GroupProject:New Super Mari0 Bros/PENDING UNTIL SE COMES OUT
- Flutter Skye
- Posts: 1690
- Joined: 08 Apr 2012, 17:54
- Contact:
yeah i also had a problem with bowser, so i didn't replaced him. maybe you use bowser jr. ?
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- Posts: 1069
- Joined: 11 May 2012, 18:00
since bowser in mario only contains 4 animations , it's going to be a pain in the ass . but i'll see what i can do , meanwhile you can continue working on sound pack . ;)supermarioportal2 wrote:yeah i also had a problem with bowser, so i didn't replaced him. maybe you use bowser jr. ?
- Mariobros2
- Posts: 293
- Joined: 03 May 2012, 20:10
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Maybe we can use this Bowser:
Last edited by Mariobros2 on 27 Aug 2012, 17:28, edited 1 time in total.
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- Joined: 11 May 2012, 18:00
i was thinking of something more NSMB look a like that looks "a lot " 8 bit . edit : i found these , they are PERFECT : http://www.mfgg.net/index.php?act=resdb ... 1&id=20923mari0bros2 wrote:Maybe we can use this Bowser:
https://dl.dropbox.com/u/91885018/Skeletal%20Bowser.png
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- Joined: 11 May 2012, 18:00
UPDATE :
that means these sprites will fit 100% IN SE ! :Screenshot Marathon SE: Day 3 wrote:you’ll be able to create custom characters for use in game. These will support any number of walk and jump frames, as well as any number of customizable colors like the original Mario.
Yes. But that sheet is pretty "ugly", it's just a 3D rip, not 2D sprites sheet (and also it's hard to put a fake 3D portal gun in that "sheet"). That's why I'm doing 2D sheet and will probably finish after SE come out
Crap get ninja'd while type this shit
Crap get ninja'd while type this shit
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- Joined: 11 May 2012, 18:00
i liked the part where Maurice says that we can chose the ammount of frames . feel free to do whatever you wantChippy348 wrote:Yes. But that sheet is pretty "ugly", it's just a 3D rip, not 2D sprites sheet (and also it's hard to put a fake 3D portal gun in that "sheet"). That's why I'm doing 2D sheet and will probably finish after SE come out
Crap get ninja'd while type this shit
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
FaycalMenouar wrote: xXxrenhoekxXx(Has abandoned Project) & idiot9.0 ( I haven't got any news from him , so i assume he also abandoned the project) : Animations .You wrote: SO WHAT'S THIS ABOUT ?
I like that quote.
SO WHAT'S THIS ABOUT ?
How do you get this done without someone to do the animations?
I have no idea where anyone got any info about me helping this project. I I thought I made it clear to FaycalMenouar that I wasn't interested in helping with this project in PM's. So, just to be clear with everyone, I'm not part of it. Good luck with finishing this anyway.
(god I sound like more of an asshole than I usually am)
(god I sound like more of an asshole than I usually am)
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- Posts: 1069
- Joined: 11 May 2012, 18:00
idiot9.0 wrote:I have no idea where anyone got any info about me helping this project. I I thought I made it clear to FaycalMenouar that I wasn't interested in helping with this project in PM's. So, just to be clear with everyone, I'm not part of it. Good luck with finishing this anyway.
(god I sound like more of an asshole than I usually am)
Here's your PM :
?? then i posted the 8-bit sprites , anyways thanks for your support , i didn't understand your PM . my badidiot9.0 wrote:I'm gonna be honest here. Those sprites look like absolute dirt when not in the original game. And if I were to actually attempt to, it'd would look like dirt in the game to me. So unfortunately, I'm gonna sit this one out. Unless you find some 8-bit sprites or something, but then it'd just be easier to keep the original mario.