Streaming game development: https://www.twitch.tv/stabyourself Image

Powerups

Qcode
User avatar
Posts: 1466
Joined: 05 Feb 2012, 18:00
Reputation: 72
Contact:

Post » 08 Jan 2013, 05:36

I still have the old version from the thread where you released the beta, and I was digging around in the code when I found this

Code: Select all

superpower = "normal" --clone, walls, normal

I tried changing the power, walls did nothing and clone gave an error. I was wondering if these are still going to be in the game and what purpose they're going to have?

Legend_of_Kirby
User avatar
Posts: 754
Joined: 14 Oct 2012, 05:37
Reputation: 14
Contact:

Post » 08 Jan 2013, 15:14

You have the demo? Damn, maurice deleted the download. (*COUGH* Upload it! *COUGH*)
But power-ups? I do remember some versions of pacman having power-ups but I forget what they were

Maurice
Stabyourself.net
Posts: 2142
Joined: 01 Feb 2012, 20:19
Reputation: 103

Post » 08 Jan 2013, 16:49

I forgot what normal does, but clone created a second pacman which could collect pellets and walls disabled collision for all walls inside the board.


Return to “Not Pacman”

Who is online

Users browsing this forum: No registered users and 1 guest