This post of yours was totally pointless.
That's all I have to say.
At John: This text is becoming larger than I thought, but please read and try hard to understand (I know English isn't your first language, but neither it's mine).
The little I've seen of your mod, it's all about adding small things, which is fine, but most mods do that. If you want people to use your mod, take a look at a few of the most popular mods: Alesan's mod, my mod and Turtle's mod (there may be a few more, but these are just great for what I'm trying to say).
These three mods have very different things and try to reach different outcomes, but they all have one thing in common: they add new, innovative, different things to Mari0. Of course, it requires a bit more of knowledge of coding to add "proper" new features (not expanding already-existing features, like shaders or loading texts). You most likely don't know coding, and it's probably hard for you to learn, but take this from someone who started exactly where you did (kind of).
When I started working on Mari0 +Portal, I knew NOTHING of coding. Okay, I knew the BASICS of programming logic that I got from an online Java course on YouTube (I could even give the link to you if you want. It's in Portuguese, so it'll be easy for you to learn). I stopped the course at object-oriented scripting, because I got tired and bored.
Then I wanted to try making a mod for Mari0 because I didn't like that people were making mods just to add custom textures (at that time we didn't have SE beta released). Since I didn't know anything about Lua and Löve, I researched a bit. Here are two links for you to get started:http://www.lua.org/manual/5.1/http://www.love2d.org/wiki/Main_Page
Then I started learning more about what I'd need for my main idea: custom textures that were loaded from the mappack itself, and not that required you to download a new mod. That's when Mari0 +Portal was born, and that's all it could do: load custom entities/enemies textures from the mappack itself. And, if you look at the first comments, people were amazed by it, not because of the amount of random things I added, but because of that one, single, simple thing that made everyone's lives easier. Mari0 +Portal was born and was a success!
Later, I started experimenting a lot. I tried, failed, tried again, failed, until I could get some new features that I wanted. They started simple, like new indicator lights or buttons (for custom textures variation). Then I started adding a few, slightly more complex entities, and it kept growing because I wasn't only modding Mari0: I was learning Lua and Löve from it. Then it kinda started getting less attention, especially because SE and Alesan Entities were released at the time. But it didn't stop me, because I was having fun learning and modding Mari0. The entities, customization and stuff became pretty advanced, from things you'd expect from a mod from someone who was pretty experienced (which I was actually becoming).
So here are a few things to wrap up my oinion:
- Try as hard as you can to learn. It is never easy, but if you don't try because it's hard, you'll never learn anything in your life. Nothing is easy to learn at start!
- Add features that people CARE AND WANT
. Custom loading texts are fun but I wouldn't download a mod just for that. How about taking a look at the "Ideas and things to Mari0
"? My first post was about suggestions, and I've modded most of the things I actually suggested: viewtopic.php?f=8&t=3101&p=61750#p61750
- If you get REALLY, REALLY stuck and CAN'T fix something, ask for help to someone that is more experienced than you (or anyone who's willing to help). If it weren't by Qcode, Mari0 +Portal would still be only a custom textures mod. He was really patient and helpful, so try to find someone like him. If you're willing to try harder, I'd more than happily help you!
- Stop making little things no one cares about. THINK BIG!
People don't want a small, silly mod: they want a new experience!
- Stop making mediocre posts and pissing people off. The best mods and mappacks come from good users. Try to be more polite and helpful. I know people are being harsh on you lately (I'm looking at you, FuriousHedgehog!), but if you make nice posts only, people will eventually get better. There are a few examples of bad users that became very good users, but I don't wanna throw names (and NO! It's not ALL about Wary. Stop being harsh on him too, by the way!)
- AND, most importantly, NOBODY wants to play a mappack/mod you made in like 5 minutes. A mappack demo of only 1 level or 1 world is pretty much a BAD mappack always. This also applies to updates: "Update: added a new loading screen text" is like saying "Update: made this bad mod 1 text-screen worse".
Unless you become a better user and give us quality mappacks and mods, people will still hate you. So turn around and fix your stuff. And remember: I'm willing to help with whatever you need, as long as you're willing to TRY to fix your stuff.My name is HugoBDesigner, and I'm candidate to Stabyourself Moderation 2015!!!