Hi. I wonder if it's possible to recreate the red flagpole from the New Super Mario Bros games. This flagpole function as an alternative exit to the main level and it usually opens alternative/secret paths for the player.
In this case my idea would be for it to warp the player to another world upon completing
Red Flagpole in Mari0
- SankeySMM2
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It is possible. I first discovered that in psnes_demo
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You would need to make a fully custom flagpole for it, regular flagpoles always go to the next level
I bet you could time an animation to warp you just before the flagpole entity does
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The timing depends on how much time you have left, so that could result in inconsistencies, but it could work
- SankeySMM2
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Maybe a custom flagpole entity would help, you will need a lot of code for the entity and animation for the ending.
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The sublevel timer setting only applies if you start there in the editor or respawn after dying; if you travel from another sub, the timer will stay where it was in the old sub