Editing animated graphics in Mari0 SE?

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NachoGrande96
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Joined: 05 Feb 2014, 15:33

Post » 11 May 2017, 19:47

Is there a guide for editing the animations on entities like coin blocks? I'm using Mari0 SE (ver.9 with bugfixes) and I'm trying to make a coin block animation that contains 4 frames instead of 5.

I apologize in advance if there is a thread for this already that I missed. I tried looking around for answers but searching the forums didn't return any useful information, and going to the documentation here listed on the wiki leads to a 404'd page.

EDIT: I was able to figure out how to change the frame count on the blocks (as it turns out, I didn't realize the menu screen and the game screen use two separate lua files for rendering the coin animations).

As an attempt to salvage this thread instead of spamming by making a new thread, I have another question. Is there any guide for making custom player sprites that have more than three colors? Would I have to edit the black and white image files (the ones used for filtering the custom colors on Mario)?
Last edited by NachoGrande96 on 11 May 2017, 21:51, edited 1 time in total.

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HugoBDesigner
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Post » 11 May 2017, 21:48

https://web.archive.org/web/20151028235 ... aphics.php
This is what that page had. Not really helpful for you.

You may want to check this one instead:
https://web.archive.org/web/20150816021 ... dtiles.php

It's what I used to make animated tiles.

NachoGrande96
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Joined: 05 Feb 2014, 15:33

Post » 11 May 2017, 21:54

Thank you Hugo!! Sorry for the trouble, I ended up figuring out the issue before I saw your post. The link is very helpful though!

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HugoBDesigner
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Post » 11 May 2017, 21:59

About the players, you can have non-customizable colors (for example, a hat that is always red), but I'm not sure you can have more than 3 customizable colors.

NachoGrande96
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Post » 11 May 2017, 22:05

Okay, that make sense. If I made a custom character, would it be possible to have a set of sprites for when the player has the fire flower or star? I looked at the custom character sheets in the files, but it looks like they all only have small and big sprite sheets.

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HugoBDesigner
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Post » 12 May 2017, 00:30

Star and flower are just special colors applied to the color layers that already exist. They actually just use the Big Mario sprites

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espioner
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Post » 13 May 2017, 03:03

Tutorial 10/10

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