This is a mod i have been working on for the past few days.
Mari0: Special Edition Extended aims to fix many problems & bugs in the Mari0 SE Beta, while also bringing many new useful features as well!
Included in v3.0:
- Pre-Beta 9 map support -
Load maps from Mari0:SE beta 8 and below, no hassle!
Don't worry, Beta 9 maps are still supported.
- Return of Multiplayer -
Controllers have been fixed, now you can play with your friends!
- New options -
Many pre-existing entities & animations now have new features.
- Bug fixes -
Seriously, this mod fixes a lot. Play happy!
- & Many More -
Check out the guide or changelog for specifics!
Download Mari0 SE Extended
Download Mari0: SE Extended Vanilla Only (v2.0)
Bug fixes, Gui additions and Map loader only.
Credits to Mari0Maker for link character, alesan99 and Hans for finished luigi, and everyone that made the bug fixes in the bug fix thread.
(Broken links for now.)
Code: Select all
Sounds for menus.
Animationtrigger now outputs if it's own id is triggered.
Gel dispenser now has a water option.
You can add and delete levels now in the maps tab.
Up to 9 sublevels can be added. (And entity settings have been changed accordingly.)
An extra world 9 has been added. (Warp pipe settings have been changed as well.)
Brand new actions.
All "enable/disable" pairs have been merged.
All "x/y" pairs have been merged in the same fashion.
Dialog boxes now change height based on how much text is inputted.
Fixed commas in numberboxes.
Timers are now more compatible with vanilla timers.
v2.1 Quick Patch
Sublevel crash bugfix now included.
Screen text now properly scales.
v3.0 - The Experimental Update!
Removed "-unfinished" tags for characters.
Added alesan99 and han's finished luigi.
Added Mari0Maker's link, credit to him!
Added Pulse Gate.
Added a new rightclick option for timed coinblocks.
Added new rightclick options for vines.
Added new world and level options for flags and axes.
Added a new region select option for axes.
Added a new rightclick option for bowser.
Pipe entities now support entrance from the right side.
"set on" option names have been changed to "default on"
Background rgb is now displayed next to the sliders.
Shortcut to open mappack data added. (You can find it in the tools menu.)
Mappack icon is now displayed in tools menu.
Red technical entity icons redesigned.
"© 2012 Maurice" changed to "© 2015 Maurice"
Hue bar is in higher definition.
Shortcuts to reset portal colors and to enable single player colors. (Found when huebars are selected.)
Game camera now centers on mario.
Gelcannon cheat reworked. Use mousewheel to switch gels.
Hammers are now immune to fire.
Fixed bulletbills not hurting mario from bottom.
Changed "Player position" to a condition.
Added "Change Tint" action.
Added "Set Game Speed" action.
Added "Set Gravity" action.
Added "Clear Tint" action for convenience.
Added "Always Trigger" trigger for convenience.
"Jump Back" now supports minus numbers as infinity.
Animationtriggers now have a beta 7 compatibility feature.
Fixed mappack menu's "press m to open mappack folder" box.
Fixed Goomba Attack cheat mode.
Fixed bowser not able to hurt mario from top and bottom.
Fixed bowser being able to jump when falling.