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Luigi

Posted: 03 May 2012, 22:32
by Mari0Lu1g1
Luigi is unhappy he's the same height as Mario, so he wants to make his brother flatten his brother a bit.

Luigi or Subject 193941903011
Image
Health: 2, Big and Small
Attacks: Shooting his portals to make you fall in enemy traps or using various objects to lower your health
Skills: Fast Reflexes can shoot portals at fast speeds to escape situations
Background: The exact twin of Mario, just don't say it to his face.

The battle begins as soon as you enter the room, Luigi says,
"Lunchbox"
And then tries to attack you
After 3 hits Luigi says,
"Sandwiches"
and then falls through the ground to the bottom stage (soon to be shown)
You will end up facing him in a room filled with lava, you'll
have to run though, the blocks are falling.
After reaching the end (and defeating Luigi hopefully on the way)
Luigi says,
"You forgot your sandwich"
THE END
Don't be fooled, Luigi is one not to be trifled with...

Re: Luigi

Posted: 04 May 2012, 01:50
by trevbot
I like the idea and have some suggestions.
1. Have 1 Luigi per player(on multiplayer)
2. Luigi needs to be a inverted colored version of player
3. Luigi needs to have the same cheats as player(if on Minecraft mode and has player collision on, Luigi will have a pickaxe and will collide with the player and others)
4. The player wont get killed by Luigi unless he lands on you and you have to land on him to kill him

Re: Luigi

Posted: 04 May 2012, 03:09
by Mari0Lu1g1
trevbot wrote:I like the idea and have some suggestions.
1. Have 1 Luigi per player(on multiplayer)
2. Luigi needs to be a inverted colored version of player
3. Luigi needs to have the same cheats as player(if on Minecraft mode and has player collision on, Luigi will have a pickaxe and will collide with the player and others)
4. The player wont get killed by Luigi unless he lands on you and you have to land on him to kill him
1. Good idea
2, His colors are that because he is a test subject
3. No, that's to complicated. Luigi Rainbowboom?!?
4. There are spikes and enemies to deal with

Re: Enter Subject 193941903011!

Posted: 04 May 2012, 05:16
by Mari0Lu1g1
Teaser:
Image

Re: Luigi

Posted: 09 May 2012, 05:58
by Hello83
Maybe you should make GLaDOS affect the fight in some way? Other than that I love this idea

Re: Luigi

Posted: 09 May 2012, 13:48
by Mari0Lu1g1
Hello83 wrote:Maybe you should make GLaDOS affect the fight in some way? Other than that I love this idea
Good Idea, I'll think up some way of including it

Re: Luigi

Posted: 24 May 2012, 01:02
by Mari0Lu1g1
Added Story

Re: Luigi

Posted: 12 Jun 2012, 03:18
by Mari0Lu1g1
Do you think Luigi's gun should look slightly different, like a prototype Portal Gun?

Re: Luigi

Posted: 12 Jun 2012, 05:03
by Mi5KL
Mari0Lu1g1 wrote:Do you think Luigi's gun should look slightly different, like a prototype Portal Gun?
Perhaps he could have an old aperture version, with the whole backpack & whatnot. Also I'm still kinda confused as to why Luigi is orange...

NVM about that last part, didn't read your other responses.

Re: Luigi

Posted: 13 Jun 2012, 04:50
by HansAgain
you can use this:
Image
whit another colors
(this is mine)

Re: Luigi

Posted: 14 Jun 2012, 23:21
by Mari0Lu1g1
Hans1998 wrote:you can use this:
Image
whit another colors
(this is mine)
Thanks! That looks more like Luigi

Re: Luigi

Posted: 15 Jun 2012, 00:07
by HansAgain

Re: Luigi

Posted: 21 Jun 2012, 03:41
by zxcvbnm
The best one so far. I read a couple, and this is the most interesting one of all. Also, you should have Mario say something like: "Luigi, go-ah back to your-ah mansion, you big baby!" or something similar. Anyway, good job!

Re: Luigi

Posted: 22 Jun 2012, 16:28
by Mari0Lu1g1
zxcvbnm wrote:The best one so far. I read a couple, and this is the most interesting one of all. Also, you should have Mario say something like: "Luigi, go-ah back to your-ah mansion, you big baby!" or something similar. Anyway, good job!
Thanks for the compliment!
This inspires me to work harder on this