Game suggestion: Worms with a physics engine?
Posted: 01 May 2013, 16:28
Think about it... worms but with a physics engine.
a few things that then would be cool to add would be 2 different kinds of background, one being the normal background, the other would be a form of cave looking background, how it would work would be that any ground with a "cave" background (though it wouldn't be that common) would be solid, anything without would have a working physics engine meaning if enough of the ground is blasted away it would fall or crack! That could make so fun ways to kill other people that maybe decide to coward away under a bit of ground!
What would also be cool then would be a new form of rope that can be attached on 2 different parts of ground, giving you the ability to make hang bridges or large swinging bits of ground that could hit an enemy worm (or friendly) into the water.
a few things that then would be cool to add would be 2 different kinds of background, one being the normal background, the other would be a form of cave looking background, how it would work would be that any ground with a "cave" background (though it wouldn't be that common) would be solid, anything without would have a working physics engine meaning if enough of the ground is blasted away it would fall or crack! That could make so fun ways to kill other people that maybe decide to coward away under a bit of ground!
What would also be cool then would be a new form of rope that can be attached on 2 different parts of ground, giving you the ability to make hang bridges or large swinging bits of ground that could hit an enemy worm (or friendly) into the water.