Hello again,I LÖVE LUA wrote:Could you show the content of the console? Also, which version of LÖVE were you using?
I am using LÖVE 11.1. Here is the console's content when I run CE using lovec.exe.
Hello again,I LÖVE LUA wrote:Could you show the content of the console? Also, which version of LÖVE were you using?
Hello again,I LÖVE LUA wrote:Does it also happen with another LÖVE game that resizes the window?
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love.window.setMode(width*16*scale, height*16*scale, {fullscreen=fullscreen, vsync=vsync--[[, fsaa=fsaa]]}) --25x14 blocks (15 blocks actual height)
If you mean forcing it into fullscreen, I modified the code of main.lua.HugoBDesigner wrote:Hi, could you tell us how you got the screen to resize?
It would be weird if it couldn't, as, if i'm right, the original, vanilla, non-SE Mari0 also has shaders, and my PC can run that one perfectly fine without any issues.HugoBDesigner wrote:Looking at the error, it seems like your computer can't handle shaders.
Would it work if I deleted options.txt? If i'm right, Mari0 just generates a new one if the old one is missing.HugoBDesigner wrote:But perhaps there's some setting we're missing? Maybe some setting in your options.txt file?
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function love.draw()
love.graphics.print("hello world")
end
I did your instructions, and launched the folder via lovec.exe.I LÖVE LUA wrote:If you can,
- Create an empty folder
- Create a file in it called main.lua
- Paste this piece of code in it
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function love.draw() love.graphics.print("hello world") end
- Launch the "game"
- Tell us if it still has the graphical issues and "failed to link shaders" message in the console
Can we get a tux custom character to celebrate or something?Technochips wrote: ↑13 Mar 2019, 15:58Mari0: CE is apparently on the linux snap store
https://snapcraft.io/mari0-ce
Original UserName Is AstroFlare idk how to change username....kriptopsix wrote: ↑01 Feb 2024, 00:10Please tell me why in CE, unlike SE, the Rainbow Dash character does not fly? I am attaching a screenshot from SE
if i recall correctly, and i may be recalling incorrectly...WilliamFrog wrote: ↑12 Feb 2024, 07:17It's probably a change made by CE for balance, and not a bug, but I don't actually know.