Something that shouldn't be...

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TheJonyMyster
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Post » 19 Sep 2012, 02:24

Alright, I'mma say this in a code-ish sort of way.
I'm making a map where you don't need to put in any input and it will play the game for you, But every time I try, it's different, so either the faith plates, the blue gel, or the spawn point have a randomized variable.
here's the map download:

http://www.mediafire.com/?8nf5ny9a6glna03

Maurice
Stabyourself.net
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Post » 19 Sep 2012, 08:41

The game does not have a fixed step.
Maps like this are not guaranteed to work.

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TheJonyMyster
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Post » 21 Sep 2012, 23:58

Maurice wrote:The game does not have a fixed step.
The heck is a "fixed step"?

Camewel
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Post » 22 Sep 2012, 00:42

Translation into less-programmer talk:

The games movement is based on a 'per frame' basis, meaning that having a higher FPS will give you smooth movement, while having a low FPS will give you jagged movement. This jagged movement loses precision and thus you miss and die. If you still don't get it I'll draw you a pretty picture.

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TheJonyMyster
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Post » 22 Sep 2012, 00:44

Knaw, I got it.
(lol, I said Knaw.)
But draw me a pretty picture anyway

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