Here are some bosses I came up with for the game. I tried to make sure to make it fit the Mario and Portal theme but make it able to use it on map-packs with ease.
Mario Boss 1
Hammer Commander
An much more powerful hammer brother
Takes 15 hits from hammer to kill
10 Hits from fireball to Kill
Throws hammers faster then other hammer bros
Mario Boss 2
MariO
An evil clone of your character.
10 Jump hits to kill
7 Fireball hits to kill
5 Shell hits to kill
Mario Boss 3
Dark Bowser
A more sinister version of Bowser
20 Hammer hits to kill
15 Fireballs to Kill
10 Shell Hits to kill
Shoots fireballs much faster but throws hammers a little slower.
Portal Inspired Boss 1
BowDos
Robo Bowser
25 Fireball Hits to kill
22 Hammer Hits to kill
17 Shell Hits to kill
Will lock onto the player and start firing fireballs at them.
Can throw hammers faster but shoot fireballs slower
Portal Inspired Boss 2
Bowser's Mob maker 3000
A machine that produces mobs
takes 12 fireball hits to kill
takes 15 shells to kill
will produce mobs from chutes and will fly around
Portal Inspired Mob 3
(Glados sprite made by Yamino)
Glados
Evil robot mastermind
100 fireball hits to kill
10 laser hits to kill
130 shell hits to kill
will shoot lasers from eye.
Sorry if it does not go in depth. I wrote this at mid night and was about to go to bed. Sorry
Some Bosses
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
I like the ideas. The bosses are great as individuals...
Don't know how it would work as one battle...
Needs a story line...
Don't know how it would work as one battle...
Needs a story line...
In the third pic GLaDOS is shooting light bridges, not lasers.