Custom Enemy/Powerup mushroomeat Sound

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Minimun3Dashers
Posts: 6
Joined: 27 Jun 2022, 01:23
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Post » 27 Jun 2022, 03:59

I am trying to make a invincible character with a powerup that keeps transforming into the same enemy every 0.2 seconds but what stresses me out is the eternal mushroomeat sound, How do i turn it off to only that enemy without animations?

something like, "growsound": false does not work, so what do i do?

WilliamFrog
Posts: 229
Joined: 21 Jul 2020, 20:10
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Post » 27 Jun 2022, 08:40

You can't turn off the powerup sound

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