ folder? Cause I've created for mistake empty custom map, and now I don't now how to delete them... I've searched folders with names like "love" or "mari0", but nothing appened. (Having Windows XP Sp3)

Corsten
Posts: 4
Joined: 04 Mar 2012, 22:30

Post » 04 Mar 2012, 22:55

Can't launch Mari0 1.1 in Win7 SP1 Pro x86, it always crashes. BTW have same problem with Not Tetris 2.
My notebook Asus F5R specs is:
CPU Intel Celeron T2080 (1.73Ghz)
RAM 1Gb
GPU ATI Radeon Xpress 1100
I think that problem with old GPU drivers, but they are latest available. Or OpenAL implementation related.
Crashreport, if it helps http://www38.zippyshare.com/v/14575924/file.html

Also wrong information in the first post - today I've successfully launched Mari0 on WinXP SP2 Pro x86.

Maurice
Stabyourself.net
Posts: 2145
Joined: 01 Feb 2012, 20:19

Post » 04 Mar 2012, 22:58

Corsten wrote:Can't launch Mari0 1.1 in Win7 SP1 Pro x86, it always crashes. BTW have same problem with Not Tetris 2.
My notebook Asus F5R specs is:
CPU Intel Celeron T2080 (1.73Ghz)
RAM 1Gb
GPU ATI Radeon Xpress 1100
I think that problem with old GPU drivers, but they are latest available. Or OpenAL implementation related.
Crashreport, if it helps http://www38.zippyshare.com/v/14575924/file.html

Also wrong information in the first post - today I've successfully launched Mari0 on WinXP SP2 Pro x86.
Nobody said it doesn't work on XP. It's just not guaranteed to.

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slime
Shaders guy
Posts: 148
Joined: 02 Feb 2012, 21:37

Post » 04 Mar 2012, 23:00

Corsten wrote:Can't launch Mari0 1.1 in Win7 SP1 Pro x86, it always crashes. BTW have same problem with Not Tetris 2.
My notebook Asus F5R specs is:
CPU Intel Celeron T2080 (1.73Ghz)
RAM 1Gb
GPU ATI Radeon Xpress 1100
I think that problem with old GPU drivers, but they are latest available. Or OpenAL implementation related.
Crashreport, if it helps http://www38.zippyshare.com/v/14575924/file.html

Also wrong information in the first post - today I've successfully launched Mari0 on WinXP SP2 Pro x86.
The next version of mari0 should fix it I think. If you don't want to wait, you can try running the mari0 source with this version of LÖVE https://love2d.org/builds/love-20120304 ... efault.zip

Fill08
Posts: 2
Joined: 04 Mar 2012, 22:56

Post » 04 Mar 2012, 23:15

Sweet Game. I can play the Nintendo map pack just fine tad bit slow, but the portal map pack is super slow.
I turned off Aero little change if any.
I found that if i change the Scale to 1 instead of 2 it runs much faster, still a little drag but the screen is so small.

running mari0 1.1
windows 7
intel celeron 900 @ 2.20 GHz 2.19 GHz
RAM 3 GB
64-bit OS

Any thing else i forget?

Thanks for the help!

Corsten
Posts: 4
Joined: 04 Mar 2012, 22:30

Post » 04 Mar 2012, 23:17

Maurice wrote:Nobody said it doesn't work on XP. It's just not guaranteed to.
Get it, thanks. :)
slime wrote:The next version of mari0 should fix it I think. If you don't want to wait, you can try running the mari0 source with this version of LÖVE https://love2d.org/builds/love-20120304 ... efault.zip
Same thing - crash. :( Any ideas how to get reason of this problem?

AirKite
Posts: 2
Joined: 04 Mar 2012, 08:41

Post » 05 Mar 2012, 01:07

AirKite wrote:Windows XP SP3, 512MB Ram, Video Radeon 9250, 256mb

Image
Image
Image

Code: Select all

<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="mari0.exe" FILTER="GRABMI_FILTER_PRIVACY">
    <MATCHING_FILE NAME="DevIL.dll" SIZE="732672" CHECKSUM="0xB4330049" MODULE_TYPE="WIN32" PE_CHECKSUM="0xB74E6" LINKER_VERSION="0x0" LINK_DATE="03/03/2012 02:15:05" UPTO_LINK_DATE="03/03/2012 02:15:05" />
    <MATCHING_FILE NAME="mari0.exe" SIZE="6133638" CHECKSUM="0xC10AAE68" BIN_FILE_VERSION="0.8.0.945" BIN_PRODUCT_VERSION="0.8.0.0" PRODUCT_VERSION="0.8.0" FILE_DESCRIPTION="LÖVE 0.8.0" COMPANY_NAME="LÖVE World Domination Inc." PRODUCT_NAME="LÖVE" FILE_VERSION="0.8.0 r945" ORIGINAL_FILENAME="love.exe" INTERNAL_NAME="Rubber Piggy" LEGAL_COPYRIGHT="Copyright © 2006-2012 LÖVE Development Team" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x5DC049" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="0.8.0.945" UPTO_BIN_PRODUCT_VERSION="0.8.0.0" LINK_DATE="03/03/2012 02:17:12" UPTO_LINK_DATE="03/03/2012 02:17:12" VER_LANGUAGE="Английский (США) [0x409]" />
    <MATCHING_FILE NAME="OpenAL32.dll" SIZE="473600" CHECKSUM="0xCEEBC23F" MODULE_TYPE="WIN32" PE_CHECKSUM="0x7CD63" LINKER_VERSION="0x0" LINK_DATE="03/03/2012 02:14:07" UPTO_LINK_DATE="03/03/2012 02:14:07" />
    <MATCHING_FILE NAME="SDL.dll" SIZE="358912" CHECKSUM="0x71836CE8" MODULE_TYPE="WIN32" PE_CHECKSUM="0x58460" LINKER_VERSION="0x0" LINK_DATE="03/03/2012 02:13:46" UPTO_LINK_DATE="03/03/2012 02:13:46" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
    <MATCHING_FILE NAME="kernel32.dll" SIZE="995840" CHECKSUM="0xC3003E57" BIN_FILE_VERSION="5.1.2600.5781" BIN_PRODUCT_VERSION="5.1.2600.5781" PRODUCT_VERSION="5.1.2600.5781" FILE_DESCRIPTION="Библиотека клиента Windows NT BASE API" COMPANY_NAME="Корпорация Майкрософт" PRODUCT_NAME="Операционная система Microsoft® Windows®" FILE_VERSION="5.1.2600.5781 (xpsp_sp3_gdr.090321-1317)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Корпорация Майкрософт. Все права защищены." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xF731E" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.5781" UPTO_BIN_PRODUCT_VERSION="5.1.2600.5781" LINK_DATE="03/21/2009 14:09:06" UPTO_LINK_DATE="03/21/2009 14:09:06" VER_LANGUAGE="Русский [0x419]" />
</EXE>
</DATABASE>
1.2 works fine. thanks...

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LuciferGale
Posts: 6
Joined: 04 Mar 2012, 00:32

Post » 05 Mar 2012, 01:33

I've found that if I set 16 bit instead of 32 in the screen property, the game no longer crash, and the graphic is fixed too. Unfortunately the game works slow, and the only way to make it run at the right speed it's to set the scale value on 1 (the tiny little version). Any idea of why all of this happens?

Tamikimaru
Posts: 5
Joined: 03 Mar 2012, 23:28

Post » 05 Mar 2012, 01:40

This Is The Error That I Got...

http://imageshack.us/photo/my-images/83 ... mari02.png
http://imageshack.us/photo/my-images/16 ... mari01.png

Please Help Me... And If The Images Don't Appear Please Open It In Another WIndow...

xii
Posts: 1
Joined: 05 Mar 2012, 01:39

Post » 05 Mar 2012, 01:44

Imageblack window but hear music from the game
-Windows 7 professional service pack 1'
-amd athlon 64 x2 duo 4800+ 3,5gb RAM, GF 7600 GT

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ThePRIMEMaster
Posts: 28
Joined: 05 Mar 2012, 05:25

Post » 05 Mar 2012, 05:29

Hi, tried downloading the game a few times, but every time I download it, I just get this notice:
Image

Could someone please help? I really want to play the game :(

Meowth2126
Posts: 2
Joined: 05 Mar 2012, 07:36

Post » 05 Mar 2012, 07:40

Okay, I keep having the same problem over and over again, I go to where we are supposed to download this, And it stop downloading at 337.Kb, can anyone here help me figure out how to make it download the full thing?

Ps. I am sorry if this is the wrong place, I am just new here and I have no idea what to do.

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byrono
Posts: 118
Joined: 02 Feb 2012, 21:53

Post » 05 Mar 2012, 08:30

Does any one else get random crashes, or is it just me.

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Sašo
Stabyourself.net
Posts: 1444
Joined: 06 Jan 2012, 12:07

Post » 05 Mar 2012, 09:19

ThePRIMEMaster wrote:Hi, tried downloading the game a few times, but every time I download it, I just get this notice:
http://oi40.tinypic.com/sy5ft4.jpg

Could someone please help? I really want to play the game :(
System specs.
Meowth2126 wrote:Okay, I keep having the same problem over and over again, I go to where we are supposed to download this, And it stop downloading at 337.Kb, can anyone here help me figure out how to make it download the full thing?

Ps. I am sorry if this is the wrong place, I am just new here and I have no idea what to do.
What browser (and version) are you downloading with? Does it happen when downloading other games/versions too?
byrono wrote:Does any one else get random crashes, or is it just me.
System specs. And Operating system. Seriously, this is the most basic thing to post.

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phils3r
Posts: 2
Joined: 05 Mar 2012, 18:25

Post » 05 Mar 2012, 18:49

I've build and packaged love 0.8.0 from git for opensuse. Also I've packaged mari0 itself. I've added a script which runs mari0 directly and a *desktop file and icon

Just checkout this:
http://software.opensuse.org/search?q=m ... debug=true

For openSUSE 12.1 type this in your command line:

Code: Select all

sudo zypper ar --refresh http://download.opensuse.org/repositories/home:/seilerphilipp/openSUSE_12.1 home_seilerphilipp
sudo zypper ref
sudo zypper in mari0

Sayne
Posts: 1
Joined: 05 Mar 2012, 20:09

Post » 05 Mar 2012, 20:17

game is running horridly slow for me (even with Gamebooster3 running, and process priority changed to high) unless on scale setting 1 (almost too small to see anything on my comp)
is there any way to fix this? usually fullscreening a game makes it run faster on my comp but there doesn't seem to be a way to do that for this game...

i'm running 32bit windows Vista with 2GB ram, AMD Athlon processor LE-1640 2.70 GHz, and no clue what my graphics card is, but i am able to easily run minecraft with no lag if that helps...?

Meowth2126
Posts: 2
Joined: 05 Mar 2012, 07:36

Post » 05 Mar 2012, 21:04

Sašo wrote:
ThePRIMEMaster wrote:Hi, tried downloading the game a few times, but every time I download it, I just get this notice:
http://oi40.tinypic.com/sy5ft4.jpg

Could someone please help? I really want to play the game :(
System specs.
Meowth2126 wrote:Okay, I keep having the same problem over and over again, I go to where we are supposed to download this, And it stop downloading at 337.Kb, can anyone here help me figure out how to make it download the full thing?

Ps. I am sorry if this is the wrong place, I am just new here and I have no idea what to do.
What browser (and version) are you downloading with? Does it happen when downloading other games/versions too?
byrono wrote:Does any one else get random crashes, or is it just me.
System specs. And Operating system. Seriously, this is the most basic thing to post.
It happens in Mozilla Firefox up to date from what I can tell, and It happens when just Downloading it.

Edit:I used the mirror link I did not see yesterday, and it Downloaded fine.
Last edited by Meowth2126 on 05 Mar 2012, 21:55, edited 1 time in total.

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trosh
Posts: 1594
Joined: 03 Feb 2012, 08:36

Post » 05 Mar 2012, 21:50

phils3r wrote:I've build and packaged love 0.8.0 from git for opensuse. Also I've packaged mari0 itself. I've added a script which runs mari0 directly and a *desktop file and icon

Just checkout this:
http://software.opensuse.org/search?q=m ... debug=true

For openSUSE 12.1 type this in your command line:

Code: Select all

sudo zypper ar --refresh http://download.opensuse.org/repositories/home:/seilerphilipp/openSUSE_12.1 home_seilerphilipp
sudo zypper ref
sudo zypper in mari0
most useful thing I've seen posted by a new user since release lol. Thank you for that. saso you should add the link to this in OP.
If someone else using opensuse could confirm this works on their pc, it would be nice.

Camewel
Posts: 2996
Joined: 02 Feb 2012, 21:32

Post » 05 Mar 2012, 21:56

See? Some of them are really nice helpful people. Don't generalise. :P

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ThePRIMEMaster
Posts: 28
Joined: 05 Mar 2012, 05:25

Post » 06 Mar 2012, 00:02

Sašo wrote:
ThePRIMEMaster wrote:Hi, tried downloading the game a few times, but every time I download it, I just get this notice:
http://oi40.tinypic.com/sy5ft4.jpg

Could someone please help? I really want to play the game :(
System specs.
Meowth2126 wrote:Okay, I keep having the same problem over and over again, I go to where we are supposed to download this, And it stop downloading at 337.Kb, can anyone here help me figure out how to make it download the full thing?

Ps. I am sorry if this is the wrong place, I am just new here and I have no idea what to do.
What browser (and version) are you downloading with? Does it happen when downloading other games/versions too?
byrono wrote:Does any one else get random crashes, or is it just me.
System specs. And Operating system. Seriously, this is the most basic thing to post.
Sorry once again, I'm kinda bad with computer software, but, based on these, what do you think I could do to improve my system? Basically, the only thing that I know is that I have very low ram. Thanks a lot for the help again!
Image

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SpocKirk
Posts: 160
Joined: 03 Feb 2012, 02:48

Post » 06 Mar 2012, 00:18

How much money do you have? You could probably keep your case. http://newegg.com

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phils3r
Posts: 2
Joined: 05 Mar 2012, 18:25

Post » 06 Mar 2012, 00:25

trosh wrote:
phils3r wrote:I've build and packaged love 0.8.0 from git for opensuse. Also I've packaged mari0 itself. I've added a script which runs mari0 directly and a *desktop file and icon

Just checkout this:
http://software.opensuse.org/search?q=m ... debug=true

For openSUSE 12.1 type this in your command line:

Code: Select all

sudo zypper ar --refresh http://download.opensuse.org/repositories/home:/seilerphilipp/openSUSE_12.1 home_seilerphilipp
sudo zypper ref
sudo zypper in mari0
most useful thing I've seen posted by a new user since release lol. Thank you for that. saso you should add the link to this in OP.
If someone else using opensuse could confirm this works on their pc, it would be nice.
Yes of course. Feedback would be nice. But I think that there aren't any problems. löve from git was packaged on a clean build environment. And mari0...
It didn't crashed for now.
@saso: don't forget it, before this goes under between all these posts ;)

omalsa04
Posts: 1
Joined: 06 Mar 2012, 03:13

Post » 06 Mar 2012, 03:16

Dr. Purple wrote:OK so:
I downloaded the updated game (the one that fixed the .dll error), extracted the files and started playing.
At first, there were no issues, and I was enjoying myself. After shutting own the game however, things changed.
Upon restarting the game, it was business as usual, and I was taken to the main menu screen. I could move
through the different options, even select the amount of players, but I could not select any of the options.
I cannot start the game, choose mappacks, change my settings or anything. I am currently running a
HP Pavilion Laptop with Windows 7, 1.9GHz dual core processor and 4GB RAM. Any help would be greatly appreciated.

EDIT: So, I tried the modified .love file that replaces all instances of the enter key with backspace, and it works now!
I had this same problem (different brand of laptop though) and a hack solution for me was to use the onscreen keyboard to press the "Enter" key.
Since then I have realised that if I hold the function key (Fn) and press Enter then it also works.

Hope this helped someone!!


Sam

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samkostka
Posts: 289
Joined: 17 Feb 2012, 04:42

Post » 06 Mar 2012, 06:06

How do you compile love from source to port it to PPC? any tips or things I should know if I want to try?
OR, has anyone done it and made an app I could have for it please?

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slime
Shaders guy
Posts: 148
Joined: 02 Feb 2012, 21:37

Post » 06 Mar 2012, 06:30

You could try taking the frameworks from the 0.7.2 app and putting them in /Libraries/Frameworks/ for when you try to compile it, no guarantees though.

zyxar
Posts: 1
Joined: 06 Mar 2012, 07:54

Post » 06 Mar 2012, 08:05

The OS X version seems not packaged well, or rather not linked well.

initially the .app fails to run on my OS X 10.6.8

as the mpg123 framework in Mari0.app resides at Mari0.app/Contents/Frameworks/mpg123.framework, and its install_name is '@executable_path/../Framework/mpg123.framework/mpg123', meanwhile the executable 'MacOS/love' is linked against that very path.
That means the lib mpg123 should have been placed in the path, however, de facto it is under 'Mari0.app/Contents/Frameworks/mpg123.framework/Versions/A/mpg123' and the expected location has a ascii file named 'mpg123' which the dyld does not recognise.

Of course copy the 'Versions/A/mpg123' to the expected location could simply solve this problem, but would the developers please link frameworks, libraries and executable precisely?

BTW, other frameworks Mari0 uses do not have this issue.

UPDATE: oh its my mistake. I use 'tar' to unzip the downloaded file. Actually the package does not have this issue, because those files are symlinks...
But the linking path is odd for 'mpg123', I believe.
Last edited by zyxar on 06 Mar 2012, 08:18, edited 3 times in total.

crewxp
Posts: 6
Joined: 06 Mar 2012, 08:09

Post » 06 Mar 2012, 08:10

I get a mari0 has stopped working when trying to run the game. I'm running a 64-bit of windows. I think that might have something to do with it?

Windows 8 64-bit (tried all compatibility modes)
HD 4870 Graphics Card

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SpocKirk
Posts: 160
Joined: 03 Feb 2012, 02:48

Post » 06 Mar 2012, 08:57

crewxp wrote:I get a mari0 has stopped working when trying to run the game. I'm running a 64-bit of windows. I think that might have something to do with it?

Windows 8 64-bit (tried all compatibility modes)
HD 4870 Graphics Card
Do you have the latest version of Mari0 (v1.2)? Have you updated your graphics card drivers to work with Win8? Is it the developer preview or consumer preview?

crewxp
Posts: 6
Joined: 06 Mar 2012, 08:09

Post » 06 Mar 2012, 09:25

yes, i have the latest version of mari0. i have the consumer preview. and yes, my graphics card has been updated. i will try re installing drivers again though.

Night-Fury
Posts: 1
Joined: 06 Mar 2012, 17:52

Post » 06 Mar 2012, 17:56

Hello all,

I am running win XP SP3 3.5 GB Ram. After going through all of these posts, I somewhat combined several inputs i read, and i was able to get it to work for me. I was running into the problem of the game not running at all, it would crash every time I tried to run it. Then i downloaded the Love.exe, and that was crashing on me as well, so what i did is i copied the game files into the same folder as the love.exe files, then i right clicked on the mari0_1.2.exe and went to properties, compatibility, and checked "Run in 640x480 screen resolution". After applying, i then dragged the mari0_1.2.exe over to the love.exe and it now runs wonderfully :)

I hope this helps any of those encountering problems like me.. and thank you all for your input, i created an account on here just so i could relay the info, and thank you all ...

Zeo077
Posts: 1
Joined: 06 Mar 2012, 20:26

Post » 06 Mar 2012, 20:33

My escape key seems to be completely unresponsive in-game. So if I go to look at the options/mappacks I'm stuck there and can't get back to the main screen, and when I actually play I can't bring up the menu.

Mac OS 10.7.3 on a MacBook Pro 13 inch.

wethegreenpeople
Posts: 1
Joined: 06 Mar 2012, 21:28

Post » 06 Mar 2012, 21:36

I was having some troubles getting Mari0 to work, after some fiddling I finally got it to work... maybe these are obvious things but I thought I'd share them to help out any one having troubles.

Note this is on Ubuntu 11.10.

1. Make sure you're running the unstable version of Love. Open terminal and type "love-unstable --version" if it gives you a version then you're good.
2. Don't take mario.love out of the mari0-linux folder. For some reason if you do it doesn't work? (Might just be mine?)
3. Right click on the .love file and change the permissions to "Allow executing file as program". This will stop it from just viewing the files inside of the .love
4. If it still shows the files inside of the .love run it as sudo.

acer516
Posts: 1
Joined: 06 Mar 2012, 21:26

Post » 06 Mar 2012, 22:16

DevIL.dll - You have not extracted all files into a single folder. Make sure you extracted every single file from the archive and the run the game from that folder.




If you run into this error after extracting files don't click on the mariO.exe Just highlite the file then go to the top and click on open it will extract all icons into folder then you can click on mariO to play

Medlock87
Posts: 3
Joined: 06 Mar 2012, 22:13

Post » 06 Mar 2012, 22:20

I just get an empty box when I open it, and after 30 seconds or so it pops up with "mari0_1.2.exe has stopped working"
I'm running Windows 7 x64
Core2Quad q6600
Radeon X1900XT
4gb ram dual channel

I dunno if this will help at all but this is all the info it gives me
Problem signature:
Problem Event Name: APPCRASH
Application Name: mari0_1.2.exe
Application Version: 0.8.0.945
Application Timestamp: 4f52d09d
Fault Module Name: atioglxx.dll
Fault Module Version: 6.14.10.8545
Fault Module Timestamp: 4b738e57
Exception Code: c0000005
Exception Offset: 000599b2
OS Version: 6.1.7601.2.1.0.256.4
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

User avatar
SpocKirk
Posts: 160
Joined: 03 Feb 2012, 02:48

Post » 07 Mar 2012, 00:20

Medlock87 wrote:I just get an empty box when I open it, and after 30 seconds or so it pops up with "mari0_1.2.exe has stopped working"
I'm running Windows 7 x64
Core2Quad q6600
Radeon X1900XT
4gb ram dual channel

I dunno if this will help at all but this is all the info it gives me
Problem signature:
Problem Event Name: APPCRASH
Application Name: mari0_1.2.exe
Application Version: 0.8.0.945
Application Timestamp: 4f52d09d
Fault Module Name: atioglxx.dll
Fault Module Version: 6.14.10.8545
Fault Module Timestamp: 4b738e57
Exception Code: c0000005
Exception Offset: 000599b2
OS Version: 6.1.7601.2.1.0.256.4
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
looks like it has something to do with your video card, do you have the most recent drivers installed?

L33TINDIEGAMERS
Posts: 2
Joined: 07 Mar 2012, 00:16

Post » 07 Mar 2012, 00:57

Hi I was fiddling around with making stages, and I accidentally edited the first Portal stage, how do I change it back to default, I deleted the game file and re-downloaded it honestly like 10 times, and it still doesn't fix the stage, can some please help me fix this!?!? THANKS :D
Last edited by L33TINDIEGAMERS on 07 Mar 2012, 00:58, edited 1 time in total.

Camewel
Posts: 2996
Joined: 02 Feb 2012, 21:32

Post » 07 Mar 2012, 00:58

L33TINDIEGAMERS wrote:Hi I was fiddling around with making stages, and I accidentally edited the first Portal stage, how do I change it back to default, I deleted the game file and re-downloaded it honestly like 10 times, and it still doesn't fix the stage, can some please help me fix this!?!? THANKS :D
Options -> Misc -> Reset Mappacks.

L33TINDIEGAMERS
Posts: 2
Joined: 07 Mar 2012, 00:16

Post » 07 Mar 2012, 00:59

Camewel wrote:
L33TINDIEGAMERS wrote:Hi I was fiddling around with making stages, and I accidentally edited the first Portal stage, how do I change it back to default, I deleted the game file and re-downloaded it honestly like 10 times, and it still doesn't fix the stage, can some please help me fix this!?!? THANKS :D
Options -> Misc -> Reset Mappacks.
Wow, quick response <3 lol thanks a lot imma go try this out!!!!!!!!!!!!!!!!!!

Camewel
Posts: 2996
Joined: 02 Feb 2012, 21:32

Post » 07 Mar 2012, 01:14

I got a love heart.
Screw you Trosh with your fancy beta testing and secret forum and high post count, I bet you're so jelly right now.

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SpocKirk
Posts: 160
Joined: 03 Feb 2012, 02:48

Post » 07 Mar 2012, 01:20

Camewel wrote:I got a love heart.
Screw you Trosh with your fancy beta testing and secret forum and high post count, I bet you're so jelly right now.
</3

Medlock87
Posts: 3
Joined: 06 Mar 2012, 22:13

Post » 07 Mar 2012, 01:39

SpocKirk wrote:looks like it has something to do with your video card, do you have the most recent drivers installed?
It's an outdated card, there haven't been any updates in a while :( I'll try on another computer soon

crewxp
Posts: 6
Joined: 06 Mar 2012, 08:09

Post » 07 Mar 2012, 01:45

Okay, this is really weird...

Mari0 doesn't run when Mumble is running. But when mumble is not running, mari0 runs just fine.

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slime
Shaders guy
Posts: 148
Joined: 02 Feb 2012, 21:37

Post » 07 Mar 2012, 01:49

crewxp wrote:Okay, this is really weird...

Mari0 doesn't run when Mumble is running. But when mumble is not running, mari0 runs just fine.
Odd. If the mumble overlay is active, can you try disabling it and see if Mari0 runs then?

Medlock87
Posts: 3
Joined: 06 Mar 2012, 22:13

Post » 07 Mar 2012, 03:45

Hmmm so it runs fine on my brother's computer with a newer video card..infinite sadness. I play more demanding games than this on the same computer!

crewxp
Posts: 6
Joined: 06 Mar 2012, 08:09

Post » 07 Mar 2012, 07:14

is there any fix for slow gameplay? When I use the portal map pack, it takes about 10 seconds to complete a jump. The regular map pack works fine

Maurice
Stabyourself.net
Posts: 2145
Joined: 01 Feb 2012, 20:19

Post » 07 Mar 2012, 09:44

Medlock87 wrote:Hmmm so it runs fine on my brother's computer with a newer video card..infinite sadness. I play more demanding games than this on the same computer!
How do you know how demanding a game is by just looking at it?

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