Super Mario 3d World: 2d Edition: Modding Section

Mods, guides how to use and install mods go right in here.
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imgudman4567
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Post » 01 Nov 2015, 00:53

Image This section is for modding only, not for any of the mapping stuff. Here is a question (That is thus now answered) for you all who are following this thread, which style should the entities be:
RETRO OR MODERN
And the answer is...
MODERN!
(Don't worry, I'll make a retro ver. AFTER the entire mod is finished for the peeps who voted retro. ;-) )
IMAGE CENTER Image Here is another (already answered) question that might be fun for some:
WHICH SPRITES SHALL I DO NEXT?
And the answer is...
Mario and Luigi!
Last edited by imgudman4567 on 22 Apr 2016, 04:32, edited 10 times in total.

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jumpinglizard
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Post » 02 Nov 2015, 11:16

Are you using 1.6 for the mod? if so i found something aleasan (can't spell his name) made a mod so you can create enimes without any knowledge of code

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Technochips
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Post » 02 Nov 2015, 11:47

hes just making a mod, you didn't saw it uh?

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jumpinglizard
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Post » 02 Nov 2015, 21:27

Julien12150 wrote:hes just making a mod, you didn't saw it uh?
I know, but aleasan made that mod so other people can use it in their mappacks

It is called customgoombas by the way.

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Technochips
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Post » 02 Nov 2015, 21:33

fact, his enemy maker was made for special edition, that have JSON for custom enemies

when you have to make your own mod, you have to code the enemy in LUA, and not JSON

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imgudman4567
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Post » 03 Nov 2015, 02:49

Julien12150 wrote:fact, his enemy maker was made for special edition, that have JSON for custom enemies

when you have to make your own mod, you have to code the enemy in LUA, and not JSON
What special edition? Sure, I did say I am making a mods, but if he made an enemy creator, that would help tremendously.
NEVERMIND

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BarbarianKabbage
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Post » 04 Nov 2015, 02:59

jumpinglizard wrote:
Julien12150 wrote:hes just making a mod, you didn't saw it uh?
I know, but aleasan made that mod so other people can use it in their mappacks

It is called customgoombas by the way.
Could you link me to the thread or download for customgoomba?

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jumpinglizard
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Post » 04 Nov 2015, 10:15

Julien12150 wrote:fact, his enemy maker was made for special edition, that have JSON for custom enemies

when you have to make your own mod, you have to code the enemy in LUA, and not JSON

Are you sure? customgoombas worked in 1.6 for me well it has to be coded in lua anyways so i guess that doesn't matter

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jumpinglizard
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Post » 04 Nov 2015, 10:16

BarbarianKabbage wrote:
jumpinglizard wrote:
Julien12150 wrote:hes just making a mod, you didn't saw it uh?
I know, but aleasan made that mod so other people can use it in their mappacks

It is called customgoombas by the way.
Could you link me to the thread or download for customgoomba?
It is for 1.6 so you know but here it is: viewtopic.php?f=13&t=3810

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imgudman4567
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Post » 22 Dec 2015, 23:39

The poll has ended, and the results are above!

YoshiGamerz
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Post » 28 Dec 2015, 03:36

Is it still WIP?

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imgudman4567
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Post » 29 Dec 2015, 06:19

Very.

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jumpinglizard
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Post » 29 Dec 2015, 06:30

What part of the project are you focusing on most right now?

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imgudman4567
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Post » 30 Dec 2015, 22:59

Well, on the characters, here is a picture for a new one that I just completed.
Image
And I now realize that Plessie's tail is wrong. *sigh*

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imgudman4567
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Post » 05 Mar 2016, 04:24

I know I'm double-posting when I do this, but just to give you an update on how Mario and Luigi are going, I got some presentable sprites ready, but I haven't gotten power-up sprites yet. If you guys wanna see the sprites as they stand, I will do so.

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imgudman4567
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Post » 17 Apr 2016, 21:45

Welp, triple-posting is way worse than double posting, BUT I kinda have to. Sorry.

UPDATE (Finally am I right?): New Avatar is made, and is crappy, but whatevs. Secondly, I was wondering something: If I use colors not original to the SMB1 game when making the tileset/enemies in-game, is that okay? Thirdly, I had an idea on another mod idea: Sup3r Scr1bbl3n4ut5 (Mari0, but with Maxwell, His notebook, and the power to create anything within the mod. Fourthly, Since up in Twatter (Good Forum 8/8 m8) people play what I call Board Games (Games on the board, A.K.A: Post), I wanted to make my own. Is That Okay Twatter My Fresh Dude? ( ͡° ͜ʖ ͡°)
Last edited by imgudman4567 on 19 Apr 2016, 02:37, edited 2 times in total.

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alesan99
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Post » 17 Apr 2016, 21:48

imgudman4567 wrote: If I use colors not original to the SMB1 game when making the tileset/enemies in-game
I think it's okay as long as you still make it look sort of nes if you're going for a retro style

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imgudman4567
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Post » 17 Apr 2016, 21:50

alesan99 wrote:
imgudman4567 wrote: If I use colors not original to the SMB1 game when making the tileset/enemies in-game
I think it's okay as long as you still make it look sort of nes if you're going for a retro style
Trust me, using SMB2 and SMB3 for Snes makes it look Nes... sorta. Like you say...
"Coincidence, I think NOT!"
But what about the Board Game? IsTwatter, the dankest forum around, okay with me making one?
You know what, I'll just ask them MYSELF! I'm a big enough boy to do it!... right mama?

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iFazAzlam
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Post » 18 Apr 2016, 05:11

Welp. You beat me at this concept. Eh, less work for me .>:))

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imgudman4567
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Post » 22 Apr 2016, 04:30

Ok, now, here's an odd thing to ask. Since Spriter's Resource is down (;-;) and I can't find a valuable source of sprites, I NEED YA'LLZ HELP. I need you guys to get me a spritesheet of Super Scribblenauts' Nature Scenery. Why, you ask? Well...
imgudman456 wrote: --Thirdly, I had an idea on another mod idea: Sup3r Scr1bbl3n4ut5 (Mari0, but with Maxwell, His notebook, and the power to create anything within the mod. --
THAT'S WHY.
Last edited by imgudman4567 on 23 Apr 2016, 01:56, edited 1 time in total.

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Technochips
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Post » 22 Apr 2016, 12:52

imgudman4567 wrote:Since Spriter's Resource is down
wait WHAT

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alesan99
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Post » 22 Apr 2016, 13:23

Julien12150 wrote:
imgudman4567 wrote:Since Spriter's Resource is down
wait WHAT
It's just down for maintenance.

I'd recommend just waiting for it to go back up because I don't think there's any other website with those sprites.

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imgudman4567
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Post » 23 Apr 2016, 01:56

Well, it up now. :), so good.

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imgudman4567
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Post » 07 Jun 2016, 03:48

UPDATE Jesus, I'm surprised I'm not banned by how many times I've double-posted just to update you guys. Anyhow, I still have those Mario and Luigi Sprites in my Computer's files if you guys are willing to see. Also, I updated the tileset some more, so that's neato, right? OH. I FORGOT. I have a beta title-screen mappack for Sup3r Scr1bbl3n4ut5 if you guys want to see it. SO THAT'S THAT FOR THIS UPDATE. I know, it's short, but I was reeeeeeeeeally busy with school, but now it's Sumer Vacation. Hooray! So, I'll be expecting replies since I assume you are till interested in this little (barely) project. Oh, and about Sup3r Scr1bbl3n4ut5, viewtopic.php?f=13&t=5003 There's the post to it's new... place, I guess.

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TurretBot
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Post » 07 Jun 2016, 06:50

imgudman4567 wrote:Sumer
im a good person

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imgudman4567
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Post » 07 Jun 2016, 09:03

TurretBot wrote:
imgudman4567 wrote:Sumer
im a good person
Yes you are

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Qwerbey
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Post » 07 Jun 2016, 10:03

I'd love to go on a Sumer vacation. That place is just a wellspring of information on early human settlements.

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imgudman4567
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Post » 07 Jun 2016, 17:33

QwertymanO07 wrote:I'd love to go on a Sumer vacation. That place is just a wellspring of information on early human settlements.
I know right? And Witer Break is an amazing Canyon I found on Gogle!

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imgudman4567
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Post » 09 Jun 2016, 19:10

Here's a random question: does anyone know any GOOD DS sprite editors that don't just work on pokemon?

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alesan99
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Post » 09 Jun 2016, 21:08

What game do you need a sprite editor for?

This was the first result on google and it should work on DS because it works on GBA: http://www.zophar.net/utilities/graphut ... d2002.html

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imgudman4567
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Post » 09 Jun 2016, 23:15

alesan99 wrote:What game do you need a sprite editor for?
Kirby Super Star Ultra.

And when I try to find tools, t doesn't give me anything worthwhile.

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alesan99
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Post » 10 Jun 2016, 04:17

imgudman4567 wrote:Kirby Super Star Ultra.

And when I try to find tools, t doesn't give me anything worthwhile.
I'm not sure what would work.

Since this is the SM3dW thread i'm assuming you need the sprites. Or are you trying to do something else?

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imgudman4567
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Post » 10 Jun 2016, 07:10

alesan99 wrote:
imgudman4567 wrote:Kirby Super Star Ultra.

And when I try to find tools, t doesn't give me anything worthwhile.
I'm not sure what would work.

Since this is the SM3dW thread i'm assuming you need the sprites. Or are you trying to do something else?
Something else...
Last edited by imgudman4567 on 12 Jun 2016, 04:01, edited 1 time in total.

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TurretBot
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Post » 11 Jun 2016, 00:09

imgudman4567 wrote:
alesan99 wrote:Since this is the SM3dW thread i'm assuming you need the sprites. Or are you trying to do something else?
Something else...
we have the chat "room" for this

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imgudman4567
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Post » 11 Jun 2016, 00:30

TurretBot wrote:
imgudman4567 wrote:
alesan99 wrote:Since this is the SM3dW thread i'm assuming you need the sprites. Or are you trying to do something else?
Something else...
we have the chat "room" for this
Well. Well well well. Welly well well wellington wellster wellson the 3rd. Also, no one noticed the secret inthat post ya' know. :/

And just to say, I'm instead gonna do it for Kirby Super Star. So yeah.

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MagicPillow
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Post » 19 Jun 2016, 07:06

I still don't understand what that has to do with your map/mod.

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imgudman4567
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Post » 20 Jun 2016, 06:11

MagicPillow wrote:I still don't understand what that has to do with your map/mod.
It has nothing to do with it. It's just since you guys are helpful, I asked.

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