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Super Mario: Global Offensive(SM:GO) - Work in progress total conversion

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HeyItsVibezzz
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Post » 02 Mar 2017, 00:20

Hi!
I am a big fan of the game Counter-Strike: Global Offensive, the latest in valve's amazing Counter-Strike series, and when I found and played Mari0, I instantly thought "If one valve game could merged with Mario, why not another?". Now, after I found out that Mari0 was open source, I instantly downloaded the source and started development on Super-Mario: Global-Offensive(SM:GO). Now, before you think I just jumped in with no knowledge what-so-ever, I was quite advanced in lua and was about average at using LÖVE. Now, unlike with Mari0, this will be a total conversion, meaning that there will be little to no reminiscent of Mari0 other then the source code and some of the textures (However, the majority will be edited). This mod is quite early into development but so far I have implemented the following:
    Re-textures for many textures
    Custom Title Screen
    Remake of popular map Dust 2
    Better Map Editor (Thanks to pbalazs, viewtopic.php?f=13&t=1954(If you have a problem with me including this please DM me)
    Edited sounds (Many ripped from CS:GO or CS:S, sorry for not making them myself =P)

I am also planning to do the following:
    Port to LÖVE 10.X (The mod is based on Mari0 1.6, not SE so its being ported from LÖVE 8.X)
    Make custom sounds instead of ripping of CS
    More maps (Inferno, Aztec, Dust 1 (Dust zero from some CS games like CS:NZ and CS:O)etc)
    Buy menu like CS:GO
    Guns from CS:GO (I mean, you could have guessed guns)
    Always in the "Super Mario" form (The form after eating a 'Shroom) and letting you move while crouching
    Hats for each terrorist type (Eg. Balaclava for the Phoenix connection)

That's all for now, hope to update this soon and add a download link, see you soon!

Bye!

Eden GT
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Post » 02 Mar 2017, 10:05

That's cool. Remember to show some pictures in your later posts.

HugoBDesigner
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Post » 02 Mar 2017, 10:29

Mari0 has been converted to LÖVE 0.10.x already.
It's not a perfect port but it works pretty well, and you can anyways just work from there:
viewtopic.php?f=8&t=5056

Good luck with your project!

HeyItsVibezzz
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Post » 03 Mar 2017, 23:35

HugoBDesigner wrote:Mari0 has been converted to LÖVE 0.10.x already.
It's not a perfect port but it works pretty well, and you can anyways just work from there:
viewtopic.php?f=8&t=5056

Good luck with your project!


Thanks for informing me! I will probably still port it myself because i'm not quite willing to lose what i have done so far. But, again, thanks!

HugoBDesigner
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Post » 04 Mar 2017, 12:27

HeyItsVibezzz wrote:Thanks for informing me! I will probably still port it myself because i'm not quite willing to lose what i have done so far. But, again, thanks!

Feel free to copy anything from that port if you need, though. I'm sure the guy who ported won't mind it (since it's me :P)

HeyItsVibezzz
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Post » 22 Mar 2017, 22:59

God i forgot about this xD. So far i have improved fps and the engine its self

HeyItsVibezzz
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Post » 22 Mar 2017, 23:00

and also added multiple guns

Hyron_Play
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Post » 08 Apr 2017, 03:25

Are you still working on it?

HeyItsVibezzz
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Post » 08 Apr 2017, 10:56

Hyron_Play wrote:Are you still working on it?

Very little (What with school and such) but yes. Right now it's not really playable. I could work on it more over the Easter holidays.

Hyron_Play
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Post » 09 Apr 2017, 00:19

HeyItsVibezzz wrote:
Hyron_Play wrote:Are you still working on it?

Very little (What with school and such) but yes. Right now it's not really playable. I could work on it more over the Easter holidays.


And it will be possible to customize the player? It have some screenshots? :v

Hatopher YeaH!
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Post » 03 May 2017, 00:37

The post is dead?

HeyItsVibezzz
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Post » 28 Jul 2017, 16:50

Hatopher YeaH! wrote:The post is dead?

Oh god I have completely forgot about this. Yes, and I am working on something else for now. If anybody wants to continue the project then feel free!


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