Streaming game development: https://www.twitch.tv/stabyourself Image

(WIP) New Super Mari0 Bros. Version 2.0 MOD

Mods, guides how to use and install mods go right in here.
FuriousHedgehog
User avatar
Posts: 781
Joined: 31 May 2014, 02:14
Reputation: 296
Contact:

Post » 08 Nov 2014, 03:54

New 0 Team presents:
Image
Coming Soon the description...

EDIT: CHANGE OF PLANS

The project is NOT DEAD.

Now in the mappack, all of the music will be of NSMBW
Because this MOD has a limit of 10 custom music.
Sorry for all inconvenience.

Videos:
BETA GAMEPLAY OF THE WORLD 2-1

Music Used: New Super Mario Bros. Wii: Beach Theme

BETA GAMEPLAY OF THE WORLD 4-1

New Music To Use: New Super Mario Bros. Athletic Mashup
Old Music Used: Donkey Kong Country 2 : Diddy Kong Quest : Forest Interlude

FIRST PREVIEW OF WORLD 1-1

New Music To Use: New Super Mario Bros. Overworld Mashup
Old Music Used: Ragnarok Online, Tread On The Ground

TEST MORE SLOPES

New Music To Use: New Super Mario Bros. Wii Snow Theme
Old Music used: Paper Mario, Shiver Mountain

FINAL TESTING OF NSMBW RIPPED SPRITES!

Music used: New Super Mario Bros. U, Acorn Plains Overworld

FIRST TESTING OF THE RIPS OF NSMBW

New Music To Use: New Super Mario Bros. Wii Volcano Theme
Music used: Super Smash Bros Brawl, Airship Theme

Do not forget to subscribe to the channel fo New 0 Team: http://www.youtube.com/user/thenew0team/feed

Credits:
GREAT THANKS TO ALESAN99 FOR THE ORIGINAL MOD!
HugoBDesigner for to edit the HUD, second edit to main menu .
Mari0Maker to first edit the main menu.
And all for the support

Thanks for view this thread!
Last edited by FuriousHedgehog on 08 Oct 2015, 19:53, edited 11 times in total.

Mari0Maker
User avatar
Posts: 1347
Joined: 07 Apr 2012, 17:10
Reputation: 39
Contact:

Post » 08 Nov 2014, 19:46

That looks pretty darn impressive. I'll be looking forward to some more information from it!

FuriousHedgehog
User avatar
Posts: 781
Joined: 31 May 2014, 02:14
Reputation: 296
Contact:

Post » 09 Nov 2014, 01:04

Mari0Maker wrote:That looks pretty darn impressive. I'll be looking forward to some more information from it!

and soon will mari0maker...

Mari0_Player
User avatar
Posts: 414
Joined: 23 Sep 2013, 00:48
Reputation: 48

Post » 09 Nov 2014, 05:24

Those bob-ombs kind of look out of place though :/

FuriousHedgehog
User avatar
Posts: 781
Joined: 31 May 2014, 02:14
Reputation: 296
Contact:

Post » 09 Nov 2014, 05:27

Mari0_Player wrote:Those bob-ombs kind of look out of place though :/

yea
it is simple test

MF064DD
User avatar
Posts: 737
Joined: 20 May 2014, 00:08
Reputation: 284
Contact:

Post » 09 Nov 2014, 05:36

(ignore)
Last edited by MF064DD on 19 Aug 2016, 23:30, edited 2 times in total.

TheJonyMyster
User avatar
Posts: 1873
Joined: 03 Sep 2012, 05:12
Reputation: 24
Contact:

Post » 09 Nov 2014, 07:15

nice

it makes mario look cartoony and fun
but like
that is great

reminds me of mario vs donkey kong cutscenes i think

FuriousHedgehog
User avatar
Posts: 781
Joined: 31 May 2014, 02:14
Reputation: 296
Contact:

Post » 10 Nov 2014, 04:31

TheJonyMyster wrote:nice

it makes mario look cartoony and fun
but like
that is great

reminds me of mario vs donkey kong cutscenes i think

I'll see.

Squidish
User avatar
Posts: 803
Joined: 05 Apr 2014, 04:04
Reputation: 210
Contact:

Post » 10 Nov 2014, 20:06

Wow. Just wow. THIS IS INCREDIBLE!

JohnHOne
User avatar
Posts: 347
Joined: 13 Jul 2014, 23:55
Reputation: 8

Post » 16 Nov 2014, 20:43

i just noticied that you copied the code of alesan99's entities and retexturing for the mod
add credits for alesan,please

Mari0_Player
User avatar
Posts: 414
Joined: 23 Sep 2013, 00:48
Reputation: 48

Post » 16 Nov 2014, 20:48

JohnHOne wrote:i just noticied that you copied the code of alesan99's entities

IT'S CODE MAN!
THE MAN WHO CAN TELL WHEN CODE IS COPIED JUST BY WATCHING A SHORT VIDEO!

Squidish
User avatar
Posts: 803
Joined: 05 Apr 2014, 04:04
Reputation: 210
Contact:

Post » 16 Nov 2014, 20:53

JohnHOne wrote:i just noticied that you copied the code of alesan99's entities and retexturing for the mod
add credits for alesan,please


It's FREAKING CODE. He can figure out how to do it himself. He's not copying other people's.

alesan99
User avatar
Posts: 1624
Joined: 30 May 2013, 21:42
Reputation: 256
Contact:

Post » 16 Nov 2014, 21:39

JohnHOne wrote:i just noticied that you copied the code of alesan99's entities and retexturing for the mod
add credits for alesan,please

You can do most of what my mod does in SE so i'm 100% sure he didn't copy anything.
Even if it isn't SE the features can easily be added to vanilla mari0.
Don't go around claiming people steal just because there are some similarities.

FuriousHedgehog
User avatar
Posts: 781
Joined: 31 May 2014, 02:14
Reputation: 296
Contact:

Post » 16 Nov 2014, 21:57

alesan99 wrote:
JohnHOne wrote:i just noticied that you copied the code of alesan99's entities and retexturing for the mod
add credits for alesan,please

You can do most of what my mod does in SE so i'm 100% sure he didn't copy anything.
Even if it isn't SE the features can easily be added to vanilla mari0.
Don't go around claiming people steal just because there are some similarities.

alesan
in the final version of the mod
the great thanks is for you.
It is the loading image:´
Image
Thanks are completely for you.
I'm not taking over the mod, seriously, I have worked in the mod with hugobdesigner and mari0maker to remodel your fantastic mod, by private message I will send you a beta mod.
If I did not say sorry
in the final post I will post altogether and give all graces.

EDIT:sorry for the English.
My native language is Spanish

alesan99
User avatar
Posts: 1624
Joined: 30 May 2013, 21:42
Reputation: 256
Contact:

Post » 16 Nov 2014, 22:45

You didn't have to do all of that, I didn't even know you used my mod.
I would have appreciated if you would have at least notified me at first before removing any credit that I made the original mod though.

FuriousHedgehog
User avatar
Posts: 781
Joined: 31 May 2014, 02:14
Reputation: 296
Contact:

Post » 16 Nov 2014, 22:57

alesan99 wrote:You didn't have to do all of that, I didn't even know you used my mod.
I would have appreciated if you would have at least notified me at first before removing any credit that I made the original mod though.

means that the mod project: New Super Mari0 Bros, still not Alesan?

alesan99
User avatar
Posts: 1624
Joined: 30 May 2013, 21:42
Reputation: 256
Contact:

Post » 16 Nov 2014, 23:04

I don't get your question.

FuriousHedgehog
User avatar
Posts: 781
Joined: 31 May 2014, 02:14
Reputation: 296
Contact:

Post » 16 Nov 2014, 23:08

alesan99 wrote:I don't get your question.

I can use your mod?

alesan99
User avatar
Posts: 1624
Joined: 30 May 2013, 21:42
Reputation: 256
Contact:

Post » 16 Nov 2014, 23:09

Sure, it is open source after all.

FuriousHedgehog
User avatar
Posts: 781
Joined: 31 May 2014, 02:14
Reputation: 296
Contact:

Post » 16 Nov 2014, 23:18

alesan99 wrote:Sure, it is open source after all.

Yeah, thanks.
i send a beta of the mod,
try please.

FuriousHedgehog
User avatar
Posts: 781
Joined: 31 May 2014, 02:14
Reputation: 296
Contact:

Post » 19 Dec 2014, 21:22

A new 2 videos is uploaded!
Check this videos and the thread, is updated

Squidish
User avatar
Posts: 803
Joined: 05 Apr 2014, 04:04
Reputation: 210
Contact:

Post » 19 Dec 2014, 22:11

In the next update of the mod, He's adding Note Blocks. I think...

FuriousHedgehog
User avatar
Posts: 781
Joined: 31 May 2014, 02:14
Reputation: 296
Contact:

Post » 19 Dec 2014, 22:34

PrincessKiller wrote:In the next update of the mod, He's adding Note Blocks. I think...

alesan?
me to create the note blocks, use normal collisionable animated blocks, then top with blue gel, and at last, in the custom folder make it invisible, that.

Squidish
User avatar
Posts: 803
Joined: 05 Apr 2014, 04:04
Reputation: 210
Contact:

Post » 24 Dec 2014, 17:50

Yes, but I was just telling you there's no need because he's making note blocks in the next update.

FuriousHedgehog
User avatar
Posts: 781
Joined: 31 May 2014, 02:14
Reputation: 296
Contact:

Post » 04 Jan 2015, 10:31

A new video:
Mini gameplay of the world 4-1
View now!
Attention in this thread for the release of the Beta.

Squidish
User avatar
Posts: 803
Joined: 05 Apr 2014, 04:04
Reputation: 210
Contact:

Post » 04 Jan 2015, 22:53

It looks great but the sprites look awful with the tiles. Try using ones fro NSMB.

FuriousHedgehog
User avatar
Posts: 781
Joined: 31 May 2014, 02:14
Reputation: 296
Contact:

Post » 08 Oct 2015, 19:55

I think this is a bump but if it is progress, do not think so.

A new video of the mappack!

Enjoy!



Return to “Modding”

Who is online

Users browsing this forum: alesan99 and 2 guests