I wanted to add some features to SE, so I did

Mods, guides how to use and install mods go right in here.
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frostplays
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Post » 09 Oct 2018, 10:07

I can now say I know lua!

This mod aims to become a sort of "SE beta 10", with all the simple features I care to implement. In fact, it all started simply because I wanted a regiontrigger to detect a particular enemy category.

FEATURES:

Working global booleans and kinda working global integers
The aforementioned fact that regiontriggers can detect a particular category of enemy
"givesacoin", "givescoinamount", "givestime" and "givestimeamount" for more collectible custom enemies
Various random minor things
Completely compatible with SE9 and CE mappacks
Fully community driven: anyone who wants to contribute can and should

Now what else should I put in this thread? I've never done this before
Last edited by frostplays on 10 Oct 2018, 11:46, edited 1 time in total.

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Qwerbey
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Post » 09 Oct 2018, 22:49

Why not just add this to CE?

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frostplays
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Post » 10 Oct 2018, 07:07

Yeah, that's also a possibility, but this is too unfinished for me to consider that, really. CE has a larger following of people who know what they're doing, I guess? Also, how would I tell them?

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Villager103
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Post » 10 Oct 2018, 07:31

Perhaps ask about it in the STYS discord server? I think these features would be great for CE.

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frostplays
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Post » 10 Oct 2018, 11:45

https://github.com/Frostplays-ZERO/Mari ... ty-Edition

This is those features in the most recent commit to CE.

Can you give me the link to the discord?


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Britdan
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Post » 22 Nov 2018, 11:21

how dose the global intergers work. i tried everything but it dousent work.
video - https://www.youtube.com/watch?v=1tIJkrV ... e=youtu.be

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frostplays
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Post » 23 Nov 2018, 09:41

Can I get a download for your files?

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Britdan
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Post » 23 Nov 2018, 11:10

All fixed. I forgot to hit save on my animation and it turns out you can't use numbers as your global interference names

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frostplays
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Post » 26 Nov 2018, 07:00

I think I know exactly why numbers don't work, but fixing it will not be a priority.

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