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Ortho Edit [V2.5]

Posted: 14 Apr 2013, 23:37
by Hatninja
OrthoEdit:

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Everybody has been asking for it and now you got it!
Ortho-edit is the number 1 (and only) program for creating custom ortho robot levels!

Features:
. Easy to use!
. Help menu!
. Everything is configurable!
. Best looking UI you've seen in a while!

Easily...
Experiment!
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Create!
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Test your limits!
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How to add a level:
1. Click the download link below
2. Get Love2d 0.8.0 (if you dont have it)
3. Click on the .love file
4. Make a level with the simple tools!
5. After you're done your level will be saved at:

~ = (Your user directory)
Mac: ~/Library/Application Support/LOVE/OrthoEdit/Levels
Linux: ~/.local/share/love/OrthoEdit/Levels
Windows: %appdata%\LOVE\OrthoEdit\Levels

6. Copy your level.png and level.txt over to /LOVE/ortho_robot/maps
7. Click the "Next page" button on ortho robot and enjoy your custom level!
Download:
2.5

Old Downloads:
2.0
1.5
1.0

Changelogs and stuff:
Planned Stuff:

Code: Select all

A re-code!
Undo and redo
.exe and .app
Integration into ortho robot itself!
v2.5

Code: Select all

Sounds & music!
Added coin counter
Added nice hd graphics
Added version counter
Map/Menu borders are now rainbow colored
Better menu
Removed some bad code
Removed mouse camera controls
2.0

Code: Select all

2013/4/17
Pretty darn cool looking now
Mouse controls!
Personal options! (and saving those personal options)
Merged settings and edit sections together
Orthoish background!
Block counter
You can only place 1 spawn now
1.5

Code: Select all

2013/4/15
Made camera movement smoother
Added tools, fill and replace
Added some instructions for certain tools
Red Border brightened up and wont overlap blocks
Added loading levels (working 90%)
Removed option to change required coins (it does it automatically now)
Supports different names now
Save level sends you to folder (will be optional later)
Images are much cleaner now
You are no longer able to switch into invalid layers
Please post your feedback below, feedback is a big help!

Notice: Ortho edit v2.5 will be the last version using my old code. So if you find any bugs, i will most likely NOT fix them.

But here are some work-arounds:

Code: Select all

Loading doesn't work! - Change the size of your current level to bigger than the level you are going to load.
OrthoEdit crashes at start! - Delete the settings.txt at the OrthoEdit folder, see if that does anything. If not, just post the error message here.

Re: [V1.0]Ortho Edit

Posted: 15 Apr 2013, 00:19
by Maurice
Nice work

Re: [V1.0]Ortho Edit

Posted: 15 Apr 2013, 00:28
by Hatninja
Thank you so much!

Re: [V1.0]Ortho Edit

Posted: 15 Apr 2013, 01:47
by Legend_of_Kirby
Yippee! Finally a editor! This is like Pacman ++ for ortho!

Have a Joker

Posted: 15 Apr 2013, 01:50
by BobTheLawyer
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Re: [V1.0]Ortho Edit

Posted: 15 Apr 2013, 22:44
by HugoBDesigner
Yay!!!
YAY!!!
YYYAAAYYY!!!!!!!!!
Thanks, man! You saved the science!

Re: [V1.5] Ortho Edit

Posted: 16 Apr 2013, 18:44
by copy
YESS!!!
Thank you so damn much, HatNinja. We've been wanting this for so long. For soo long.

You sir, are now on the same line of respect as Automatik. Thank you thank you thank you thank you.
I don't know how many times I should be bouncing up and down with glee about this!

Re: [V2.0] OrthoEdit (Now 20% cooler)

Posted: 18 Apr 2013, 02:19
by BobTheLawyer
Wow. Such progress...
It's like working in a different mod, now...

Re: [V2.0] OrthoEdit (Now 20% cooler)

Posted: 20 Apr 2013, 05:10
by TheJonyMyster
Call me smart, but how do you actually play these levels?

Re: [V2.0] OrthoEdit (Now 20% cooler)

Posted: 20 Apr 2013, 16:47
by Hatninja
EDIT: Stupidity

Re: [V2.0] OrthoEdit (Now 20% cooler)

Posted: 20 Apr 2013, 21:10
by Maurice
You can also put maps inside the %appdata% directory ortho_robot\maps with any name except 01 - 16
A "Next page" button will appear on the level select.

Re: [V2.0] OrthoEdit (Now 20% cooler)

Posted: 20 Apr 2013, 21:41
by TheJonyMyster
Maurice wrote:You can also put maps inside the %appdata% directory ortho_robot\maps with any name except 01 - 16
A "Next page" button will appear on the level select.
Thanks, Maurice!
Oh, and you too hat.

Re: [V2.0] OrthoEdit (Now 20% cooler)

Posted: 20 Apr 2013, 22:21
by Hatninja
oh wow did not know that

Do it HatNinja

Posted: 20 Apr 2013, 23:32
by BobTheLawyer
Hatninja, make them save the maps there.

Re: [V2.0] OrthoEdit (Now 20% cooler)

Posted: 21 Apr 2013, 00:45
by TheJonyMyster
Icon! I didn't do much work (Took a wrench from Google and made Orthro hold it (also made him blue)) but it's an icon!
Preview:
Image
.icns file
http://www.mediafire.com/?5dl7wp5w9ltkoro

Re: Do it HatNinja

Posted: 21 Apr 2013, 17:14
by Hatninja
BobTheLawyer wrote:Hatninja, make them save the maps there.
yeah im planning that

Re: [V2.0] OrthoEdit (Now 20% cooler)

Posted: 21 Apr 2013, 20:38
by B-Man99
EDIT: Stupidity

Re: [V2.0] OrthoEdit (Now 20% cooler)

Posted: 28 Apr 2013, 21:11
by B-Man99
EDIT: Stupidity

Re: [V2.0] OrthoEdit (Now 20% cooler)

Posted: 20 May 2013, 01:09
by JohnAnthony77
What is this .love file?

Re: [V2.0] OrthoEdit (Now 20% cooler)

Posted: 18 Sep 2013, 04:30
by Hatninja
you run it with love2d
i updated the post with instructions

Re: Ortho Edit [V2.5]

Posted: 14 Dec 2013, 00:07
by Hatninja
Decided i might as well at least release OrthoEdit V2.5.
Might re-code and integrate it if maurice updates ortho robot, but for now... have a good day!

Re: Ortho Edit [V2.5]

Posted: 21 Jan 2014, 01:02
by B-Man99
Do you have an 0.9.0 build for this, or a Windows executable?

Re: Ortho Edit [V2.5]

Posted: 21 Jan 2014, 01:06
by Hatninja
I'm not really working on it anymore, better hope you kept your copy of 0.8.0.
Anybody else is welcome to try though.

Re: Ortho Edit [V2.5]

Posted: 21 Jan 2014, 01:13
by B-Man99
Oh it's probably easier for me to go back to manual .png editing than grab a copy of 0.8.0, but thanks for the neat job you did on this :)

Re: Ortho Edit [V2.5]

Posted: 21 Jan 2014, 22:36
by Automatik
B-Man99 wrote:Oh it's probably easier for me to go back to manual .png editing than grab a copy of 0.8.0
Downloading something is easier than manual .png editing?
https://bitbucket.org/rude/love/downloa ... in-x86.zip
Drag/Drop the .love into the .exe

Re: Ortho Edit [V2.5]

Posted: 21 Jan 2014, 22:42
by B-Man99
Thanks Auto. It slipped my mind that you could do that. I really should get back into O.R. level making. I made quite a few back in the fall but never did anything with them.