HAVING PROBLEMS WITH THE GAME? CHECK HERE FIRST

Camewel
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Post » 29 Dec 2012, 02:39

Qcode wrote:Loadbackground isn't devoted to loading the levels background
Damn it Maurice.

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TurretBot
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Post » 29 Dec 2012, 02:44

wait, then wouldnt that include loading the background too?

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Qcode
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Post » 29 Dec 2012, 02:51

...
Last edited by Qcode on 21 Oct 2021, 08:50, edited 1 time in total.

Maurice
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Post » 29 Dec 2012, 12:46

Camewel wrote:
Qcode wrote:Loadbackground isn't devoted to loading the levels background
Damn it Maurice.
Well it's the menu background.
Totally makes sense.

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Dragonoid
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Post » 05 Jan 2013, 11:50

I tried to open Mari0 and got this message:

Error

Could not decode image!

Traceback

[C]:?
[C]: in function 'newImage'
menu.lua:1155: in function 'loadbackround'
menu.lua:51: in function 'menu_load'
intro.lua:29: in function 'intro_update'
main.lua:798: in function 'update'
[C]: in function 'xpcall'

I saw another post on this error report, but the response was that mods were the problem, and I have not installed any mods.
It happened right after I finished editing a custom tileset for my custom mappack.

I am on a Windows 7 Laptop, if that helps.

Maurice
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Post » 05 Jan 2013, 11:57

Your custom tileset is either corrupt or too big.

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Dragonoid
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Post » 06 Jan 2013, 11:31

Thanks! I think it was 'corrupt', as I messed around with layers in paint.net. The same thing happens with texture packs in Minecraft!

Maurice
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Post » 06 Jan 2013, 16:40

png doesn't support layers.

poster000
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Post » 18 Jan 2013, 07:53

Linux Mint 13(Ubuntu 12.04) 32-bit Love-Unstable 8.0.1 installed.

Game craps out on me when I try to start it, it shows the loading screen for a half seccond then dies. This is the error when started from the terminal.

Code: Select all

AL lib: pulseaudio.c:331: PulseAudio returned minreq > tlength/2; expect break up
terminate called after throwing an instance of 'love::Exception'
  what():  Module love.thread.sdl already registered!
Aborted (core dumped)

Maurice
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Post » 18 Jan 2013, 13:50

That looks more like a LÖVE issue.
Try getting love-stable.

poster000
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Post » 23 Jan 2013, 16:21

Ok, so heres one for all the games, how to I go full screen?

Camewel
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Post » 23 Jan 2013, 16:27

You don't because Maurice doesn't like full screen modes.
It makes the pixel resize ratio not a whole number so it doesn't look as good.

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TurretBot
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Post » 23 Jan 2013, 22:33

For Mari0, go to main.lua and set fullscreen to true.

Maurice
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Post » 24 Jan 2013, 11:24

Turret Opera wrote:For Mari0, go to main.lua and set fullscreen to true.
No.

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TurretBot
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Post » 24 Jan 2013, 15:10

Maurice wrote:
Turret Opera wrote:For Mari0, go to main.lua and set fullscreen to true.
No.
What are you talking about?
Image

Maurice
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Post » 24 Jan 2013, 15:13

That doesn't qualify as fullscreen.

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TurretBot
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Post » 24 Jan 2013, 15:24

But it works, and that's what matters.

Maurice
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Post » 24 Jan 2013, 15:31

It doesn't.
"Working" implies that it satisfies the demands. It doesn't. At all. Stop.

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TurretBot
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Post » 24 Jan 2013, 15:40

Yes it does, if you set fullscreen to true, it plays in fullscreen.

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Legend_of_Kirby
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Post » 24 Jan 2013, 23:35

Ugh, Just...stop turret.

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samkostka
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Post » 25 Jan 2013, 13:53

It plays in ugly fullscreen that only fills up the size of the window it would be normally.

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TurretBot
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Post » 25 Jan 2013, 14:01

But it's still FULLSCREEN.

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idiot9.0
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Post » 25 Jan 2013, 19:00

Turret Opera wrote:But it's still FULLSCREEN.
And now it's time for me to be an asshole.
Turret, shut up. Seriously.
Just because you can make it fullscreen doesn't make it good. It looks ugly and the pixelation goes all wonky.
Plus if you have to edit the game's files to get it, it doesn't qualify as a true fullscreen format as most normal gamers don't know how to edit game files.

Also, when the CREATOR OF THE F*CKING GAME tells you to stop because you're obviously wrong, shut the f*ck up. He knows more about his own damn game than you do. Hands down. Shut up now.

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Legend_of_Kirby
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Post » 27 Jan 2013, 05:45

It told you to stop turret. it is too late now.

RavingDead
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Post » 23 Feb 2013, 02:39

I figured that if you change the portal gun's portals color, it doesn't work

HAPPYFACES
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Post » 23 Feb 2013, 03:05

RavingDead wrote:I figured that if you change the portal gun's portals color, it doesn't work
In single player, yes. It defaults to the original Portal colors.
In multiplayer, it works. Get a friend to play with ya if you wanna see your pretty portal colors.

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Sparkpin
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Post » 10 Mar 2013, 21:25

Minor problem, my key for DOWN (set to down) keeps changing back to S. All other controls are fine. This is for P1 only, P2 retains controls. Happens using normal 1.6

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Qcode
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Post » 10 Mar 2013, 21:37

...
Last edited by Qcode on 21 Oct 2021, 17:13, edited 1 time in total.

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Sparkpin
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Post » 10 Mar 2013, 21:51

Qcode wrote:In the options, go to misc. Then go to reset all settings. Reset your controls and skin, then close the game and see if it changes again. Some mods that add extra key binds (Mari0 extended, for one) can cause your problem.
That worked, thanks

NOTMINECRAFTyeah
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Post » 22 Mar 2013, 19:15

The map pack menu does not work if i click it becomes a blue screen with some text on it

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Qcode
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Post » 22 Mar 2013, 19:35

...
Last edited by Qcode on 21 Oct 2021, 17:17, edited 1 time in total.

NOTMINECRAFTyeah
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Post » 22 Mar 2013, 20:25

no mods i dont use mods the screen said
Error

menu.lua:219; attempt to index field '?" (a nil value)

Traceback

menu.lua:219: in function 'menu_draw'
[C]: in function xpcall

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Qcode
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Post » 22 Mar 2013, 20:56

...
Last edited by Qcode on 21 Oct 2021, 17:17, edited 1 time in total.

NOTMINECRAFTyeah
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Post » 22 Mar 2013, 21:11

What is a tileset

Camewel
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Post » 22 Mar 2013, 21:14

Clearly one of your mappacks is corrupted.
Just delete the whole mappack folder and be done with it.

NOTMINECRAFTyeah
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Post » 22 Mar 2013, 21:19

I have NOT downloaded a map pack its probably the one with acid in the name

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Sašo
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Post » 23 Mar 2013, 16:50

Check the instructions in the first post to get to the save folder: viewtopic.php?f=8&t=246

Once you get there, open the mari0 folder and remove the "mappacks" folder. Afterwards, start the game again.

NOTMINECRAFTyeah
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Post » 23 Mar 2013, 21:14

OK SO MY map pack menu WAS NOT WORKING NOW THE WHOLE ENTIRE GAME ARRRRRRGH IT makes me RAAAAAAGE

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Qcode
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Post » 23 Mar 2013, 21:16

...
Last edited by Qcode on 21 Oct 2021, 17:17, edited 1 time in total.

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Firaga
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Post » 23 Mar 2013, 22:51

NOTMINECRAFTyeah wrote:OK SO MY map pack menu WAS NOT WORKING NOW THE WHOLE ENTIRE GAME ARRRRRRGH IT makes me RAAAAAAGE
Try not to use caps, we know you're game is not working. Using caps wants to make us help you less.
Follow what Sašo told you and see if that works (if you haven't tried already).

I don't know much about LOVE but (looks like) it's trying to access something that isn't there. Most likely a background corruption, or missing tileset.
And (what Qcode said), is the error different than last time?

Since you said that 'Acid Trip' doesn't work, is it a possibility that the game might have switched over to it, making it go to that map when you start the game? It would explain why the error is showing up on start-up.
I probably have no idea what I'm talking about...

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Automatik
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Post » 23 Mar 2013, 23:14

Firaga41 wrote:Since you said that 'Acid Trip' doesn't work, is it a possibility that the game might have switched over to it, making it go to that map when you start the game? It would explain why the error is showing up on start-up.
I probably have no idea what I'm talking about...
Then, he can delete the options.txt, and the settings will be reinitialised.

NOTMINECRAFTyeah
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Post » 24 Mar 2013, 11:00

Thanks automatik I will try soon

NOTMINECRAFTyeah
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Post » 24 Mar 2013, 11:26

Wait if you don't help I can't play

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Automatik
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Post » 24 Mar 2013, 11:32

Okay, so go to C:\Documents and Settings\user\Application Data\Love\ or %appdata%\Love\mari0
You might have a mappack folder, and should have a options.txt file. Delete that.
Start Mari0 to see if it work.

NOTMINECRAFTyeah
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Post » 24 Mar 2013, 11:42

im using a mac and there is no documents and settings only documents and user is not in there (OS X)

NOTMINECRAFTyeah
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Post » 24 Mar 2013, 11:45

latest pack i was playing is SUPER MARIO BROTHERS

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Automatik
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Post » 24 Mar 2013, 11:57

Oh, then, you have to go to /Users/user/Library/Application Support/LOVE/mari0

NOTMINECRAFTyeah
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Post » 24 Mar 2013, 12:01

i have no library D:

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Automatik
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Post » 24 Mar 2013, 12:27

Use "Goto folder" (shift-cmd-g)

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maidenTREE
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Post » 28 Mar 2013, 16:26

I had a few by adding extra backgrounds.
Last edited by maidenTREE on 30 Mar 2013, 19:08, edited 1 time in total.

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