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Avatar help?

If it doesn't fit elsewhere, it should go here
Ozuma36
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Post » 06 Apr 2012, 08:30

Now, I have created an animated avatar.

Image

But, even at that size, it is too large of a file size to upload. I need some help optimizing it. If you can, please tell me how!

trosh
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Post » 06 Apr 2012, 08:35

there's probably too many frames. You could try to create a smaller loop, but hat wouldn't really fit the way you did the portals. Maybe you could try to make the portals like in mari0 with the two rotating thingies seen from the side (instead of all your complicated little waves).

renhoek
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Post » 06 Apr 2012, 08:35

try using less frames in the gif.
EDIT: damn it trosh you ninja!

Ozuma36
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Post » 06 Apr 2012, 17:30

Basing off of trosh's idea on using the proper portal design. Thanks guys, also, what do you think of my animating?(And yes, he does blink!)

LightningFire
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Post » 06 Apr 2012, 17:41

It's awesome! :D

Ozuma36
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Post » 06 Apr 2012, 18:06

Ok, I have a much better version now.

Image

Its still too big! 24 KB

LightningFire
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Post » 06 Apr 2012, 18:11

How Maurice is like after he sees its too big for you to put:
Image
Anyways, it looks great!

Ozuma36
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Post » 06 Apr 2012, 18:13

I'll just upload a smaller version that fits file size!

LightningFire
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Post » 06 Apr 2012, 18:17

Horray! You did it!

trosh
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Post » 06 Apr 2012, 18:18

yeah ! nice. did try reducing frame duration to see if it's better when it's more fluid ? just a suggestion.

trosh
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Post » 06 Apr 2012, 19:09

also i see your animation for the waves is not as good as mari0's : technically the position along the y axis should follow a sin(x) equation -> yours just goes straight up then straight down. You don't notice it at first but i suggest you try and look at that.

Pyrosaur
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Post » 06 Apr 2012, 19:11

Me gusta. I should animate mine somehow.

Ozuma36
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Post » 06 Apr 2012, 19:18

trosh wrote:also i see your animation for the waves is not as good as mari0's : technically the position along the y axis should follow a sin(x) equation -> yours just goes straight up then straight down. You don't notice it at first but i suggest you try and look at that.


It was hard enough just doing this. I don't think it needs to be too accurate. Just needs to be optimized.

Ozuma36
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Post » 06 Apr 2012, 19:18

I've decided that what I have is enough. I'll just live with it being small.

Ozuma36
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Post » 06 Apr 2012, 22:23

Noticed a small mess up in the avatar. Fixed it now


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