sugestion: blocks
for the mine craft cheat I think it would better if you can't mine un-portalbe blocks
also can you make a block (or gel) that reflects the portal gun's portals
also can you make a block (or gel) that reflects the portal gun's portals
Last edited by MM102 on 12 May 2012, 20:30, edited 1 time in total.
..WHAT. Since when did those exist??? ^^^
Mind blown.
Mind blown.
Mirror blocks would be absolute insanity. That's a good thing.
As for the mining of unportalable blocks... not gonna happen, probably.
As for the mining of unportalable blocks... not gonna happen, probably.
or you can make a mirror gelkyudoxp wrote:mirror blocks:
- Superjustinbros
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In regards to the mirroring concept, that would be a simply outstanding feature to implement. For the gel, there was a grey reflection gel that was said to make it into Portal 2 but got scraped. I guess they just couldn't find much to do with the Mirror gel or to put it simple the mirror itself.
that gel was to reflect lasers, not portals. http://www.youtube.com/watch?feature=pl ... zpQ#t=120sSuperjustinbros wrote:For the gel, there was a grey reflection gel that was said to make it into Portal 2 but got scraped. I guess they just couldn't find much to do with the Mirror gel or to put it simple the mirror itself.
Interesting concept, then: Putting mirror gel on a slope, and directing a laser to it.
- cavejohnson99
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How do u do that?
But seriously, nice one.
Also, fake flag, right?
But seriously, nice one.
Also, fake flag, right?
I do agree the gel reflecting lazers/portals will expand puzzle possibility and might be easyer to program than a blockWillWare wrote:Interesting concept, then: Putting mirror gel on a slope, and directing a laser to it.
17 minutes from saying Hi to Saso to sending him the screenshots.
Not like it's much work.
Not like it's much work.
- Add graphic to tiles
- Add tile property
- Make "shootportal" check if the target block is a mirror, give portalprojectile this
- Make portalprojectile call "shootportal" instead of "createportal" if this shot is a mirror shot, reverse the angle while you're at it
- Done.
great work will this be in 1.7 ?Maurice wrote:17 minutes from saying Hi to Saso to sending him the screenshots.
Not like it's much work.
- Add graphic to tiles
- Add tile property
- Make "shootportal" check if the target block is a mirror, give portalprojectile this
- Make portalprojectile call "shootportal" instead of "createportal" if this shot is a mirror shot, reverse the angle while you're at it
- Done.
DLC or not (I'm gonna go with "or not"), I'm very impressed by this. Can't wait to abuse the mirror blocks in every possible way.
BOTH.PloXyZeRO wrote:$30? Cash or credit?
Hey, I actually can afford this DLC! May I pre-order?Maurice wrote:$30 DLC
what if I downloaded a map pack from here that used the mirror block?
- Superjustinbros
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I think I'm in heaven. (0w0)
And what I noticed, an incomplete shrub :'(xXxrenhoekxXx wrote:what you all noticedMaurice wrote:
wow mirror blocks
what I noticed
HOLLY SHIT HE ACTUALLY PUT CHELL IN AND MIRRORS IN!
Will there be a limit to how many times the shot can bounce before disappearing?
Would there be a scoring system?
Great if you can get it working? I'm trying to figure out how you would though
You would need to be able to dynamically move blocks so that you can have a "Paddle" of sorts, otherwise it is a very pointless thing to have a scoring system for as you can just keep shooting at the same angle that succeeded the first time and keep scoring since the goal posts never move...PloXyZeRO wrote:Great if you can get it working? I'm trying to figure out how you would though
Also this game is about Mario/Portal so I'm pretty bleh about the whole thing.
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Whoa there! Can we pre-order?Maurice wrote:$30 DLC
Since when could you pre-order DLC?yoshiandluigi3 wrote:Whoa there! Can we pre-order?Maurice wrote:$30 DLC