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Mari0 on Github

Posted: 10 Mar 2012, 23:04
by Maurice
People told me they want git, and I have no idea what it is but I set it up anyway.
You can find it under the following link:

https://github.com/Stabyourself/mari0

That's it I guess. I'll commit/push every once in a while if I don't forget.

If I'm doing something obvious wrong, just tell me.

Re: Mari0 on Github

Posted: 10 Mar 2012, 23:12
by rokit
Why is there a do not include?

Re: Mari0 on Github

Posted: 10 Mar 2012, 23:19
by Maurice
So I don't include them.
Stop it with the dumb posts.

Re: Mari0 on Github

Posted: 11 Mar 2012, 00:02
by ZenX2
Cool, I guess I can make a fork for my mod now.

Re: Mari0 on Github

Posted: 11 Mar 2012, 00:14
by Kyle Prior
I'm gonna keep tabs on this. Thanks.

Re: Mari0 on Github

Posted: 12 Mar 2012, 05:11
by Joof
THANKS! Git is a wonderful tool :D

Re: Mari0 on Github

Posted: 13 Mar 2012, 00:37
by teryakisan
This is actually a pretty slick move...combine git repo with LoveUpdate and your good to go with an ingame auto-updater.

https://love2d.org/wiki/LoveUpdate

Re: Mari0 on Github

Posted: 13 Mar 2012, 09:32
by Maurice
That will just create another 562 problems.

Re: Mari0 on Github

Posted: 13 Mar 2012, 19:22
by rokit
exactly 562?

Re: Mari0 on Github

Posted: 13 Mar 2012, 21:10
by Maurice
rokit boy wrote:exactly 562?
I'd ban you if I hadn't banned you already.

Re: Mari0 on Github

Posted: 13 Mar 2012, 21:20
by Chauer
"That will just create another 562 problems."
Still would be worth a try, though. You imagine how no dumb suggestions about autoupdating would come in?
*dontbanmeplease*

Re: Mari0 on Github

Posted: 13 Mar 2012, 22:40
by teryakisan
After thourougly inspecting the code, it is clear that LoveUpdate is not the solution unless you are getting your release from github. Right now i'd imagine thats probably about .0001% of the user base. Plus, this code creates a completely different .love and would be confusing to new users wanting to create mods,hats, etc.

Re: Mari0 on Github

Posted: 15 Mar 2012, 04:12
by canI
I see no reason for an auto update. There is a message if your game is out of date, that should be more than enough.

Re: Mari0 on Github

Posted: 16 Mar 2012, 01:43
by Maurice
Pushed 1.5! Hooray.

Re: Mari0 on Github

Posted: 30 Mar 2012, 07:59
by 12mari0
Cool

Re: Mari0 on Github

Posted: 30 Mar 2012, 14:21
by Science
12mari0 wrote:Cool
Really?

Re: Mari0 on Github

Posted: 30 Mar 2012, 14:28
by renhoek
Science wrote:
12mari0 wrote:Cool
Really?
that reply was as useless as his post.

Re: Mari0 on Github

Posted: 30 Mar 2012, 14:30
by Camewel
xXxrenhoekxXx wrote:
Science wrote:
12mari0 wrote:Cool
Really?
that reply was as useless as his post.
Which coincidentally is just as useless as yours.
Don't be a hypocrite.

Re: Mari0 on Github

Posted: 30 Mar 2012, 14:36
by renhoek
Camewel wrote:
xXxrenhoekxXx wrote: that reply was as useless as his post.
Which coincidentally is just as useless as yours.
Don't be a hypocrite.
I wasen't trying to be useful. :P

Re: Mari0 on Github

Posted: 30 Mar 2012, 16:58
by teryakisan
It's that bs right there that gets the good threads shut down. Maurices' ban hammer coming down in 3...2....

Re: Mari0 on Github

Posted: 04 Apr 2012, 20:47
by Lawnboy
teryakisan wrote:It's that bs right there that gets the good threads shut down. Maurices' ban hammer coming down in 3...2....
You're wrong!!

But I think the only good use of github is this: Easy access to the code without having to download the source... Which is kinda stupid anyway...

Re: Mari0 on Github

Posted: 15 May 2012, 05:32
by blha303
I set up this code in a more dev-friendly way. I'll keep it updated with new versions as they come out.

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