Alright, I'mma say this in a code-ish sort of way.
I'm making a map where you don't need to put in any input and it will play the game for you, But every time I try, it's different, so either the faith plates, the blue gel, or the spawn point have a randomized variable.
here's the map download:
http://www.mediafire.com/?8nf5ny9a6glna03
Something that shouldn't be...
- TheJonyMyster
- Posts: 1795
- Joined: 03 Sep 2012, 05:12
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The heck is a "fixed step"?Maurice wrote:The game does not have a fixed step.
Translation into less-programmer talk:
The games movement is based on a 'per frame' basis, meaning that having a higher FPS will give you smooth movement, while having a low FPS will give you jagged movement. This jagged movement loses precision and thus you miss and die. If you still don't get it I'll draw you a pretty picture.
The games movement is based on a 'per frame' basis, meaning that having a higher FPS will give you smooth movement, while having a low FPS will give you jagged movement. This jagged movement loses precision and thus you miss and die. If you still don't get it I'll draw you a pretty picture.
- TheJonyMyster
- Posts: 1795
- Joined: 03 Sep 2012, 05:12
- Contact:
Knaw, I got it.
(lol, I said Knaw.)
But draw me a pretty picture anyway
(lol, I said Knaw.)
But draw me a pretty picture anyway