I am trying to make a invincible character with a powerup that keeps transforming into the same enemy every 0.2 seconds but what stresses me out is the eternal mushroomeat sound, How do i turn it off to only that enemy without animations?
something like, "growsound": false does not work, so what do i do?
Custom Enemy/Powerup mushroomeat Sound
-
- Posts: 229
- Joined: 21 Jul 2020, 20:10
- Contact:
You can't turn off the powerup sound